2019-09-17 06:06:28 +01:00
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2015-09-11 05:23:00 +01:00
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#include <QApplication>
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2014-04-01 03:26:50 +01:00
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#include <QHBoxLayout>
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#include <QKeyEvent>
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2019-09-17 06:06:28 +01:00
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#include <QOffscreenSurface>
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2019-09-17 03:38:48 +01:00
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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2014-08-30 06:23:12 +01:00
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#include <QScreen>
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#include <QWindow>
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2018-04-29 23:37:15 +01:00
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#include <fmt/format.h>
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2015-09-11 05:23:00 +01:00
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#include "citra_qt/bootmanager.h"
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2015-08-17 22:25:21 +01:00
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#include "common/microprofile.h"
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2015-09-11 05:23:00 +01:00
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#include "common/scm_rev.h"
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2017-05-28 02:06:59 +01:00
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#include "core/3ds.h"
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2014-04-11 01:50:10 +01:00
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#include "core/core.h"
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2019-09-17 03:38:48 +01:00
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#include "core/frontend/scope_acquire_context.h"
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2017-01-28 10:33:35 +00:00
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#include "core/settings.h"
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2017-01-21 09:53:03 +00:00
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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2017-08-06 22:04:06 +01:00
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#include "input_common/motion_emu.h"
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2017-07-07 20:34:15 +01:00
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#include "network/network.h"
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2019-09-17 03:38:48 +01:00
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#include "video_core/renderer_base.h"
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2018-08-31 07:16:16 +01:00
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#include "video_core/video_core.h"
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2014-04-01 03:26:50 +01:00
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2019-09-17 03:38:48 +01:00
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EmuThread::EmuThread(Frontend::GraphicsContext& core_context) : core_context(core_context) {}
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2014-04-01 03:26:50 +01:00
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2019-07-11 17:46:44 +01:00
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EmuThread::~EmuThread() = default;
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2015-04-17 04:31:14 +01:00
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void EmuThread::run() {
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2015-08-17 22:25:21 +01:00
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MicroProfileOnThreadCreate("EmuThread");
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2019-09-17 03:38:48 +01:00
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Frontend::ScopeAcquireContext scope(core_context);
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2017-10-28 18:38:56 +01:00
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// Holds whether the cpu was running during the last iteration,
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2015-01-07 11:14:23 +00:00
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// so that the DebugModeLeft signal can be emitted before the
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2017-10-28 18:38:56 +01:00
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// next execution step.
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2015-01-07 11:14:23 +00:00
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bool was_active = false;
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2015-04-17 04:31:14 +01:00
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while (!stop_run) {
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2015-04-29 00:03:01 +01:00
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if (running) {
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2015-01-07 11:14:23 +00:00
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if (!was_active)
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emit DebugModeLeft();
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2017-03-08 21:28:30 +00:00
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Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
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2018-07-18 13:07:00 +01:00
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if (result == Core::System::ResultStatus::ShutdownRequested) {
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// Notify frontend we shutdown
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emit ErrorThrown(result, "");
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// End emulation execution
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break;
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}
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2017-03-08 21:28:30 +00:00
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if (result != Core::System::ResultStatus::Success) {
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2017-12-28 19:17:21 +00:00
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this->SetRunning(false);
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2017-04-13 06:15:23 +01:00
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emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
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2017-03-08 21:28:30 +00:00
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}
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2015-01-07 11:14:23 +00:00
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2015-04-29 00:03:01 +01:00
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was_active = running || exec_step;
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2015-05-01 00:46:50 +01:00
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if (!was_active && !stop_run)
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2015-01-07 11:14:23 +00:00
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emit DebugModeEntered();
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2015-04-29 00:03:01 +01:00
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} else if (exec_step) {
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2015-01-07 11:14:23 +00:00
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if (!was_active)
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emit DebugModeLeft();
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2015-04-29 00:03:01 +01:00
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exec_step = false;
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2016-12-16 00:01:48 +00:00
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Core::System::GetInstance().SingleStep();
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2015-01-07 11:14:23 +00:00
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emit DebugModeEntered();
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2014-11-09 21:56:29 +00:00
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yieldCurrentThread();
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2015-05-25 19:34:09 +01:00
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2015-01-07 11:14:23 +00:00
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was_active = false;
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2015-05-16 18:56:00 +01:00
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} else {
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2019-04-01 17:29:59 +01:00
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std::unique_lock lock{running_mutex};
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2016-09-18 01:38:01 +01:00
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running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
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2014-04-01 03:26:50 +01:00
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}
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}
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2015-04-17 04:31:14 +01:00
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2015-08-30 12:47:50 +01:00
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// Shutdown the core emulation
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2016-11-05 03:14:38 +00:00
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Core::System::GetInstance().Shutdown();
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2015-08-30 12:47:50 +01:00
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2016-04-29 01:17:31 +01:00
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#if MICROPROFILE_ENABLED
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2015-08-17 22:25:21 +01:00
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MicroProfileOnThreadExit();
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2016-04-29 01:17:31 +01:00
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#endif
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
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2019-09-17 03:38:48 +01:00
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: QOpenGLWidget(parent), emu_thread(emu_thread) {
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2014-04-01 03:26:50 +01:00
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2018-10-24 13:10:56 +01:00
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setWindowTitle(QStringLiteral("Citra %1 | %2-%3")
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.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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2018-10-01 20:42:49 +01:00
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setAttribute(Qt::WA_AcceptTouchEvents);
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2014-11-13 17:17:39 +00:00
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2017-01-21 09:53:03 +00:00
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InputCommon::Init();
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}
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GRenderWindow::~GRenderWindow() {
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InputCommon::Shutdown();
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::MakeCurrent() {
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2019-09-17 03:38:48 +01:00
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core_context->MakeCurrent();
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::DoneCurrent() {
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2019-09-17 03:38:48 +01:00
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core_context->DoneCurrent();
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2014-04-01 03:26:50 +01:00
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}
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2016-09-19 02:01:46 +01:00
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void GRenderWindow::PollEvents() {}
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2014-04-01 03:26:50 +01:00
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2014-10-12 17:14:57 +01:00
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// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
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2014-08-30 06:23:12 +01:00
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//
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// Older versions get the window size (density independent pixels),
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// and hence, do not support DPI scaling ("retina" displays).
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// The result will be a viewport that is smaller than the extent of the window.
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::OnFramebufferSizeChanged() {
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// Screen changes potentially incur a change in screen DPI, hence we should update the
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// framebuffer size
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2019-07-11 17:46:44 +01:00
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const qreal pixel_ratio = windowPixelRatio();
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2019-09-17 03:38:48 +01:00
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const u32 width = this->width() * pixel_ratio;
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const u32 height = this->height() * pixel_ratio;
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2016-05-03 07:07:17 +01:00
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UpdateCurrentFramebufferLayout(width, height);
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2014-08-30 06:23:12 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::BackupGeometry() {
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2019-07-11 17:46:44 +01:00
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geometry = QWidget::saveGeometry();
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::RestoreGeometry() {
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2014-04-01 03:26:50 +01:00
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// We don't want to back up the geometry here (obviously)
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QWidget::restoreGeometry(geometry);
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
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2014-04-01 03:26:50 +01:00
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// Make sure users of this class don't need to deal with backing up the geometry themselves
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QWidget::restoreGeometry(geometry);
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BackupGeometry();
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}
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2016-09-18 01:38:01 +01:00
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QByteArray GRenderWindow::saveGeometry() {
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2014-04-01 03:26:50 +01:00
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// If we are a top-level widget, store the current geometry
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// otherwise, store the last backup
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2019-07-11 17:46:44 +01:00
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if (parent() == nullptr) {
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return QWidget::saveGeometry();
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}
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return geometry;
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2014-04-01 03:26:50 +01:00
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}
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2018-10-01 20:42:49 +01:00
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qreal GRenderWindow::windowPixelRatio() const {
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2015-09-10 22:42:45 +01:00
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// windowHandle() might not be accessible until the window is displayed to screen.
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return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
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}
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2019-07-11 17:46:44 +01:00
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std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
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2018-10-01 20:42:49 +01:00
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const qreal pixel_ratio = windowPixelRatio();
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2019-07-11 17:46:44 +01:00
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return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
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static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
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2018-10-01 20:42:49 +01:00
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}
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2015-09-05 11:29:44 +01:00
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void GRenderWindow::closeEvent(QCloseEvent* event) {
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emit Closed();
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QWidget::closeEvent(event);
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::keyPressEvent(QKeyEvent* event) {
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2017-01-21 09:53:03 +00:00
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InputCommon::GetKeyboard()->PressKey(event->key());
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
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2017-01-21 09:53:03 +00:00
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InputCommon::GetKeyboard()->ReleaseKey(event->key());
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2014-08-24 15:47:00 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::mousePressEvent(QMouseEvent* event) {
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2018-10-01 20:42:49 +01:00
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if (event->source() == Qt::MouseEventSynthesizedBySystem)
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return; // touch input is handled in TouchBeginEvent
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2016-12-11 21:32:41 +00:00
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auto pos = event->pos();
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2016-09-18 01:38:01 +01:00
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if (event->button() == Qt::LeftButton) {
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2018-10-01 20:42:49 +01:00
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const auto [x, y] = ScaleTouch(pos);
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this->TouchPressed(x, y);
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2016-12-11 21:32:41 +00:00
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} else if (event->button() == Qt::RightButton) {
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2017-08-06 22:04:06 +01:00
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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2015-03-08 07:42:40 +00:00
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}
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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2018-10-01 20:42:49 +01:00
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if (event->source() == Qt::MouseEventSynthesizedBySystem)
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return; // touch input is handled in TouchUpdateEvent
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2015-03-08 07:42:40 +00:00
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auto pos = event->pos();
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2018-10-01 20:42:49 +01:00
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const auto [x, y] = ScaleTouch(pos);
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this->TouchMoved(x, y);
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2017-08-06 22:04:06 +01:00
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InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
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2015-03-08 07:42:40 +00:00
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}
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2016-09-18 01:38:01 +01:00
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void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
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2018-10-01 20:42:49 +01:00
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if (event->source() == Qt::MouseEventSynthesizedBySystem)
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return; // touch input is handled in TouchEndEvent
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2015-03-09 04:14:59 +00:00
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if (event->button() == Qt::LeftButton)
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this->TouchReleased();
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2016-12-11 21:32:41 +00:00
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else if (event->button() == Qt::RightButton)
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2017-08-06 22:04:06 +01:00
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InputCommon::GetMotionEmu()->EndTilt();
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2015-03-08 07:42:40 +00:00
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}
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2018-10-01 20:42:49 +01:00
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void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
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// TouchBegin always has exactly one touch point, so take the .first()
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const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
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this->TouchPressed(x, y);
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}
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void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
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QPointF pos;
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int active_points = 0;
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// average all active touch points
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for (const auto tp : event->touchPoints()) {
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if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
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active_points++;
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pos += tp.pos();
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}
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}
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pos /= active_points;
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const auto [x, y] = ScaleTouch(pos);
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this->TouchMoved(x, y);
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}
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void GRenderWindow::TouchEndEvent() {
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this->TouchReleased();
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}
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bool GRenderWindow::event(QEvent* event) {
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if (event->type() == QEvent::TouchBegin) {
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TouchBeginEvent(static_cast<QTouchEvent*>(event));
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return true;
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} else if (event->type() == QEvent::TouchUpdate) {
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TouchUpdateEvent(static_cast<QTouchEvent*>(event));
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return true;
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} else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
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TouchEndEvent();
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return true;
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}
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return QWidget::event(event);
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}
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2017-03-17 19:41:25 +00:00
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void GRenderWindow::focusOutEvent(QFocusEvent* event) {
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QWidget::focusOutEvent(event);
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InputCommon::GetKeyboard()->ReleaseAllKeys();
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}
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2019-09-17 03:38:48 +01:00
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void GRenderWindow::resizeEvent(QResizeEvent* event) {
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QOpenGLWidget::resizeEvent(event);
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NotifyClientAreaSizeChanged(std::make_pair(event->size().width(), event->size().height()));
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OnFramebufferSizeChanged();
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2014-10-12 17:14:57 +01:00
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}
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2014-10-12 21:46:33 +01:00
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2016-08-30 02:28:58 +01:00
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void GRenderWindow::InitRenderTarget() {
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2016-09-18 01:38:01 +01:00
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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2019-09-17 03:38:48 +01:00
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core_context = CreateSharedContext();
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2016-08-30 02:28:58 +01:00
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BackupGeometry();
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}
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2019-07-11 17:46:44 +01:00
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void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
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if (res_scale == 0)
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2018-08-31 07:16:16 +01:00
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res_scale = VideoCore::GetResolutionScaleFactor();
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const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
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screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
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2019-07-11 17:46:44 +01:00
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VideoCore::RequestScreenshot(
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screenshot_image.bits(),
|
|
|
|
[=] {
|
|
|
|
const std::string std_screenshot_path = screenshot_path.toStdString();
|
|
|
|
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
|
|
|
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
|
|
|
} else {
|
|
|
|
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
layout);
|
2018-08-31 07:16:16 +01:00
|
|
|
}
|
|
|
|
|
2019-07-11 17:46:44 +01:00
|
|
|
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
|
2014-11-19 09:02:05 +00:00
|
|
|
setMinimumSize(minimal_size.first, minimal_size.second);
|
2014-10-12 21:46:33 +01:00
|
|
|
}
|
2015-04-29 05:01:41 +01:00
|
|
|
|
2015-05-01 00:46:50 +01:00
|
|
|
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
|
2015-04-29 05:01:41 +01:00
|
|
|
this->emu_thread = emu_thread;
|
|
|
|
}
|
|
|
|
|
2015-05-01 00:46:50 +01:00
|
|
|
void GRenderWindow::OnEmulationStopping() {
|
2015-04-29 05:01:41 +01:00
|
|
|
emu_thread = nullptr;
|
2019-09-17 03:38:48 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void GRenderWindow::paintGL() {
|
|
|
|
VideoCore::g_renderer->Present();
|
|
|
|
update();
|
2015-04-29 05:01:41 +01:00
|
|
|
}
|
2015-09-04 14:55:48 +01:00
|
|
|
|
2016-09-18 01:38:01 +01:00
|
|
|
void GRenderWindow::showEvent(QShowEvent* event) {
|
2015-09-04 14:55:48 +01:00
|
|
|
QWidget::showEvent(event);
|
|
|
|
|
2016-09-19 02:01:46 +01:00
|
|
|
// windowHandle() is not initialized until the Window is shown, so we connect it here.
|
2017-12-17 21:24:19 +00:00
|
|
|
connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
|
|
|
|
Qt::UniqueConnection);
|
2015-09-04 14:55:48 +01:00
|
|
|
}
|
2019-09-17 03:38:48 +01:00
|
|
|
|
|
|
|
std::unique_ptr<Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
|
|
|
return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
|
|
|
|
}
|
|
|
|
|
|
|
|
GGLContext::GGLContext(QOpenGLContext* shared_context)
|
|
|
|
: context(new QOpenGLContext(shared_context->parent())),
|
2019-09-17 06:28:41 +01:00
|
|
|
surface(new QOffscreenSurface(nullptr)) {
|
2019-09-17 03:38:48 +01:00
|
|
|
context->setShareContext(shared_context);
|
|
|
|
context->create();
|
2019-09-17 06:28:41 +01:00
|
|
|
surface->setParent(shared_context->parent());
|
2019-09-17 03:38:48 +01:00
|
|
|
surface->setFormat(shared_context->format());
|
|
|
|
surface->create();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GGLContext::MakeCurrent() {
|
|
|
|
context->makeCurrent(surface);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GGLContext::DoneCurrent() {
|
|
|
|
context->doneCurrent();
|
|
|
|
}
|