GPUCode
48d5ec5c00
core: Update GL result enum
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Co-authored-by: SachinVin <26602104+SachinVin@users.noreply.github.com>
2022-08-29 21:20:22 +03:00
emufan4568
12f84e18dc
externals: Upgrade glad to latest version
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* Also change some mentions to OpenGL 3.3 to 4.3
2022-08-22 23:44:03 +03:00
pawelniegowski
ce441237cf
Update src/core/frontend/emu_window.h
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clang-format
Co-authored-by: BreadFish64 <mohror64@gmail.com>
2022-08-01 09:07:23 +02:00
pawelniegowski
ff81fb04b4
Fix MakeCurrent and shader issues with AMD 22.7 driver
2022-07-29 12:26:18 +02:00
Diego Arias
357025dfdf
loader: check for overflow of seg_sizes[] in 3dsx loader ( #6075 )
2022-07-23 21:57:55 +05:30
merry
2d95b9946f
framebuffer_layout: Fix positioning of small screen when centered in landscape on mobile ( #6071 )
2022-07-17 17:49:55 +05:30
Vitor Kiguchi
28188f13f5
remove dedicated_room dependence on core
2022-06-11 10:21:18 +02:00
Vitor Kiguchi
fa0cb52a5d
Move webservice settings to own file
2022-06-11 10:21:17 +02:00
Morph
3a43475149
core: Resolve C4267 warning on MSVC
2022-05-18 00:05:41 -04:00
SachinVin
b6ff58a9d6
FileUtil, Frontends: Fix updating custom NAND/SDMC path
2022-04-30 15:53:45 +05:30
feos
1382035d4d
explicitly set timebase for video stream ( #6005 )
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fixes #5965
2022-04-23 21:53:53 +05:30
PabloMK7
593b0b2d8f
Add svcGetSystemInfo 0x20000 to get citra information ( #5955 )
2022-04-14 19:58:44 +05:30
benstephens56
c8a7185444
Convert Input Count to Frame Count ( #5954 )
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* Convert Input Count to Frame Count
While recording or playing a movie file, the left side of the status bar currently displays an input counter which shows how many times the emulator has polled for button inputs during the movie. This information is far less easily understandable and less useful for TASing compared to a frame count. The frame count has a linear relationship with input count that can be expressed with Frame Count = 0.255689103308912 * Input Count. Simply put, instead of having a counter that goes up by 3 or 4 every frame, this makes it a counter that goes up by exactly 1 every frame.
* Update movie.cpp
* Update movie.cpp
* Fixing clang-format errors
* Update movie.cpp
Did not realize that the frame rate was defined as a constant somewhere in the source code. This makes this conversion far less sketchy.
* Update movie.cpp
2022-03-05 12:38:35 +05:30
liushuyu
04f201ab34
dumping/ffmpeg_backend: add support for ffmpeg 5.0
2022-02-20 04:07:10 -07:00
Mai M
54a36bc54f
fs_user: Resolve sign conversion warning in GetPriority() ( #5396 )
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Prevents a -Wsign-compare warning from occurring.
2022-02-19 09:49:16 +05:30
bunnei
62753e882e
Merge pull request #5448 from zhaowenlan1779/rerecording
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Implement basic rerecording features
2022-02-18 20:29:36 -07:00
bunnei
bae1c31406
Merge pull request #5718 from liushuyu/httpc
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externals: update httplib and libressl
2022-02-05 02:59:18 -07:00
SachinVin
2fc7def6f6
Merge pull request #5395 from lioncash/gsp
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gsp_gpu: Resolve sign conversion warnings
2022-01-30 21:55:24 +05:30
liushuyu
af24f75c18
externals: update httplib and libressl ...
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* In older `httplib`, SSL connections were not handled correctly and
will have issues with proxy servers. Also, keep alive directives were
not available back then, which is probably necessary to implement
HTTP_C service correctly.
* Another reason being `httplib` now requires OpenSSL 1.1+ API while
LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
use their own SSL implementations when compiling Yuzu/Citra to
(hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
`scheme:host:port` string itself now.
2022-01-13 19:32:50 -07:00
bunnei
67f1e4111d
Merge pull request #5792 from vitor-k/username
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service/frd: return cfg username on GetMyScreenName
2022-01-08 02:01:31 -08:00
bunnei
c01dca4920
Merge pull request #5901 from vitor-k/subregion
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cfg: use a default subregion based on the country
2022-01-08 02:00:15 -08:00
SachinVin
666787bf4d
core/frontend/emu_window: return true when TouchPressed is consumed
2021-12-18 16:52:24 +05:30
SutandoTsukai181
60235827c5
Add Cardboard VR
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Based on hrydgard/ppsspp/pull/12449
2021-12-18 16:52:24 +05:30
bunnei
da3a9bfc96
core: Reset cpu_core after kernel.
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- Fixes a crash on Android.
core.cpp: check if video_dumper is created before trying to shut it down
2021-12-18 16:52:21 +05:30
bunnei
b7a156f7c8
android: frontend: Track screen layout separately for orientation.
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android framebuffer
2021-12-18 16:52:17 +05:30
bunnei
e8f57d7e3c
android: frontend: Add MobileLandscape layout profile for mobile devices.
2021-12-18 00:06:16 +05:30
BreadFish64
5a8c6990bf
memory: fix memory leak related to un-freed shared memory
2021-12-18 00:06:15 +05:30
SachinVin
a515df01db
savestate.cpp: log the savestate revision on revision mismatch ( #5894 )
2021-12-12 20:22:50 +05:30
Vitor Kiguchi
f0fd776fa2
cfg: use a default subregion based on the country
2021-12-10 16:55:20 +01:00
SachinVin
6183b5d76c
Merge pull request #5823 from SachinVin/dyn
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Android: Backport easy stuff
2021-10-03 18:58:20 +05:30
bunnei
a2109933f6
(zhaowenlan1779) android/applets: Implement Mii Selector
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See merge request CitraInternal/citra-android!33
# Conflicts:
# src/android/app/src/main/jni/CMakeLists.txt
# src/android/app/src/main/jni/id_cache.cpp
# src/android/app/src/main/jni/native.cpp
# src/android/app/src/main/res/values/strings.xml
gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
2021-10-02 16:38:32 +05:30
bunnei
3e6fce7553
core/CmakeLists.txt: correct mic.h order
2021-09-29 22:50:55 +05:30
SachinVin
a1b4daa9d4
core.h: remove nodiscard for SendSignal ( #5837 )
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We use this in four places and discard the result everywhere
2021-09-06 21:27:11 +05:30
fadillzzz
89410c164a
fix(bps): Fixes BPS patch changing target size ( #5829 )
2021-08-22 15:24:35 -05:00
James Rowe
9f4501aceb
Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
2021-07-24 23:36:56 +05:30
Pengfei
f85bde3ca3
Replace &vec[0]
with vec.data()
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When the vector is empty, using `&vec[0]` involves undefined behaviour. While that works fine most of the time, Flatpak builds aborted on a failed `__builtin_expect`.
I searched for such occurences across the codebase with the regex `(?<!&)&\w+\[0\]` and fixed those that would potentially cause issues.
2021-07-14 17:01:14 +08:00
Vitor Kiguchi
3e71d68b94
service/frd: don't use global system
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address review comments + clang format
2021-07-07 16:45:13 -03:00
Pengfei Zhu
5241032fc5
Merge pull request #5382 from zhaowenlan1779/uds-2
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service/nwm_uds: Various improvements/corrections
2021-06-22 20:40:18 +08:00
Vitor Kiguchi
6d99b5d332
service/frd: return cfg username on GetMyScreenName
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as some games apparently use this for the multiplayer display name
2021-06-05 21:53:16 -03:00
Ben
7325f58763
NWM_UDS: implement disconnect_reason and EjectClient ( #5331 )
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* NWM_UDS: Stub disconnect_reason and EjectClient
* addressed review comments
* fix additional semicolon
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2021-05-16 10:41:54 +02:00
Max Fedotov
a2f34ea82b
gcc 11 compatibility fix (suggestion) ( #5778 )
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Fixes missing include and runtime variable in offsetof
* gcc 11 compatibility fix
* Revert "gcc 11 compatibility fix"
This reverts commit bf5711d944bbdf7b5663ba4fec1b9066f16e2bb2.
* gcc 11 compatibility fix (with pointer math)
* Don't require pointers for framebuffer field math
* Code style fix (clang-format)
2021-05-10 22:10:29 -05:00
bunnei
9ff97270cf
Merge pull request #5501 from FearlessTobi/port-1064-3948
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Port yuzu-emu/yuzu#1064 and yuzu-emu/yuzu#3948 : Changes to Telemetry and CPU feature detection
2021-04-23 22:58:08 -07:00
bunnei
24086d05bb
Merge pull request #5471 from vitor-k/misc
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Fix some warnings and some small changes
2021-04-23 22:54:00 -07:00
Daniel Méndez
3be52f818a
file_util: Add a function to update the user path
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Added a default value when sdmc and nand are empty
2021-04-17 23:48:30 +02:00
Daniel Méndez
49c0766b73
settings: Save and load NAND/SD dirs from config
2021-04-08 00:20:52 +02:00
zhupengfei
996ca25a2e
core_timing: Lock CoreTiming event queue while deserializing
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To handle those classic asymmetric constructor/destructor side effects
2021-02-08 11:25:39 +08:00
zhupengfei
b2531310b4
Minor improvements to the UX
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1. Game will now be paused on movie finish
2. Added 'Save without Closing'
2021-02-08 11:25:38 +08:00
zhupengfei
f8eb9a541d
citra_qt: Fix potential indeterminstism caused by starting record/playback
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Previously the movie was started *after* core starts running, causing potential indeterminism.
Some desyncs are still not fixed; they may be caused by core timing. More investigation is required.
2021-02-08 11:25:38 +08:00
zhupengfei
e60e20666e
citra_qt: Allow enabling frame advance before emulation start
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Effectively allows starting emulation as paused.
2021-02-08 11:25:37 +08:00
zhupengfei
1780f8b5b8
core/movie: Add MovieFinished mode
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Also mentioned in Laws of TAS.
2021-02-08 11:25:35 +08:00