This replaces the glBufferData logic with the shared stream buffer code.
The new code doesn't need a temporary staging buffer any more, so the
performance should imrpove quite a bit.
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
* Move Joining state change sooner in the code to prevent an issue where
failing to connect multiple times in a row doesn't change the state (as
it goes from CouldNotConnect -> CouldNotConnect which doesn't trigger a
state changed callback)
* Prevent double clicking too fast on a room in the lobby from causing
issues
* Lobby no longer closes when joining a room
Each window can still watch for state changes to update the ui or to
close the window as appropriate, but for any error announcements, they
all belong in Multiplayer state now.
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:160:17: error: use of undeclared identifier 'QCoreApplication'; did you mean 'QApplication'?
setText(QCoreApplication::translate("GameList", status.text));
^~~~~~~~~~~~~~~~
QApplication
/usr/local/include/qt5/QtGui/qwindowdefs.h:81:7: note: 'QApplication' declared here
class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:160:17: error: incomplete type 'QApplication' named in nested name specifier
setText(QCoreApplication::translate("GameList", status.text));
^~~~~~~~~~~~~~~~~~
/usr/local/include/qt5/QtCore/qobject.h:446:18: note: forward declaration of 'QApplication'
friend class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:161:20: error: use of undeclared identifier 'QCoreApplication'; did you mean 'QApplication'?
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
^~~~~~~~~~~~~~~~
QApplication
/usr/local/include/qt5/QtGui/qwindowdefs.h:81:7: note: 'QApplication' declared here
class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:161:20: error: incomplete type 'QApplication' named in nested name specifier
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
^~~~~~~~~~~~~~~~~~
/usr/local/include/qt5/QtCore/qobject.h:446:18: note: forward declaration of 'QApplication'
friend class QApplication;
^
We are going to add private memebers to ShaderSetup, which forbids the usage of offsetof. The JIT program only use the uniform part of the setup, so we can just isolate it.