ir: Add opcodes for performing rounding halving adds

This commit is contained in:
Lioncash 2018-05-23 16:52:31 -04:00 committed by MerryMage
parent 054549da35
commit bc718c5b28
4 changed files with 135 additions and 0 deletions

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@ -1789,6 +1789,105 @@ void EmitX64::EmitVectorReverseBits(EmitContext& ctx, IR::Inst* inst) {
ctx.reg_alloc.DefineValue(inst, data); ctx.reg_alloc.DefineValue(inst, data);
} }
static void EmitVectorRoundingHalvingAddSigned(size_t esize, EmitContext& ctx, IR::Inst* inst, BlockOfCode& code) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
const Xbyak::Xmm a = ctx.reg_alloc.UseScratchXmm(args[0]);
const Xbyak::Xmm b = ctx.reg_alloc.UseScratchXmm(args[1]);
switch (esize) {
case 8: {
const Xbyak::Xmm vec_128 = ctx.reg_alloc.ScratchXmm();
code.movdqa(vec_128, code.MConst(xword, 0x8080808080808080, 0x8080808080808080));
code.paddb(a, vec_128);
code.paddb(b, vec_128);
code.pavgb(a, b);
code.paddb(a, vec_128);
break;
}
case 16: {
const Xbyak::Xmm vec_32768 = ctx.reg_alloc.ScratchXmm();
code.movdqa(vec_32768, code.MConst(xword, 0x8000800080008000, 0x8000800080008000));
code.paddw(a, vec_32768);
code.paddw(b, vec_32768);
code.pavgw(a, b);
code.paddw(a, vec_32768);
break;
}
case 32: {
const Xbyak::Xmm tmp1 = ctx.reg_alloc.ScratchXmm();
code.movdqa(tmp1, a);
code.por(a, b);
code.psrad(tmp1, 1);
code.psrad(b, 1);
code.pslld(a, 31);
code.paddd(b, tmp1);
code.psrld(a, 31);
code.paddd(a, b);
break;
}
}
ctx.reg_alloc.DefineValue(inst, a);
}
void EmitX64::EmitVectorRoundingHalvingAddS8(EmitContext& ctx, IR::Inst* inst) {
EmitVectorRoundingHalvingAddSigned(8, ctx, inst, code);
}
void EmitX64::EmitVectorRoundingHalvingAddS16(EmitContext& ctx, IR::Inst* inst) {
EmitVectorRoundingHalvingAddSigned(16, ctx, inst, code);
}
void EmitX64::EmitVectorRoundingHalvingAddS32(EmitContext& ctx, IR::Inst* inst) {
EmitVectorRoundingHalvingAddSigned(32, ctx, inst, code);
}
static void EmitVectorRoundingHalvingAddUnsigned(size_t esize, EmitContext& ctx, IR::Inst* inst, BlockOfCode& code) {
switch (esize) {
case 8:
EmitVectorOperation(code, ctx, inst, &Xbyak::CodeGenerator::pavgb);
return;
case 16:
EmitVectorOperation(code, ctx, inst, &Xbyak::CodeGenerator::pavgw);
return;
case 32: {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
const Xbyak::Xmm a = ctx.reg_alloc.UseScratchXmm(args[0]);
const Xbyak::Xmm b = ctx.reg_alloc.UseScratchXmm(args[1]);
const Xbyak::Xmm tmp1 = ctx.reg_alloc.ScratchXmm();
code.movdqa(tmp1, a);
code.por(a, b);
code.psrld(tmp1, 1);
code.psrld(b, 1);
code.pslld(a, 31);
code.paddd(b, tmp1);
code.psrld(a, 31);
code.paddd(a, b);
ctx.reg_alloc.DefineValue(inst, a);
}
}
}
void EmitX64::EmitVectorRoundingHalvingAddU8(EmitContext& ctx, IR::Inst* inst) {
EmitVectorRoundingHalvingAddUnsigned(8, ctx, inst, code);
}
void EmitX64::EmitVectorRoundingHalvingAddU16(EmitContext& ctx, IR::Inst* inst) {
EmitVectorRoundingHalvingAddUnsigned(16, ctx, inst, code);
}
void EmitX64::EmitVectorRoundingHalvingAddU32(EmitContext& ctx, IR::Inst* inst) {
EmitVectorRoundingHalvingAddUnsigned(32, ctx, inst, code);
}
enum class ShuffleType { enum class ShuffleType {
LowHalfwords, LowHalfwords,
HighHalfwords, HighHalfwords,

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@ -1198,6 +1198,34 @@ U128 IREmitter::VectorRotateRight(size_t esize, const U128& a, u8 amount) {
VectorLogicalShiftLeft(esize, a, static_cast<u8>(esize - amount))); VectorLogicalShiftLeft(esize, a, static_cast<u8>(esize - amount)));
} }
U128 IREmitter::VectorRoundingHalvingAddSigned(size_t esize, const U128& a, const U128& b) {
switch (esize) {
case 8:
return Inst<U128>(Opcode::VectorRoundingHalvingAddS8, a, b);
case 16:
return Inst<U128>(Opcode::VectorRoundingHalvingAddS16, a, b);
case 32:
return Inst<U128>(Opcode::VectorRoundingHalvingAddS32, a, b);
}
UNREACHABLE();
return {};
}
U128 IREmitter::VectorRoundingHalvingAddUnsigned(size_t esize, const U128& a, const U128& b) {
switch (esize) {
case 8:
return Inst<U128>(Opcode::VectorRoundingHalvingAddU8, a, b);
case 16:
return Inst<U128>(Opcode::VectorRoundingHalvingAddU16, a, b);
case 32:
return Inst<U128>(Opcode::VectorRoundingHalvingAddU32, a, b);
}
UNREACHABLE();
return {};
}
U128 IREmitter::VectorShuffleHighHalfwords(const U128& a, u8 mask) { U128 IREmitter::VectorShuffleHighHalfwords(const U128& a, u8 mask) {
return Inst<U128>(Opcode::VectorShuffleHighHalfwords, a, mask); return Inst<U128>(Opcode::VectorShuffleHighHalfwords, a, mask);
} }

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@ -236,6 +236,8 @@ public:
U128 VectorReverseBits(const U128& a); U128 VectorReverseBits(const U128& a);
U128 VectorRotateLeft(size_t esize, const U128& a, u8 amount); U128 VectorRotateLeft(size_t esize, const U128& a, u8 amount);
U128 VectorRotateRight(size_t esize, const U128& a, u8 amount); U128 VectorRotateRight(size_t esize, const U128& a, u8 amount);
U128 VectorRoundingHalvingAddSigned(size_t esize, const U128& a, const U128& b);
U128 VectorRoundingHalvingAddUnsigned(size_t esize, const U128& a, const U128& b);
U128 VectorShuffleHighHalfwords(const U128& a, u8 mask); U128 VectorShuffleHighHalfwords(const U128& a, u8 mask);
U128 VectorShuffleLowHalfwords(const U128& a, u8 mask); U128 VectorShuffleLowHalfwords(const U128& a, u8 mask);
U128 VectorShuffleWords(const U128& a, u8 mask); U128 VectorShuffleWords(const U128& a, u8 mask);

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@ -325,6 +325,12 @@ OPCODE(VectorPairedAdd32, T::U128, T::U128, T::U
OPCODE(VectorPairedAdd64, T::U128, T::U128, T::U128 ) OPCODE(VectorPairedAdd64, T::U128, T::U128, T::U128 )
OPCODE(VectorPopulationCount, T::U128, T::U128 ) OPCODE(VectorPopulationCount, T::U128, T::U128 )
OPCODE(VectorReverseBits, T::U128, T::U128 ) OPCODE(VectorReverseBits, T::U128, T::U128 )
OPCODE(VectorRoundingHalvingAddS8, T::U128, T::U128, T::U128 )
OPCODE(VectorRoundingHalvingAddS16, T::U128, T::U128, T::U128 )
OPCODE(VectorRoundingHalvingAddS32, T::U128, T::U128, T::U128 )
OPCODE(VectorRoundingHalvingAddU8, T::U128, T::U128, T::U128 )
OPCODE(VectorRoundingHalvingAddU16, T::U128, T::U128, T::U128 )
OPCODE(VectorRoundingHalvingAddU32, T::U128, T::U128, T::U128 )
OPCODE(VectorShuffleHighHalfwords, T::U128, T::U128, T::U8 ) OPCODE(VectorShuffleHighHalfwords, T::U128, T::U128, T::U8 )
OPCODE(VectorShuffleLowHalfwords, T::U128, T::U128, T::U8 ) OPCODE(VectorShuffleLowHalfwords, T::U128, T::U128, T::U8 )
OPCODE(VectorShuffleWords, T::U128, T::U128, T::U8 ) OPCODE(VectorShuffleWords, T::U128, T::U128, T::U8 )