MerryMage
03ad2072a7
emit_x64_floating_point: Reduce fallback LUT code in EmitFPToFixed
2020-04-22 20:55:06 +01:00
MerryMage
f9129db6fd
A64: Implement FCVTZS, FCVTZU, UCVTF, SCVTF (vector, fixed-point), vector variant
2020-04-22 20:55:06 +01:00
Lioncash
48df9b9a7d
A64: Implement UQSHL's vector immediate and register variants
2020-04-22 20:55:06 +01:00
Lioncash
d426dfe942
ir: Add opcodes for unsigned saturating left shifts
2020-04-22 20:55:06 +01:00
Lioncash
ab60720418
A64/translate/impl: Make signatures consistent for unimplemented by-element SIMD variants
...
Makes them all consistent, so it isn't necessary to change the
prototypes over when implementing them.
2020-04-22 20:55:06 +01:00
Lioncash
6b5ea6ee66
A64: Implement BRK
...
Currently, we can just implement this as part of the exception
interface, similar to how it's done for the A32 interface with BKPT.
2020-04-22 20:55:06 +01:00
Lioncash
b915364c16
A64/imm: Add full range of comparison operators to Imm template
...
Makes the comparison interface consistent by providing all of the
relevant members. This also modifies the comparison operators to take
the Imm instance by value, as it's really only a u32 under the covers,
and it's cheaper to shuffle around a u32 than a 64-bit pointer address.
2020-04-22 20:55:06 +01:00
MerryMage
02150bc0b7
IR: Add fbits argument to FPVectorFrom{Signed,Unsigned}Fixed
2020-04-22 20:55:06 +01:00
MerryMage
027b0ef725
A64: Implement SCVTF, UCVTF (scalar, fixed-point)
2020-04-22 20:55:06 +01:00
MerryMage
8051f60db0
opcodes.inc: Align columns to a tabstop of 4
2020-04-22 20:55:06 +01:00
MerryMage
90193b0e3d
IR: Add fbits argument to FixedToFP-related opcodes
2020-04-22 20:55:06 +01:00
Lioncash
616a153c16
A64: Implement SQSHL's vector immediate variant
2020-04-22 20:55:06 +01:00
Lioncash
e8b0f25dff
A64: Implement SQSHL's vector register variant
2020-04-22 20:55:06 +01:00
Lioncash
b14eaaec46
ir: Add opcodes for left signed saturated shifts
2020-04-22 20:55:06 +01:00
Lioncash
da55ed7b31
branch: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
867b666285
move_wide: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
78024a9dc4
load_store_register_unprivileged: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
e45e5da610
load_store_register_immediate: Place conditional bodies on their own line
...
Makes the conditionals visually consistent with the rest of the
codebase.
2020-04-22 20:55:06 +01:00
Lioncash
b586cf3f56
load_store_load_literal: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
c3a3b9687e
data_processing_logical: Move datasize declarations after early-exit conditionals
...
While we're at it, make variables const where applicable.
2020-04-22 20:55:06 +01:00
Lioncash
ed797e6540
data_processing_conditional_select: Make variables const where applicable
...
Makes CSEL's function consistent with all of the others.
2020-04-22 20:55:06 +01:00
Lioncash
c82fa5ec5a
data_processing_addsub: Move datasize declarations after early-exit conditionals
...
While we're at it, also make relevant variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
f4a66d2477
data_processing_bitfield: Move datasize variables after early-exit conditionals
...
Moves the declaration of datasize to the scope that it's used within.
This also takes the opportunity to apply const where applicable, and
make early-exits all vertically consistent with one another.
2020-04-22 20:55:06 +01:00
Lioncash
2e0fcd6161
A64: Implement CLS's vector variant
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Leverages CLZ like the integral variant does.
2020-04-22 20:55:06 +01:00
Lioncash
a2cd643525
emit_x64_vector: Make EmitVectorUnsignedSaturatedAccumulateSigned() internally linked
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Given this is just an internal helper function, it can be marked static.
2020-04-22 20:55:06 +01:00
Lioncash
c39ea2e3c9
perf_map: Use std::string_view instead of std::string for PerfMapRegister()
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We can just use a non-owning view into a string in this case instead of
potentially allocating a std::string instance.
2020-04-22 20:55:06 +01:00
MerryMage
12243692f5
A64: Implement SQRDMULH (vector), vector variant
2020-04-22 20:55:06 +01:00
MerryMage
a9ffcf08b1
A64: Implement SQDMULL (vector), vector variant
2020-04-22 20:55:06 +01:00
MerryMage
3e447614c6
IR: Add VectorSignedSaturatedDoublingMultiplyLong
2020-04-22 20:55:06 +01:00
MerryMage
06b31448aa
emit_x64_vector: Changes to VectorSignedSaturatedDoublingMultiply
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* Return both the upper and lower parts of the multiply if required
* SSE2 does not support the pmuldq instruction, do sign correction to an unsigned result instead
* Improve port utilisation where possible (punpck instructions were a bottleneck)
2020-04-22 20:55:06 +01:00
MerryMage
08c0e017a5
IR: Implement Vector{Signed,Unsigned}Multiply{16,32}
2020-04-22 20:55:06 +01:00
Lioncash
b6df34cdde
backend_x64/a64_interface: Re-enable the constant folding pass
...
This was disabled for debugging, but never re-enabled. Just to be sure,
testing was done downstream in yuzu to make sure this didn't happen to
break anything (which seems to be the case).
2020-04-22 20:55:06 +01:00
MerryMage
06ba397af2
emit_x64_vector_floating_point: Hardware FMA implementation for RSqrtStepFused
2020-04-22 20:55:06 +01:00
MerryMage
e553c4fe8d
emit_x64_vector_floating_point: Hardware FMA implementation of FPVectorRecipStepFused
2020-04-22 20:55:06 +01:00
MerryMage
3caeb62ef1
emit_x64_floating_point: Hardware FMA implementation of FPRSqrtStepFused
2020-04-22 20:55:06 +01:00
MerryMage
344ee76aba
emit_x64_floating_point: Hardware FMA implementation of FPRecipStepFused{32,64}
2020-04-22 20:55:06 +01:00
MerryMage
1492573267
emit_x64_vector: SSE implementation of VectorSignedSaturatedAccumulateUnsigned{8,16,32}
2020-04-22 20:55:06 +01:00
Lioncash
26df6e5e7b
emit_x64_vector: Correct static asserts for < 64-bit type checks in saturated accumulate fallbacks
...
I had initially meant to use BitSize() here, not sizeof()
2020-04-22 20:55:06 +01:00
MerryMage
a4a26ac226
emit_x64_vector: EmitVectorSignedSaturatedAccumulateUnsigned64: SSE implementation
2020-04-22 20:55:06 +01:00
MerryMage
a7c66d2d28
emit_x64_vector: Simplify fpsr_qc related code
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Move the bool conversion into A64JitState::GetFpsr so we don't have to continuously
pay the cost of conversion for every saturation instruction.
2020-04-22 20:55:06 +01:00
Lioncash
112cff9ab9
A64: Implement CLZ's vector variant
2020-04-22 20:55:06 +01:00
Lioncash
e739624296
ir: Add opcodes for vector CLZ operations
...
We can optimize these cases further for with the use of a fair bit of
shuffling via pshufb and the use of masks, but given the uncommon use of
this instruction, I wouldn't consider it to be beneficial in terms of
amount of code to be worth it over a simple manageable naive solution
like this.
If we ever do hit a case where vectorized CLZ happens to be a
bottleneck, then we can revisit this. At least with AVX-512CD, this can
be done with a single instruction for the 32-bit word case.
2020-04-22 20:55:05 +01:00
MerryMage
d4c37a68a8
A64/translate: VectorZeroUpper for V(64) stores
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Ensures correctness.
2020-04-22 20:55:05 +01:00
MerryMage
b8daa4feac
simd_two_register_misc: FNEG (vector) with Q == 0 had dirty upper
2020-04-22 20:55:05 +01:00
Lioncash
5653e7637e
emit_x64_vector: Remove unnecessary [[maybe_unused]] attributes
...
These were unintentionally left in when introducing SUQADD and USQADD
2020-04-22 20:55:05 +01:00
Lioncash
14e026a7f0
A64: Implement USQADD's scalar and vector variants
2020-04-22 20:55:05 +01:00
Lioncash
d4a76aaa04
ir: Add opcodes form unsigned saturated accumulations of signed values
2020-04-22 20:55:05 +01:00
Lioncash
18ad7f237d
A64: Implement SUQADD's scalar and vector variants
2020-04-22 20:55:05 +01:00
Lioncash
6f911a26da
ir: Add opcodes for signed saturated accumulations of unsigned values
2020-04-22 20:55:05 +01:00
Lioncash
9a3d38d2ee
A64: Implement SMLAL{2}, SMLSL{2}, UMLAL{2}, and UMLSL{2}'s vector by-element variants
...
We can simply modify the general function made for SMULL{2} and
UMULL{2}'s by-element variants to also handle the other multiply-based
by-element variants.
2020-04-22 20:55:05 +01:00