Update test
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1 changed files with 42 additions and 44 deletions
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@ -8,62 +8,61 @@
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#include <cstdio>
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#include <cstdlib>
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using u32 = uint32_t;
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class MyModule : public Sirit::Module {
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public:
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MyModule() {}
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MyModule() = default;
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~MyModule() = default;
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void Generate() {
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AddCapability(spv::Capability::Shader);
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SetMemoryModel(spv::AddressingModel::Logical, spv::MemoryModel::GLSL450);
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// Type testing
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TypeBool();
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TypeBool();
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TypeInt(64, false);
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TypeInt(16, false);
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TypeFloat(16);
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TypeFloat(32);
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TypeFloat(64);
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TypeVector(TypeBool(), 4);
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TypeVector(TypeBool(), 3);
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TypeMatrix(TypeVector(TypeFloat(32), 4), 4);
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TypeImage(TypeFloat(32), spv::Dim::Dim2D, 0, false, false, 0,
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spv::ImageFormat::Rg32f);
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TypeSampledImage(TypeImage(TypeFloat(32), spv::Dim::Rect, 0, false, false, 0,
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spv::ImageFormat::Rg32f));
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TypeVector(TypeInt(32, false), 4);
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TypeVector(TypeInt(64, false), 4);
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TypeRuntimeArray(TypeInt(32, false));
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TypeStruct({TypeInt(32, false), TypeFloat(64)});
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TypePointer(spv::StorageClass::Private, TypeFloat(16));
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ConstantTrue(TypeBool());
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ConstantTrue(TypeBool());
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ConstantFalse(TypeBool());
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Constant(TypeFloat(64), Literal(6342.21));
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Constant(TypeFloat(32), Literal(6342.21f));
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Constant(TypeFloat(16), Literal(30u));
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Constant(TypeInt(32, false), Literal(30u));
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Constant(TypeInt(16, false), Literal(30u));
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Constant(TypeInt(8, false), Literal(30u));
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ConstantComposite(TypeVector(TypeFloat(32), 2),
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{Constant(TypeFloat(32), Literal(50.0f)),
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Constant(TypeFloat(32), Literal(50.0f))});
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ConstantNull(TypeVector(TypeInt(64, false), 4));
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const auto t_void = Name(TypeVoid(), "void");
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const auto t_uint = Name(TypeInt(32, false), "uint");
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const auto t_float = Name(TypeFloat(32), "float");
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auto cont{Name(Label(), "cont")};
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auto skip{Name(Label(), "skip")};
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auto main_type{TypeFunction(TypeVoid())};
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auto main_func{Emit(Function(TypeVoid(), spv::FunctionControlMask::MaskNone, main_type))};
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const auto float4 = Name(TypeVector(t_float, 4), "float4");
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const auto in_float = Name(TypePointer(spv::StorageClass::Input, t_float), "in_float");
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const auto in_float4 = Name(TypePointer(spv::StorageClass::Input, float4), "in_float4");
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const auto out_float4 = Name(TypePointer(spv::StorageClass::Output, float4), "out_float4");
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const auto gl_per_vertex = Name(TypeStruct({float4}), "gl_PerVertex");
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const auto gl_per_vertex_ptr = Name(TypePointer(spv::StorageClass::Output, gl_per_vertex), "out_gl_PerVertex");
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const auto in_pos = Name(Variable(in_float4, spv::StorageClass::Input), "in_pos");
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const auto per_vertex = Name(Variable(gl_per_vertex_ptr, spv::StorageClass::Output), "per_vertex");
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Decorate(in_pos, spv::Decoration::Location, {0});
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Decorate(gl_per_vertex, spv::Decoration::Block);
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MemberDecorate(gl_per_vertex, 0, spv::Decoration::BuiltIn, {static_cast<u32>(spv::BuiltIn::Position)});
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AddGlobalVariable(in_pos);
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AddGlobalVariable(per_vertex);
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const auto main_func = Emit(Name(Function(t_void, spv::FunctionControlMask::MaskNone, TypeFunction(t_void)), "main"));
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Emit(Label());
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Emit(BranchConditional(ConstantTrue(TypeBool()), cont, skip, 5, 0));
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Emit(cont);
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Emit(Branch(skip));
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Emit(skip);
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const auto ptr_pos_x = Emit(AccessChain(in_float, in_pos, {Constant(t_uint, 0u)}));
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const auto ptr_pos_y = Emit(AccessChain(in_float, in_pos, {Constant(t_uint, 1u)}));
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const auto pos_x = Emit(Load(t_float, ptr_pos_x));
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const auto pos_y = Emit(Load(t_float, ptr_pos_y));
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auto tmp_position = Emit(Undef(float4));
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tmp_position = Emit(CompositeInsert(float4, pos_x, tmp_position, {0}));
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tmp_position = Emit(CompositeInsert(float4, pos_y, tmp_position, {1}));
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tmp_position = Emit(CompositeInsert(float4, Constant(t_float, 0.f), tmp_position, {2}));
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tmp_position = Emit(CompositeInsert(float4, Constant(t_float, 1.f), tmp_position, {3}));
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const auto gl_position = Emit(AccessChain(out_float4, per_vertex, {Constant(t_uint, 0u)}));
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Emit(Store(gl_position, tmp_position));
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Emit(Return());
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Emit(FunctionEnd());
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AddEntryPoint(spv::ExecutionModel::Vertex, main_func, "main");
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AddEntryPoint(spv::ExecutionModel::Vertex, main_func, "main", {in_pos, per_vertex});
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}
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};
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@ -71,7 +70,6 @@ int main(int argc, char** argv) {
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MyModule module;
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module.Generate();
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module.Optimize(2);
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std::vector<std::uint8_t> code{module.Assemble()};
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FILE* file = fopen("sirit.spv", "wb");
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