unicorn: Use static_cast instead of reinterpret_cast
It's well-defined to cast from void* back to the original pointer type.
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1 changed files with 3 additions and 3 deletions
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@ -151,7 +151,7 @@ void Unicorn::DumpMemoryInformation() {
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}
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void Unicorn::InterruptHook(uc_engine* uc, u32 int_number, void* user_data) {
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Unicorn* this_ = reinterpret_cast<Unicorn*>(user_data);
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auto* this_ = static_cast<Unicorn*>(user_data);
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u32 esr;
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CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
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@ -169,7 +169,7 @@ void Unicorn::InterruptHook(uc_engine* uc, u32 int_number, void* user_data) {
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}
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bool Unicorn::UnmappedMemoryHook(uc_engine* uc, uc_mem_type /*type*/, u64 start_address, int size, u64 /*value*/, void* user_data) {
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Unicorn* this_ = reinterpret_cast<Unicorn*>(user_data);
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auto* this_ = static_cast<Unicorn*>(user_data);
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const auto generate_page = [&](u64 base_address) {
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// printf("generate_page(%" PRIx64 ")\n", base_address);
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@ -212,7 +212,7 @@ bool Unicorn::UnmappedMemoryHook(uc_engine* uc, uc_mem_type /*type*/, u64 start_
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}
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bool Unicorn::MemoryWriteHook(uc_engine* /*uc*/, uc_mem_type /*type*/, u64 start_address, int size, u64 value, void* user_data) {
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Unicorn* this_ = reinterpret_cast<Unicorn*>(user_data);
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auto* this_ = static_cast<Unicorn*>(user_data);
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switch (size) {
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case 1:
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