Remove Emit entry in favor of auto-emitting code
All instructions but OpVariable and OpLabel are automatically emitted. These functions have to call AddLocalVariable/AddGlobalVariable or AddLabel respectively.
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8cf3d225db
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42248408a9
5 changed files with 48 additions and 32 deletions
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@ -70,12 +70,26 @@ public:
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}
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/**
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* Adds an instruction to module's code
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* @param op Instruction to insert into code. Types and constants must not
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* be emitted.
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* @return Returns op.
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* Adds an existing label to the code
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* @param label Label to insert into code.
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* @return Returns label.
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*/
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Id Emit(Id op);
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Id AddLabel(Id label);
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/**
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* Adds a label to the code
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* @return Returns the created label.
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*/
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Id AddLabel() {
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return AddLabel(OpLabel());
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}
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/**
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* Adds a local variable to the code
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* @param variable Variable to insert into code.
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* @return Returns variable.
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*/
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Id AddLocalVariable(Id label);
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/**
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* Adds a global variable
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@ -30,7 +30,7 @@ Id Module::OpSelectionMerge(Id merge_block, spv::SelectionControlMask selection_
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}
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Id Module::OpLabel() {
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return AddCode(spv::Op::OpLabel, bound++);
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return code_store.emplace_back(std::make_unique<Op>(spv::Op::OpLabel, bound++)).get();
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}
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Id Module::OpBranch(Id target_label) {
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@ -16,7 +16,7 @@ Id Module::OpVariable(Id result_type, spv::StorageClass storage_class, Id initia
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if (initializer) {
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op->Add(initializer);
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}
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return AddCode(std::move(op));
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return code_store.emplace_back(std::move(op)).get();
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}
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Id Module::OpLoad(Id result_type, Id pointer, std::optional<spv::MemoryAccessMask> memory_access) {
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@ -98,22 +98,24 @@ void Module::AddExecutionMode(Id entry_point, spv::ExecutionMode mode,
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execution_modes.push_back(std::move(op));
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}
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Id Module::Emit(Id op) {
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assert(op != nullptr);
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code.push_back(op);
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return op;
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Id Module::AddLabel(Id label) {
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assert(label != nullptr);
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return code.emplace_back(label);
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}
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Id Module::AddLocalVariable(Id variable) {
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assert(variable != nullptr);
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return code.emplace_back(variable);
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}
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Id Module::AddGlobalVariable(Id variable) {
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assert(variable);
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global_variables.push_back(variable);
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return variable;
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return global_variables.emplace_back(variable);
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}
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Id Module::AddCode(std::unique_ptr<Op> op) {
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const auto id = op.get();
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code_store.push_back(std::move(op));
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return id;
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const Id id = code_store.emplace_back(std::move(op)).get();
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return code.emplace_back(id);
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}
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Id Module::AddCode(spv::Op opcode, std::optional<u32> id) {
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@ -46,30 +46,30 @@ public:
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AddGlobalVariable(in_pos);
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AddGlobalVariable(per_vertex);
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const auto main_func = Emit(
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const auto main_func =
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Name(OpFunction(t_void, spv::FunctionControlMask::MaskNone, TypeFunction(t_void)),
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"main"));
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Emit(OpLabel());
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"main");
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AddLabel();
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const auto ptr_pos_x = Emit(OpAccessChain(in_float, in_pos, Constant(t_uint, 0u)));
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const auto ptr_pos_y = Emit(OpAccessChain(in_float, in_pos, Constant(t_uint, 1u)));
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const auto ptr_pos_x = OpAccessChain(in_float, in_pos, Constant(t_uint, 0u));
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const auto ptr_pos_y = OpAccessChain(in_float, in_pos, Constant(t_uint, 1u));
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const auto pos_x = Emit(OpLoad(t_float, ptr_pos_x));
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const auto pos_y = Emit(OpLoad(t_float, ptr_pos_y));
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const auto pos_x = OpLoad(t_float, ptr_pos_x);
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const auto pos_y = OpLoad(t_float, ptr_pos_y);
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auto tmp_position = Emit(OpUndef(float4));
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auto tmp_position = OpUndef(float4);
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Decorate(tmp_position, spv::Decoration::FPRoundingMode,
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static_cast<u32>(spv::FPRoundingMode::RTE));
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tmp_position = Emit(OpCompositeInsert(float4, pos_x, tmp_position, 0));
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tmp_position = Emit(OpCompositeInsert(float4, pos_y, tmp_position, 1));
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tmp_position = Emit(OpCompositeInsert(float4, Constant(t_float, 0.f), tmp_position, 2));
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tmp_position = Emit(OpCompositeInsert(float4, Constant(t_float, 1.f), tmp_position, 3));
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tmp_position = OpCompositeInsert(float4, pos_x, tmp_position, 0);
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tmp_position = OpCompositeInsert(float4, pos_y, tmp_position, 1);
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tmp_position = OpCompositeInsert(float4, Constant(t_float, 0.f), tmp_position, 2);
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tmp_position = OpCompositeInsert(float4, Constant(t_float, 1.f), tmp_position, 3);
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const auto gl_position = Emit(OpAccessChain(out_float4, per_vertex, Constant(t_uint, 0u)));
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Emit(OpStore(gl_position, tmp_position));
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const auto gl_position = OpAccessChain(out_float4, per_vertex, Constant(t_uint, 0u));
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OpStore(gl_position, tmp_position);
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Emit(OpReturn());
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Emit(OpFunctionEnd());
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OpReturn();
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OpFunctionEnd();
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AddEntryPoint(spv::ExecutionModel::Vertex, main_func, "main", in_pos, per_vertex);
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}
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