u128: Implement u128
For when we need a 128-bit integer
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3 changed files with 123 additions and 0 deletions
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@ -31,6 +31,8 @@ add_library(dynarmic
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common/sm4.cpp
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common/sm4.h
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common/string_util.h
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common/u128.cpp
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common/u128.h
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common/variant_util.h
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frontend/A32/decoder/arm.h
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frontend/A32/decoder/thumb16.h
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64
src/common/u128.cpp
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64
src/common/u128.cpp
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@ -0,0 +1,64 @@
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/* This file is part of the dynarmic project.
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* Copyright (c) 2018 MerryMage
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* This software may be used and distributed according to the terms of the GNU
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* General Public License version 2 or any later version.
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*/
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#include <array>
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#include "common/common_types.h"
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#include "common/u128.h"
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namespace Dynarmic {
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u128 operator<<(u128 operand, int amount) {
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if (amount < 0) {
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return operand >> -amount;
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}
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if (amount == 0) {
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return operand;
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}
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if (amount < 64) {
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u128 result;
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result.lower = (operand.lower << amount);
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result.upper = (operand.upper << amount) | (operand.lower >> (64 - amount));
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return result;
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}
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if (amount < 128) {
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u128 result;
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result.upper = operand.lower << (amount - 64);
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return result;
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}
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return {};
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}
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u128 operator>>(u128 operand, int amount) {
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if (amount < 0) {
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return operand << -amount;
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}
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if (amount == 0) {
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return operand;
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}
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if (amount < 64) {
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u128 result;
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result.lower = (operand.lower >> amount) | (operand.upper << (64 - amount));
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result.upper = (operand.upper >> amount);
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return result;
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}
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if (amount < 128) {
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u128 result;
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result.lower = operand.upper >> (amount - 64);
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return result;
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}
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return {};
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}
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} // namespace Dynarmic
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57
src/common/u128.h
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57
src/common/u128.h
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@ -0,0 +1,57 @@
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/* This file is part of the dynarmic project.
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* Copyright (c) 2018 MerryMage
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* This software may be used and distributed according to the terms of the GNU
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* General Public License version 2 or any later version.
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*/
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#pragma once
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#include <cstring>
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#include <type_traits>
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#include "common/bit_util.h"
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#include "common/common_types.h"
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namespace Dynarmic {
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struct u128 {
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u128() = default;
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u128(const u128&) = default;
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u128(u128&&) = default;
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u128& operator=(const u128&) = default;
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u128& operator=(u128&&) = default;
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u128(u64 lower_, u64 upper_) : lower(lower_), upper(upper_) {}
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template <typename T>
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/* implicit */ u128(T value) : lower(value), upper(0) {
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static_assert(std::is_integral_v<T>);
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static_assert(Common::BitSize<T>() <= Common::BitSize<u64>());
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}
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u64 lower = 0;
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u64 upper = 0;
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};
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static_assert(Common::BitSize<u128>() == 128);
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static_assert(std::is_standard_layout_v<u128>);
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static_assert(std::is_trivially_copyable_v<u128>);
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inline u128 operator+(u128 a, u128 b) {
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u128 result;
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result.lower = a.lower + b.lower;
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result.upper = a.upper + b.upper + (a.lower > result.lower);
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return result;
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}
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inline u128 operator-(u128 a, u128 b) {
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u128 result;
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result.lower = a.lower - b.lower;
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result.upper = a.upper - b.upper - (a.lower < result.lower);
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return result;
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}
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u128 operator<<(u128 operand, int amount);
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u128 operator>>(u128 operand, int amount);
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} // namespace Dynarmic
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