fuzz_with_unicorn: Randomize FPCR.DN
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1 changed files with 3 additions and 3 deletions
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@ -274,7 +274,7 @@ TEST_CASE("A64: Single random instruction", "[a64]") {
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std::generate(vecs.begin(), vecs.end(), RandomVector);
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std::generate(vecs.begin(), vecs.end(), RandomVector);
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instructions[0] = GenRandomInst(0, true);
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instructions[0] = GenRandomInst(0, true);
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u32 pstate = RandInt<u32>(0, 0xF) << 28;
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u32 pstate = RandInt<u32>(0, 0xF) << 28;
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u32 fpcr = RandInt<u32>(0, 0x3) << 22; // randomize RMode
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u32 fpcr = (RandInt<u32>(0, 0x3) << 22) | (RandInt<u32>(0, 1) << 25); // randomize RMode and DN
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INFO("Instruction: 0x" << std::hex << instructions[0]);
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INFO("Instruction: 0x" << std::hex << instructions[0]);
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@ -387,7 +387,7 @@ TEST_CASE("A64: Floating point instructions", "[a64]") {
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std::generate(vecs.begin(), vecs.end(), gen_vector);
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std::generate(vecs.begin(), vecs.end(), gen_vector);
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instructions[0] = GenFloatInst(0, true);
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instructions[0] = GenFloatInst(0, true);
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u32 pstate = RandInt<u32>(0, 0xF) << 28;
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u32 pstate = RandInt<u32>(0, 0xF) << 28;
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u32 fpcr = RandInt<u32>(0, 0x3) << 22; // randomize RMode
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u32 fpcr = (RandInt<u32>(0, 0x3) << 22) | (RandInt<u32>(0, 1) << 25); // randomize RMode and DN
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INFO("Instruction: 0x" << std::hex << instructions[0]);
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INFO("Instruction: 0x" << std::hex << instructions[0]);
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@ -411,7 +411,7 @@ TEST_CASE("A64: Small random block", "[a64]") {
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instructions[4] = GenRandomInst(16, true);
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instructions[4] = GenRandomInst(16, true);
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u32 pstate = RandInt<u32>(0, 0xF) << 28;
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u32 pstate = RandInt<u32>(0, 0xF) << 28;
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u32 fpcr = RandInt<u32>(0, 0x3) << 22; // randomize RMode
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u32 fpcr = (RandInt<u32>(0, 0x3) << 22) | (RandInt<u32>(0, 1) << 25); // randomize RMode and DN
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INFO("Instruction 1: 0x" << std::hex << instructions[0]);
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INFO("Instruction 1: 0x" << std::hex << instructions[0]);
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INFO("Instruction 2: 0x" << std::hex << instructions[1]);
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INFO("Instruction 2: 0x" << std::hex << instructions[1]);
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