unicorn_load: Minor Windows-related changes
- Add missing include - Fix a potential compilation issue where the constructor wouldn't be able to execute, as it would be private.
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1 changed files with 4 additions and 2 deletions
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@ -9,8 +9,10 @@
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#include <unicorn/arm64.h>
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#include <unicorn/arm64.h>
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#include <unicorn_dynload.h>
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#include <unicorn_dynload.h>
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#include "common/assert.h"
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static struct LoadDll {
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static struct LoadDll {
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private:
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public:
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LoadDll() {
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LoadDll() {
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ASSERT(uc_dyn_load(NULL, 0));
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ASSERT(uc_dyn_load(NULL, 0));
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}
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}
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@ -19,4 +21,4 @@ private:
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}
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}
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static LoadDll g_load_dll;
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static LoadDll g_load_dll;
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} load_dll;
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} load_dll;
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#endif
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#endif
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