A64: Enable half-precision vector FRINT* variants

This commit is contained in:
Lioncash 2019-04-13 18:01:43 -04:00 committed by MerryMage
parent 24f583c498
commit d7f394fc1a
2 changed files with 46 additions and 7 deletions

View file

@ -621,9 +621,9 @@ INST(XTN, "XTN, XTN2", "0Q001
INST(SQXTN_2, "SQXTN, SQXTN2", "0Q001110zz100001010010nnnnnddddd") INST(SQXTN_2, "SQXTN, SQXTN2", "0Q001110zz100001010010nnnnnddddd")
INST(FCVTN, "FCVTN, FCVTN2", "0Q0011100z100001011010nnnnnddddd") INST(FCVTN, "FCVTN, FCVTN2", "0Q0011100z100001011010nnnnnddddd")
INST(FCVTL, "FCVTL, FCVTL2", "0Q0011100z100001011110nnnnnddddd") INST(FCVTL, "FCVTL, FCVTL2", "0Q0011100z100001011110nnnnnddddd")
//INST(FRINTN_1, "FRINTN (vector)", "0Q00111001111001100010nnnnnddddd") INST(FRINTN_1, "FRINTN (vector)", "0Q00111001111001100010nnnnnddddd")
INST(FRINTN_2, "FRINTN (vector)", "0Q0011100z100001100010nnnnnddddd") INST(FRINTN_2, "FRINTN (vector)", "0Q0011100z100001100010nnnnnddddd")
//INST(FRINTM_1, "FRINTM (vector)", "0Q00111001111001100110nnnnnddddd") INST(FRINTM_1, "FRINTM (vector)", "0Q00111001111001100110nnnnnddddd")
INST(FRINTM_2, "FRINTM (vector)", "0Q0011100z100001100110nnnnnddddd") INST(FRINTM_2, "FRINTM (vector)", "0Q0011100z100001100110nnnnnddddd")
//INST(FCVTNS_3, "FCVTNS (vector)", "0Q00111001111001101010nnnnnddddd") //INST(FCVTNS_3, "FCVTNS (vector)", "0Q00111001111001101010nnnnnddddd")
INST(FCVTNS_4, "FCVTNS (vector)", "0Q0011100z100001101010nnnnnddddd") INST(FCVTNS_4, "FCVTNS (vector)", "0Q0011100z100001101010nnnnnddddd")
@ -641,9 +641,9 @@ INST(FCMEQ_zero_4, "FCMEQ (zero)", "0Q001
INST(FCMLT_4, "FCMLT (zero)", "0Q0011101z100000111010nnnnnddddd") INST(FCMLT_4, "FCMLT (zero)", "0Q0011101z100000111010nnnnnddddd")
INST(FABS_1, "FABS (vector)", "0Q00111011111000111110nnnnnddddd") INST(FABS_1, "FABS (vector)", "0Q00111011111000111110nnnnnddddd")
INST(FABS_2, "FABS (vector)", "0Q0011101z100000111110nnnnnddddd") INST(FABS_2, "FABS (vector)", "0Q0011101z100000111110nnnnnddddd")
//INST(FRINTP_1, "FRINTP (vector)", "0Q00111011111001100010nnnnnddddd") INST(FRINTP_1, "FRINTP (vector)", "0Q00111011111001100010nnnnnddddd")
INST(FRINTP_2, "FRINTP (vector)", "0Q0011101z100001100010nnnnnddddd") INST(FRINTP_2, "FRINTP (vector)", "0Q0011101z100001100010nnnnnddddd")
//INST(FRINTZ_1, "FRINTZ (vector)", "0Q00111011111001100110nnnnnddddd") INST(FRINTZ_1, "FRINTZ (vector)", "0Q00111011111001100110nnnnnddddd")
INST(FRINTZ_2, "FRINTZ (vector)", "0Q0011101z100001100110nnnnnddddd") INST(FRINTZ_2, "FRINTZ (vector)", "0Q0011101z100001100110nnnnnddddd")
//INST(FCVTPS_3, "FCVTPS (vector)", "0Q00111011111001101010nnnnnddddd") //INST(FCVTPS_3, "FCVTPS (vector)", "0Q00111011111001101010nnnnnddddd")
INST(FCVTPS_4, "FCVTPS (vector)", "0Q0011101z100001101010nnnnnddddd") INST(FCVTPS_4, "FCVTPS (vector)", "0Q0011101z100001101010nnnnnddddd")
@ -665,9 +665,9 @@ INST(SQXTUN_2, "SQXTUN, SQXTUN2", "0Q101
INST(SHLL, "SHLL, SHLL2", "0Q101110zz100001001110nnnnnddddd") INST(SHLL, "SHLL, SHLL2", "0Q101110zz100001001110nnnnnddddd")
INST(UQXTN_2, "UQXTN, UQXTN2", "0Q101110zz100001010010nnnnnddddd") INST(UQXTN_2, "UQXTN, UQXTN2", "0Q101110zz100001010010nnnnnddddd")
INST(FCVTXN_2, "FCVTXN, FCVTXN2", "0Q1011100z100001011010nnnnnddddd") INST(FCVTXN_2, "FCVTXN, FCVTXN2", "0Q1011100z100001011010nnnnnddddd")
//INST(FRINTA_1, "FRINTA (vector)", "0Q10111001111001100010nnnnnddddd") INST(FRINTA_1, "FRINTA (vector)", "0Q10111001111001100010nnnnnddddd")
INST(FRINTA_2, "FRINTA (vector)", "0Q1011100z100001100010nnnnnddddd") INST(FRINTA_2, "FRINTA (vector)", "0Q1011100z100001100010nnnnnddddd")
//INST(FRINTX_1, "FRINTX (vector)", "0Q10111001111001100110nnnnnddddd") INST(FRINTX_1, "FRINTX (vector)", "0Q10111001111001100110nnnnnddddd")
INST(FRINTX_2, "FRINTX (vector)", "0Q1011100z100001100110nnnnnddddd") INST(FRINTX_2, "FRINTX (vector)", "0Q1011100z100001100110nnnnnddddd")
//INST(FCVTNU_3, "FCVTNU (vector)", "0Q10111001111001101010nnnnnddddd") //INST(FCVTNU_3, "FCVTNU (vector)", "0Q10111001111001101010nnnnnddddd")
INST(FCVTNU_4, "FCVTNU (vector)", "0Q1011100z100001101010nnnnnddddd") INST(FCVTNU_4, "FCVTNU (vector)", "0Q1011100z100001101010nnnnnddddd")
@ -681,7 +681,7 @@ INST(NOT, "NOT", "0Q101
INST(RBIT_asimd, "RBIT (vector)", "0Q10111001100000010110nnnnnddddd") INST(RBIT_asimd, "RBIT (vector)", "0Q10111001100000010110nnnnnddddd")
INST(FNEG_1, "FNEG (vector)", "0Q10111011111000111110nnnnnddddd") INST(FNEG_1, "FNEG (vector)", "0Q10111011111000111110nnnnnddddd")
INST(FNEG_2, "FNEG (vector)", "0Q1011101z100000111110nnnnnddddd") INST(FNEG_2, "FNEG (vector)", "0Q1011101z100000111110nnnnnddddd")
//INST(FRINTI_1, "FRINTI (vector)", "0Q10111011111001100110nnnnnddddd") INST(FRINTI_1, "FRINTI (vector)", "0Q10111011111001100110nnnnnddddd")
INST(FRINTI_2, "FRINTI (vector)", "0Q1011101z100001100110nnnnnddddd") INST(FRINTI_2, "FRINTI (vector)", "0Q1011101z100001100110nnnnnddddd")
//INST(FCMGE_zero_3, "FCMGE (zero)", "0Q10111011111000110010nnnnnddddd") //INST(FCMGE_zero_3, "FCMGE (zero)", "0Q10111011111000110010nnnnnddddd")
INST(FCMGE_zero_4, "FCMGE (zero)", "0Q1011101z100000110010nnnnnddddd") INST(FCMGE_zero_4, "FCMGE (zero)", "0Q1011101z100000110010nnnnnddddd")

View file

@ -138,6 +138,17 @@ bool FloatRoundToIntegral(TranslatorVisitor& v, bool Q, bool sz, Vec Vn, Vec Vd,
return true; return true;
} }
bool FloatRoundToIntegralHalfPrecision(TranslatorVisitor& v, bool Q, Vec Vn, Vec Vd, FP::RoundingMode rounding_mode, bool exact) {
const size_t datasize = Q ? 128 : 64;
const size_t esize = 16;
const IR::U128 operand = v.V(datasize, Vn);
const IR::U128 result = v.ir.FPVectorRoundInt(esize, operand, rounding_mode, exact);
v.V(datasize, Vd, result);
return true;
}
bool SaturatedNarrow(TranslatorVisitor& v, bool Q, Imm<2> size, Vec Vn, Vec Vd, IR::U128 (IR::IREmitter::*fn)(size_t, const IR::U128&)) { bool SaturatedNarrow(TranslatorVisitor& v, bool Q, Imm<2> size, Vec Vn, Vec Vd, IR::U128 (IR::IREmitter::*fn)(size_t, const IR::U128&)) {
if (size == 0b11) { if (size == 0b11) {
return v.ReservedValue(); return v.ReservedValue();
@ -451,30 +462,58 @@ bool TranslatorVisitor::FCVTZU_int_4(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::TowardsZero); return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::TowardsZero);
} }
bool TranslatorVisitor::FRINTN_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, FP::RoundingMode::ToNearest_TieEven, false);
}
bool TranslatorVisitor::FRINTN_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTN_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::ToNearest_TieEven, false); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::ToNearest_TieEven, false);
} }
bool TranslatorVisitor::FRINTM_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, FP::RoundingMode::TowardsMinusInfinity, false);
}
bool TranslatorVisitor::FRINTM_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTM_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::TowardsMinusInfinity, false); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::TowardsMinusInfinity, false);
} }
bool TranslatorVisitor::FRINTP_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, FP::RoundingMode::TowardsPlusInfinity, false);
}
bool TranslatorVisitor::FRINTP_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTP_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::TowardsPlusInfinity, false); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::TowardsPlusInfinity, false);
} }
bool TranslatorVisitor::FRINTZ_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, FP::RoundingMode::TowardsZero, false);
}
bool TranslatorVisitor::FRINTZ_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTZ_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::TowardsZero, false); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::TowardsZero, false);
} }
bool TranslatorVisitor::FRINTA_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, FP::RoundingMode::ToNearest_TieAwayFromZero, false);
}
bool TranslatorVisitor::FRINTA_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTA_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::ToNearest_TieAwayFromZero, false); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, FP::RoundingMode::ToNearest_TieAwayFromZero, false);
} }
bool TranslatorVisitor::FRINTX_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, ir.current_location->FPCR().RMode(), true);
}
bool TranslatorVisitor::FRINTX_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTX_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, ir.current_location->FPCR().RMode(), true); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd, ir.current_location->FPCR().RMode(), true);
} }
bool TranslatorVisitor::FRINTI_1(bool Q, Vec Vn, Vec Vd) {
return FloatRoundToIntegralHalfPrecision(*this, Q, Vn, Vd, ir.current_location->FPCR().RMode(), false);
}
bool TranslatorVisitor::FRINTI_2(bool Q, bool sz, Vec Vn, Vec Vd) { bool TranslatorVisitor::FRINTI_2(bool Q, bool sz, Vec Vn, Vec Vd) {
return FloatRoundToIntegral(*this, Q, sz, Vn, Vd,ir.current_location->FPCR().RMode(), false); return FloatRoundToIntegral(*this, Q, sz, Vn, Vd,ir.current_location->FPCR().RMode(), false);
} }