Nothing in particular prevents these from being constexpr. Do so to make
them consistent with the bulk of other functions in this header that are
constexpr.
Negation in (standard IEEE) floating-point is simply flipping the sign-bit, so this
operation will never be more complex than what is presented here, making
constexpr a reasonable allowance.
The result of GetArg() is returned by value, so this is essentially
still a copy. While the previous code *is* valid, this communicates what
is actually happening a little more explicitly.
Ensures that the header dependency is always satisfied directly, and not
through other project headers. While we're at it, we can qualify the
call with the std:: namespace.
Given the same argument is used inside the condition's body if it's
true, we can just utilize the local to cut out a GetArg() operation.
Avoids redundant internal assertion checking.
Ensures the alternate half-precision state is preserved within the
location descriptors, which will be necessary when implementing the
half-precision extensions for VFP and NEON.
Removes a boost header from the public includes in favor of using the
standard-provided std::variant.
The use of boost in public interfaces is often a dealbreaker for some
people. Given we use std::optional in the header already, we can
transition over to std::variant from boost::variant.
With this removal, this makes all of our dependencies internal to the
library itself.
Similar to the variant within the ARM-mode translator visitor. This will
be used in subsequent changes to implement the hint instructions
introduced in ARMv7.
Now that we fuzz against Unicorn, we aren't just restricted to VFPv2.
VFPv3 and VFPv4 facilities can now be implemented. This renames
constructs mentioning VFPv2 to just refer to VFP.
Implements the ARM-mode variants of the CRC32 instructions introduced
within ARMv8. This is also one of the instruction cases where there is
UNPREDICTABLE behavior that is constrained (we must do one of the
options indicated by the reference manual).
In both documented cases of constrained unpredictable behavior, we treat
the instructions as unpredictable in order to allow library users to
hook the unpredictable exception to provide the intended behavior they
desire.
We also make the arrays static here, as MSVC tends to load the whole
array every time the function is called, instead of storing the data
within rodata.
This also line breaks the elements a little earlier for readability.