Lioncash
5c9e7f328d
A64: Implement USUBL/USUBL2
2020-04-22 20:46:16 +01:00
Lioncash
88d70e3b8a
A64: Implement UADDL/UADDL2
2020-04-22 20:46:16 +01:00
Lioncash
4b3d70de5f
simd_shift_by_immediate: Factor out common code in shift instructions
...
Gets rid of partial duplication of the same code for instructions that only have a small behavior difference to them.
e.g. The only difference between SSHR and SSRA is that SSRA adds an accumulator before storing the result.
2020-04-22 20:46:16 +01:00
Lioncash
56803f5203
A64: Implement URSRA (vector)
2020-04-22 20:46:16 +01:00
Lioncash
8afdf4b23d
A64: Implement URSHR (vector)
2020-04-22 20:46:16 +01:00
Lioncash
16613ee066
A64: Implement RSHRN/RSHRN2
2020-04-22 20:46:15 +01:00
Lioncash
937990fd2a
A64: Implement SHRN/SHRN2
2020-04-22 20:46:15 +01:00
Lioncash
80e005e5b5
A64/translate: Amend I() to also handle u8 and u16 immediates
...
This is necessary for instructions like SRSHR, and other related instructions.
2020-04-22 20:46:15 +01:00
MerryMage
7969871aa3
A64: Implement FMOV (vector, immediate) and mark other SIMD modified immediate instructions as unallocated
2020-04-22 20:46:15 +01:00
MerryMage
5c95e28ed0
A64: Implement ZIP2
2020-04-22 20:46:15 +01:00
Lioncash
83ff7a43d1
A64: Implement RBIT (vector)
2020-04-22 20:46:15 +01:00
Lioncash
9de60b60bb
A64/translate: Amend instruction prototypes erroneously marked as taking Reg
...
Makes the prototypes consistent
2020-04-22 20:46:15 +01:00
Lioncash
cf81f04ed3
A64: Implement RAX1
2020-04-22 20:46:15 +01:00
Lioncash
7bcb1c115a
A64: Implement ABS (vector)
2020-04-22 20:46:15 +01:00
Lioncash
84d49309b9
A64: Implement USUBW/USUBW2
2020-04-22 20:46:15 +01:00
Lioncash
e20fce6b5a
A64: Implement SSUBW/SSUBW2
2020-04-22 20:46:15 +01:00
Lioncash
00af6eeab9
A64: Implement SADDW/SADDW2
2020-04-22 20:46:15 +01:00
MerryMage
78a047f0f9
A64: Implement EXT
2020-04-22 20:46:15 +01:00
MerryMage
8bba37089e
A64: Implement UADDW
2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888
A64: Implement FMUL (vector)
2020-04-22 20:46:15 +01:00
Lioncash
a6e264c2dd
A64: Implement UABA
...
Now that we have unsigned absolute difference capabilities, we can just use this to
append onto the result via a vector add.
2020-04-22 20:46:15 +01:00
Lioncash
c2e7364d3e
A64: Implement UABD
2020-04-22 20:46:15 +01:00
Lioncash
94f0fba16b
A64: Implement SHA1H
...
This is a fairly trivial instruction it's essentially:
result = ROL(data, 30);
2020-04-22 20:46:15 +01:00
Lioncash
40ec25356b
A64: NOP immediate variant of PRFM
...
Makes behavior identical to the literal variant of PRFM. Given this is simply a hint instruction,
this is valid behavior. The upside is that we don't fall back to Unicorn unnecessarily whenever
the instruction is encountered.
2020-04-22 20:46:15 +01:00
Lioncash
73b9e4b276
A64: system: Use an enum class for MRS/MSR register encodings
...
Reduces the need to manually write out the register bit encodings repeatedly.
2020-04-22 20:46:15 +01:00
Lioncash
586b00d11d
A64: Implement REV64
2020-04-22 20:46:15 +01:00
Lioncash
9128988dc3
A64: Implement REV32 (vector)
2020-04-22 20:46:15 +01:00
Lioncash
6ad1bce5e0
A64: Implement REV16 (vector)
2020-04-22 20:46:15 +01:00
Lioncash
7a66224d9a
A64: Implement EOR3 and BCAX
2020-04-22 20:46:15 +01:00
MerryMage
be5047c7c2
impl: Update PC when raising exception
2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad
A64: Implement FDIV (vector)
2020-04-22 20:46:15 +01:00
MerryMage
fd075d8d68
system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
2020-04-22 20:46:15 +01:00
MerryMage
c832cec96d
Correct FPSR and FPCR
2020-04-22 20:46:15 +01:00
MerryMage
147284427b
A64: Implement USHL
2020-04-22 20:46:15 +01:00
MerryMage
fd8f4c1195
A64: Implement UCVTF (vector, integer), scalar variant
2020-04-22 20:46:15 +01:00
MerryMage
be57608353
A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
2020-04-22 20:46:15 +01:00
MerryMage
e4697b1676
A64: Implement system register TPIDR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
e3da92024e
A64: Implement system registers FPCR and FPSR
2020-04-22 20:46:15 +01:00
MerryMage
9e4e4e9c1d
A64: Implement system register CNTPCT_EL0
2020-04-22 20:46:15 +01:00
MerryMage
1e15283d00
A64: Implement system register CTR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
58fbb3ff1b
A64: Implement NEG (vector)
2020-04-22 20:46:15 +01:00
MerryMage
710d09471b
IR: Add IR instruction ZeroVector
2020-04-22 20:46:15 +01:00
MerryMage
0575e7421b
A64: Implement FMINNM (scalar)
2020-04-22 20:46:15 +01:00
MerryMage
1c9804ea07
A64: Implement FMAXNM (scalar)
2020-04-22 20:46:15 +01:00
MerryMage
bd2b415850
A64: Implement ADDP (scalar)
2020-04-22 20:46:14 +01:00
MerryMage
9df3793af0
A64: Implement DUP (element), scalar variant
2020-04-22 20:46:14 +01:00
MerryMage
2080a51f41
A64: Implement FMAX (scalar), FMIN (scalar)
2020-04-22 20:46:14 +01:00
MerryMage
0e157b0198
A64: Implement FSQRT (scalar)
2020-04-22 20:46:14 +01:00
MerryMage
ccf7df057b
simd_three_same: Add VectorZeroUpper to CMGE (vector) and CMHS (vector)
2020-04-22 20:46:14 +01:00
MerryMage
8cebb87d0d
A64: Implement CMGT (zero), CMEQ (zero), CMLT (zero)
2020-04-22 20:46:14 +01:00