Pass std::string by value where applicable.
By taking the std::string by value in the constructor, this allows for certain situations where copies can be elided entirely (when moving an instance into the constructor) e.g. std::string var = ... ... ... = LiteralString(std::move(var)) // Or whatever other initialization // is done. No copy will be done in this case, the move transfers it into the constructor, and then the move within the initializer list transfers it into the member variable. tl;dr: This allows the calling code to potentially construct less std::string instances by allowing moving into the parameters themselves.
This commit is contained in:
parent
d5c37d242a
commit
6fd44e494c
8 changed files with 27 additions and 27 deletions
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@ -40,7 +40,7 @@ public:
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std::vector<std::uint8_t> Assemble() const;
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std::vector<std::uint8_t> Assemble() const;
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/// Adds a SPIR-V extension.
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/// Adds a SPIR-V extension.
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void AddExtension(const std::string& extension_name);
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void AddExtension(std::string extension_name);
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/// Adds a module capability.
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/// Adds a module capability.
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void AddCapability(spv::Capability capability);
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void AddCapability(spv::Capability capability);
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@ -49,14 +49,14 @@ public:
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void SetMemoryModel(spv::AddressingModel addressing_model, spv::MemoryModel memory_model);
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void SetMemoryModel(spv::AddressingModel addressing_model, spv::MemoryModel memory_model);
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/// Adds an entry point.
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/// Adds an entry point.
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void AddEntryPoint(spv::ExecutionModel execution_model, Id entry_point, const std::string& name,
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void AddEntryPoint(spv::ExecutionModel execution_model, Id entry_point, std::string name,
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const std::vector<Id>& interfaces = {});
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const std::vector<Id>& interfaces = {});
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/// Adds an entry point.
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/// Adds an entry point.
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template <typename... Ts>
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template <typename... Ts>
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void AddEntryPoint(spv::ExecutionModel execution_model, Id entry_point, const std::string& name,
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void AddEntryPoint(spv::ExecutionModel execution_model, Id entry_point, std::string name,
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Ts&&... interfaces) {
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Ts&&... interfaces) {
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AddEntryPoint(execution_model, entry_point, name, {interfaces...});
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AddEntryPoint(execution_model, std::move(entry_point), name, {interfaces...});
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}
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}
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/// Declare an execution mode for an entry point.
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/// Declare an execution mode for an entry point.
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@ -131,7 +131,7 @@ public:
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}
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}
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/// Returns type opaque.
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/// Returns type opaque.
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Id TypeOpaque(const std::string& name);
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Id TypeOpaque(std::string name);
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/// Returns type pointer.
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/// Returns type pointer.
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Id TypePointer(spv::StorageClass storage_class, Id type);
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Id TypePointer(spv::StorageClass storage_class, Id type);
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@ -224,8 +224,8 @@ public:
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Id OpLabel();
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Id OpLabel();
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/// The block label instruction: Any reference to a block is through this ref.
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/// The block label instruction: Any reference to a block is through this ref.
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Id OpLabel(const std::string& label_name) {
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Id OpLabel(std::string label_name) {
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return Name(OpLabel(), label_name);
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return Name(OpLabel(), std::move(label_name));
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}
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}
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/// Unconditional jump to label.
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/// Unconditional jump to label.
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@ -253,14 +253,14 @@ public:
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/// Assign a name string to a reference.
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/// Assign a name string to a reference.
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/// @return target
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/// @return target
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Id Name(Id target, const std::string& name);
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Id Name(Id target, std::string name);
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/// Assign a name string to a member of a structure type.
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/// Assign a name string to a member of a structure type.
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/// @return type
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/// @return type
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Id MemberName(Id type, std::uint32_t member, const std::string& name);
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Id MemberName(Id type, std::uint32_t member, std::string name);
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/// Assign a Result <id> to a string for use by other debug instructions.
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/// Assign a Result <id> to a string for use by other debug instructions.
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Id String(const std::string& string);
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Id String(std::string string);
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/// Add source-level location information
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/// Add source-level location information
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Id OpLine(Id file, Literal line, Literal column);
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Id OpLine(Id file, Literal line, Literal column);
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@ -11,26 +11,26 @@
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namespace Sirit {
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namespace Sirit {
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Id Module::Name(Id target, const std::string& name) {
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Id Module::Name(Id target, std::string name) {
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auto op{std::make_unique<Op>(spv::Op::OpName)};
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auto op{std::make_unique<Op>(spv::Op::OpName)};
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op->Add(target);
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op->Add(target);
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op->Add(name);
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op->Add(std::move(name));
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debug.push_back(std::move(op));
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debug.push_back(std::move(op));
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return target;
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return target;
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}
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}
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Id Module::MemberName(Id type, u32 member, const std::string& name) {
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Id Module::MemberName(Id type, u32 member, std::string name) {
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auto op{std::make_unique<Op>(spv::Op::OpMemberName)};
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auto op{std::make_unique<Op>(spv::Op::OpMemberName)};
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op->Add(type);
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op->Add(type);
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op->Add(member);
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op->Add(member);
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op->Add(name);
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op->Add(std::move(name));
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debug.push_back(std::move(op));
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debug.push_back(std::move(op));
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return type;
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return type;
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}
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}
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Id Module::String(const std::string& string) {
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Id Module::String(std::string string) {
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auto op{std::make_unique<Op>(spv::Op::OpString, bound++)};
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auto op{std::make_unique<Op>(spv::Op::OpString, bound++)};
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op->Add(string);
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op->Add(std::move(string));
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const auto id = op.get();
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const auto id = op.get();
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debug.push_back(std::move(op));
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debug.push_back(std::move(op));
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return id;
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return id;
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@ -96,9 +96,9 @@ Id Module::TypeStruct(const std::vector<Id>& members) {
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return AddDeclaration(std::move(op));
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return AddDeclaration(std::move(op));
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}
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}
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Id Module::TypeOpaque(const std::string& name) {
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Id Module::TypeOpaque(std::string name) {
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auto op{std::make_unique<Op>(spv::Op::OpTypeOpaque, bound)};
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auto op{std::make_unique<Op>(spv::Op::OpTypeOpaque, bound)};
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op->Add(name);
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op->Add(std::move(name));
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return AddDeclaration(std::move(op));
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return AddDeclaration(std::move(op));
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}
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}
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namespace Sirit {
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namespace Sirit {
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LiteralString::LiteralString(const std::string& string) : string(string) {
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LiteralString::LiteralString(std::string string) : string{std::move(string)} {
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operand_type = OperandType::String;
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operand_type = OperandType::String;
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}
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}
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@ -14,7 +14,7 @@ namespace Sirit {
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class LiteralString : public Operand {
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class LiteralString : public Operand {
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public:
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public:
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LiteralString(const std::string& string);
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LiteralString(std::string string);
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~LiteralString() override;
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~LiteralString() override;
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void Fetch(Stream& stream) const override;
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void Fetch(Stream& stream) const override;
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@ -110,8 +110,8 @@ void Op::Add(u32 integer) {
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Sink(LiteralNumber::Create<u32>(integer));
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Sink(LiteralNumber::Create<u32>(integer));
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}
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}
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void Op::Add(const std::string& string) {
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void Op::Add(std::string string) {
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Sink(new LiteralString(string));
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Sink(new LiteralString(std::move(string)));
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}
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}
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void Op::Add(const std::vector<Id>& ids) {
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void Op::Add(const std::vector<Id>& ids) {
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2
src/op.h
2
src/op.h
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@ -38,7 +38,7 @@ public:
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void Add(u32 integer);
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void Add(u32 integer);
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void Add(const std::string& string);
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void Add(std::string string);
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void Add(const std::vector<Id>& ids);
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void Add(const std::vector<Id>& ids);
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@ -66,8 +66,8 @@ std::vector<u8> Module::Assemble() const {
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return bytes;
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return bytes;
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}
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}
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void Module::AddExtension(const std::string& extension_name) {
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void Module::AddExtension(std::string extension_name) {
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extensions.insert(extension_name);
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extensions.insert(std::move(extension_name));
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}
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}
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void Module::AddCapability(spv::Capability capability) {
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void Module::AddCapability(spv::Capability capability) {
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}
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}
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void Module::AddEntryPoint(spv::ExecutionModel execution_model, Id entry_point,
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void Module::AddEntryPoint(spv::ExecutionModel execution_model, Id entry_point,
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const std::string& name, const std::vector<Id>& interfaces) {
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std::string name, const std::vector<Id>& interfaces) {
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auto op{std::make_unique<Op>(spv::Op::OpEntryPoint)};
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auto op{std::make_unique<Op>(spv::Op::OpEntryPoint)};
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op->Add(static_cast<u32>(execution_model));
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op->Add(static_cast<u32>(execution_model));
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op->Add(entry_point);
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op->Add(entry_point);
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op->Add(name);
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op->Add(std::move(name));
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op->Add(interfaces);
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op->Add(interfaces);
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entry_points.push_back(std::move(op));
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entry_points.push_back(std::move(op));
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}
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}
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