Lioncash
8a109333b7
gdbstub: Move all file-static variables into the GDBStub namespace
...
Keeps everything under the same namespace. While we're at it, enclose
them all within an inner anonymous namespace
2018-08-25 15:27:46 +02:00
Lioncash
db8ec37066
gdbstub: Replace PAddr alias with VAddr
...
In all cases, a virtual address is being passed in, not a physical one.
2018-08-25 15:25:12 +02:00
fearlessTobi
f61c9c3eb7
video_core: Make global EmuWindow instance part of the base renderer …
...
…class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.
This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-25 15:20:40 +02:00
Merry
b49d042200
Merge pull request #4101 from Hedges/GDBClean
...
GDB Modernization
2018-08-25 13:58:38 +01:00
Merry
1224454986
Merge pull request #4137 from FearlessTobi/port-950
...
Port #950 from yuzu: "qt/hotkey: Get rid of global hotkey map instance"
2018-08-25 13:56:19 +01:00
fearlessTobi
4bf76833b8
Clean up aboutdialog.h
2018-08-25 14:45:50 +02:00
fearlessTobi
8fceac801c
Fix clang-format
2018-08-25 14:05:59 +02:00
Lioncash
cb1825a769
qt/hotkey: Get rid of global hotkey map instance
...
Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.
This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-25 13:43:11 +02:00
Merry
0a5621fafc
Merge pull request #3970 from FearlessTobi/more-popup-madness
...
citra_qt: Add more verbose popups for video_core errors
2018-08-24 19:21:35 +01:00
Merry
c292a9e2f5
Merge pull request #4080 from zhaowenlan1779/port-yuzu-922
...
Port "CMakeLists: Change MSVC14 variable to MSVC_VERSION" from yuzu
2018-08-24 19:14:51 +01:00
Merry
31133a4f2e
Merge pull request #4133 from FearlessTobi/port-968
...
Port #968 from yuzu: "vector_math: Minor cleanups"
2018-08-24 19:08:17 +01:00
Merry
d4125ea4d7
Merge pull request #4119 from FearlessTobi/port-911
...
Port #911 from yuzu: "video_core: Remove unimplemented Start() function prototype"
2018-08-24 19:03:42 +01:00
Merry
c824564fcf
Merge pull request #4120 from FearlessTobi/port-895
...
Port #895 from yuzu: "sink_details: std::move std::function instances "
2018-08-24 19:03:27 +01:00
Merry
cf4f8463f1
Merge pull request #4122 from FearlessTobi/port-905
...
Port #905 from yuzu: "kernel/vm_manager: Minor changes"
2018-08-24 19:01:57 +01:00
Merry
f2816aa430
Merge pull request #4123 from FearlessTobi/port-914
...
Port #914 from yuzu: "kernel/process: Use accessors instead of class members for referencing segment array"
2018-08-24 19:01:07 +01:00
Merry
ed79288e41
Merge pull request #4124 from FearlessTobi/port-907
...
Port #907 from yuzu: "yuzu: Use Qt 5 signal/slots where applicable"
2018-08-24 19:00:10 +01:00
Merry
702ca755b3
Merge pull request #4131 from FearlessTobi/port-943
...
Port #943 from yuzu: "game_list: Join declarations and assignments in onTextChanged()"
2018-08-24 18:54:31 +01:00
zhaowenlan1779
3b37818e5e
Port "externals: Update catch to 2.3.0" from yuzu ( #4060 )
...
* externals: Update catch to 2.3.0
Updates the library from 2.2.3 to 2.3.0
* fix catch2/catch.hpp includes
2018-08-24 19:45:57 +02:00
zhaowenlan1779
642f0bd62b
Port "kernel/event: Make data members private" from yuzu ( #4077 )
...
* kernel/event: Make data members private
Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
* fix compile error
2018-08-24 19:43:28 +02:00
zhaowenlan1779
75927ee462
Port "client_port: Make all data members private" from yuzu ( #4064 )
...
* client_port: Make all data members private
These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them
We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
* make the condition an assert
2018-08-24 19:31:20 +02:00
Lioncash
c5d0a0ac65
vector_math: Remove unimplemented function prototypes
2018-08-24 18:46:24 +02:00
Lioncash
d10e579292
vector_math: Make functions constexpr where applicable
2018-08-24 18:46:01 +02:00
Lioncash
6b1ec838aa
vector_math: Convert typedefs to type aliases
2018-08-24 18:37:18 +02:00
fearlessTobi
c8b1edac63
Port #943 from yuzu: "game_list: Join declarations and assignments in onTextChanged()"
2018-08-24 17:28:00 +02:00
fearlessTobi
1f0cbf43d6
Port #942 from yuzu: "qt: Minor cleanup-related changes"
2018-08-24 17:14:09 +02:00
Lioncash
79434d3d4c
citra-qt: Use Qt 5 signal/slots where applicable
...
Makes the signal/slot connections type-safe instead of string-based.
2018-08-23 18:34:25 +02:00
fearlessTobi
2abe11ee1e
Fix compile errors
2018-08-23 18:23:21 +02:00
Lioncash
c786df3e4b
kernel/process: Use std::array where applicable
2018-08-23 18:08:20 +02:00
Lioncash
37e78de206
kernel/process: Use accessors instead of class members for referencing segment array
...
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-23 18:08:03 +02:00
Lioncash
469ed4a09f
kernel/vm_manager: Convert loop into std::any_of()
2018-08-23 17:53:37 +02:00
Lioncash
c7e1dab45b
kernel/vm_manager: Use const where applicable
...
Makes our immutable state explicit.
2018-08-23 17:53:20 +02:00
Lioncash
bb88c3b7b5
kernel/vm_manager: Use the VAddr type alias in CarveVMA()
...
These two variables correspond to address ranges.
2018-08-23 17:39:18 +02:00
Lioncash
63c7b44ba8
kernel: Move object class to its own source files
...
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-23 17:31:59 +02:00
Lioncash
29e5dec986
sink_details: Deduplicate long std::function repetition
...
We can just use type aliases to avoid needing to write the same long
type twice
2018-08-23 17:03:09 +02:00
Lioncash
50b58da56c
sink_details: std::move std::function instances
...
Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-23 17:03:00 +02:00
Lioncash
d944d1120f
video_core: Remove unimplemented Start() function prototype
...
Given this has no definition, we can just remove it entirely.
2018-08-23 16:58:30 +02:00
Weiyi Wang
47025552c7
Merge pull request #4112 from namkazt/soc_fcntl
...
fix soc service - Fcntl failed on validate header
2018-08-21 07:29:43 -04:00
Nguyen Dac Nam
7d8569d799
fix soc service - Fcntl failed on validate header
2018-08-21 12:14:18 +07:00
James Rowe
7279335fc0
Merge pull request #4110 from citra-emu/revert-4109-rpc-opt
...
Revert "Set Discord Rich Presence "OFF" by default"
2018-08-20 10:59:53 -06:00
James Rowe
b3ca900ba7
Revert "Set DiscordRPC OFF by default ( #4109 )"
...
This reverts commit 516be14a6b
.
2018-08-20 10:34:58 -06:00
Vamsi Krishna
516be14a6b
Set DiscordRPC OFF by default ( #4109 )
2018-08-20 16:19:12 +02:00
Flame Sage
4f6991139b
Merge pull request #4107 from CaptV0rt3x/mingwfix
...
Added missing flag for discord rpc
2018-08-20 13:41:23 +00:00
CaptV0rt3x
b3d3cd8556
Added missing flag for discord rpc
2018-08-20 18:50:44 +05:30
zhupengfei
9d056282df
citra_qt: record movie record/playback path
2018-08-20 11:36:00 +02:00
zhupengfei
3b459f6eb3
citra_qt, movie: allow recording/playback before emulation starts
2018-08-20 11:34:27 +02:00
zhupengfei
a9ad8daf47
citra_qt: Add movie frontend
2018-08-20 11:34:26 +02:00
zhupengfei
0f44f7b481
core/movie: Movie refactor, add a completion callback
2018-08-20 11:27:25 +02:00
Vamsi Krishna
6cb9a45154
Add Discord Rich Presence Support ( #3883 )
...
* Initial Discord RPC support
Build with Discord Presence ON
Fix RPC detection
Fix Time elapsed on pause; will now continue to count.
* Fix CI builds with compile flag
Addressed reviews
Fix silly mistakes
Fix 'Not in-game' display
class instead of namespace
Fix
Revamped
remove redundant code
Using Pimpl pattern
* Implement Null class
* Fix config updation
* Addressed All Reviews
* externals/discord-rpc : Updated to latest commit
2018-08-20 11:20:33 +02:00
fearlessTobi
b19e88a9f4
Small fixup
2018-08-19 16:46:10 +02:00
fearlessTobi
4cd737abae
Address zhaowenlans feedback
2018-08-19 15:53:46 +02:00