print_info: Use VFP and ASIMD decoders to get dynarmic name for instruction
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1 changed files with 7 additions and 1 deletions
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@ -18,6 +18,8 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/llvm_disassemble.h"
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#include "common/llvm_disassemble.h"
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#include "frontend/A32/decoder/arm.h"
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#include "frontend/A32/decoder/arm.h"
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#include "frontend/A32/decoder/asimd.h"
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#include "frontend/A32/decoder/vfp.h"
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#include "frontend/A32/location_descriptor.h"
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#include "frontend/A32/location_descriptor.h"
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#include "frontend/A32/translate/impl/translate_arm.h"
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#include "frontend/A32/translate/impl/translate_arm.h"
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#include "frontend/A32/translate/translate.h"
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#include "frontend/A32/translate/translate.h"
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@ -34,7 +36,11 @@
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using namespace Dynarmic;
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using namespace Dynarmic;
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const char* GetNameOfA32Instruction(u32 instruction) {
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const char* GetNameOfA32Instruction(u32 instruction) {
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if (auto decoder = A32::DecodeArm<A32::ArmTranslatorVisitor>(instruction)) {
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if (auto vfp_decoder = A32::DecodeVFP<A32::ArmTranslatorVisitor>(instruction)) {
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return vfp_decoder->get().GetName();
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} else if (auto asimd_decoder = A32::DecodeASIMD<A32::ArmTranslatorVisitor>(instruction)) {
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return asimd_decoder->get().GetName();
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} else if (auto decoder = A32::DecodeArm<A32::ArmTranslatorVisitor>(instruction)) {
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return decoder->get().GetName();
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return decoder->get().GetName();
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}
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}
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return "<null>";
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return "<null>";
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