emit_x64_floating_point: Correct dead-code warning in MSVC 2019

This commit is contained in:
merry 2022-02-12 21:47:15 +00:00
parent 95a1ebfb97
commit b8dd1c7510

View file

@ -1136,14 +1136,13 @@ static void EmitFPRSqrtEstimate(BlockOfCode& code, EmitContext& ctx, IR::Inst* i
code.SwitchToNearCode();
ctx.reg_alloc.DefineValue(inst, result);
return;
} else {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
ctx.reg_alloc.HostCall(inst, args[0]);
code.mov(code.ABI_PARAM2.cvt32(), ctx.FPCR().Value());
code.lea(code.ABI_PARAM3, code.ptr[code.r15 + code.GetJitStateInfo().offsetof_fpsr_exc]);
code.CallFunction(&FP::FPRSqrtEstimate<FPT>);
}
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
ctx.reg_alloc.HostCall(inst, args[0]);
code.mov(code.ABI_PARAM2.cvt32(), ctx.FPCR().Value());
code.lea(code.ABI_PARAM3, code.ptr[code.r15 + code.GetJitStateInfo().offsetof_fpsr_exc]);
code.CallFunction(&FP::FPRSqrtEstimate<FPT>);
}
void EmitX64::EmitFPRSqrtEstimate16(EmitContext& ctx, IR::Inst* inst) {