Commit graph

45 commits

Author SHA1 Message Date
GPUCode
48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
Jake Downs
664562f988
add mono_render_left_eye option (#6140) 2022-11-16 18:54:26 +01:00
Vitor Kiguchi
fa0cb52a5d Move webservice settings to own file 2022-06-11 10:21:17 +02:00
Lioncash
10f440cb59 common/telemetry: Migrate namespace into the Common namespace
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2021-01-04 05:17:13 +01:00
Lioncash
52fe6daa53 common/telemetry: Migrate core-independent info gathering to common
Previously core itself was the library containing the code to gather
common information (build info, CPU info, and OS info), however all of
this isn't core-dependent and can be moved to the common code and use
the common interfaces. We can then just call those functions from the
core instead.

This will allow replacing our CPU detection with Xbyak's which has
better detection facilities than ours. It also keeps more
architecture-dependent code in common instead of core.
2021-01-04 04:25:03 +01:00
SutandoTsukai181
485d64ae73
citra-qt: Add an "Alternative Speed Limit" with its hotkey (#5281)
* Change "Toggle Speed Limit" to toggle between 100% and a custom value

This will change the shortcut for "Toggle Speed Limit" to make it swap between 100% and the value of "Limit Speed Percent" in the config. Old functionality is still there, but renamed to "Unthrottle".

* Complete reimplementation of the function

* Fix something that didn't get saved correctly

* Fix missing indentation

* Rewrite to keep only a single QSpinBox

* Second rewrite

* set Unthrottled to 0 in the Qspinbox

* Hotkey for Unthrottle

* minor improvements to the design

* Apply suggestions from code review

Co-authored-by: Ben <bene_thomas@web.de>

* Default slider values

* clang-format fixes

* Prevent the speed slider from changing size

...when an element in its row has variable width.

* Change "Game Speed" to "Emulation Speed"

* Apply suggestions from code review

`game_speed` to` emulation_speed`

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

* Fix for QSliders

* Revert "Prevent the speed slider from changing size"

This reverts commit ddaca2004484f1e024f49d2e6dc99ef5e261f64d.

* clang-format

...doesn't seem to stick to a choice

* Fix 2 for QSliders

Co-authored-by: B3n30 <benediktthomas@gmail.com>
Co-authored-by: Ben <bene_thomas@web.de>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2020-06-20 13:52:14 -05:00
James Rowe
e4285097f4
Merge pull request #5021 from ccawley2011/cpu_detect
common/cpu_detect: Remove unused functionality
2020-01-17 20:30:29 -07:00
James Rowe
b559d1a495 Add missing vsync telemetry field
Was removed as part of #4940 but readded again.
2019-12-16 19:30:28 -07:00
Cameron Cawley
9a45d32a5f common/cpu_detect: Remove Common::CPUVendor
It's only used by telemetry, where the information it provides can be gained from the brand string.
2019-12-09 22:39:56 +00:00
James Rowe
8d17aa40fd Remove vsync setting 2019-11-09 13:12:26 -07:00
tywald
aad8261534 Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on. 2019-08-12 02:55:14 +02:00
xperia64
8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
Lioncash
aa1b9a18c6 core/telemetry_session: Remove unnecessary web service nulling out in destructor
This will automatically occur when the backend instance goes out of
scope at the end of the destructor's execution.
2019-06-09 16:47:09 +02:00
Lioncash
0a82b00e35 core/telemetry_session: Remove usages of the global system accessor
Makes the dependency explicit in the TelemetrySession's interface
instead of making it a hidden dependency.

This also revealed a hidden issue with the way the telemetry session was
being initialized. It was attempting to retrieve the app loader and log
out title-specific information. However, this isn't always guaranteed to
be possible.

During the initialization phase, everything is being constructed. It
doesn't mean an actual title has been selected. This is what the Load()
function is for. This potentially results in dead code paths involving
the app loader. Instead, we explicitly add this information when we know
the app loader instance is available.
2019-06-09 16:34:46 +02:00
zhupengfei
81988d96fe
core/telemetry_session: Only create the backend when we really need it
The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running.
2019-04-20 12:49:14 +08:00
Weiyi Wang
054a97c08b
Merge pull request #4579 from xperia64/3d_slider
Change 3D Slider in-game
2019-01-23 20:23:55 -05:00
fearlessTobi
1302c9c1e7 frontend: Remove V-Sync option from UI
The V-Sync option is fundamentally broken in Citra, so let's do the same as yuzu and remove it entirely for SDL2 and at least from the frontend for QT.
(It was also only used by 7.3% of users)
2019-01-19 17:43:44 +01:00
xperia64
c1ac39f058 Actually fix the race condition 2019-01-18 16:32:16 -05:00
fearlessTobi
630e3d6dea web_service: move telemetry condition from TelemetrySession constructor to destructor
Fixes an issue where Testcases couldn't be sent when Telemetry was disabled, because both things are tied closely together in the backend.
2018-11-30 19:01:05 +01:00
fearlessTobi
b7117bf050 compatdb: Use a seperate endpoint for testcase submission 2018-10-27 12:20:03 +02:00
Lioncash
61627c2042 telemetry_session: Add missing includes
Prevents potential compilation issues in the future by including missing
headers for certain functions and types.
2018-10-23 15:28:50 +02:00
fearlessTobi
b0aed19823 Address a bunch of review comments 2018-10-20 10:35:55 -04:00
Weiyi Wang
4a30a502a0
Merge pull request #4211 from wwylele/web-cleanup
web_service: stop using std::future + callback style async
2018-09-29 23:02:27 -04:00
Lioncash
b3221c3180 file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-09-22 21:18:56 +02:00
Weiyi Wang
77c1f647cb web_service: stop using std::future + callback style async 2018-09-13 16:14:34 -04:00
fearlessTobi
b82bf1ccdb Change variable name to web_api_url 2018-09-12 19:07:06 +02:00
fearlessTobi
0d6b1d161b web_service: Unify links for web service endpoints 2018-09-05 03:07:03 +02:00
Lioncash
893f6e9766 telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
Given these functions aren't intended to be used frequently, there's no
need to keep the std::string instances allocated for the whole lifetime
of the program. It's just a waste of memory.
2018-08-31 01:51:32 +02:00
朱鹏飞
aaeba160a1 telemetry: Add a few fields of UserConfig (#3927)
* telemetry: Add a few fields of UserConfig

* telemetry: change entry names a bit
2018-07-11 09:51:02 +03:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
ac4d85ca16 core/telemetry_session: Replace logging macros 2018-06-07 23:07:33 +08:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target (#3353)
citra-qt: Add customizable speed limit target

* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
Emmanuel Gil Peyrot
7f9fae5f7c Telemetry: Disable CPU detection on ¬x86_64 2018-01-08 19:21:21 +01:00
B3n30
28c726f205 WebService: Verify username and token (#2930)
* WebService: Verify username and token; Log errors in PostJson

* Fixup: added docstrings to the functions

* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits

* fixup: fmt warning
2017-09-18 21:18:26 -04:00
bunnei
04bd0c957e web_services: Refactor to remove dependency on Core. 2017-08-25 23:10:02 -04:00
bunnei
9f0da33c33 qt: Add an option to view/regenerate telemetry ID. 2017-08-25 23:10:02 -04:00
bunnei
d6a819c7cb telemetry_session: Log telemetry ID. 2017-08-25 23:10:00 -04:00
bunnei
fb8de89859 telemetry: Add field for OsPlatform. 2017-08-03 20:10:38 -04:00
bunnei
9390d54bb3 telemetry: Add field for BuildName. 2017-08-03 20:10:37 -04:00
bunnei
a621ab6853 telemetry_session: Log BuildDate and ProgramName fields. 2017-08-03 20:10:37 -04:00
bunnei
df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
bunnei
33b012e86b web_service: Add CMake flag to enable. 2017-07-11 18:33:41 -04:00
bunnei
8af3ebb149 telemetry_session: Use TelemetryJson to submit real telemetry. 2017-07-11 18:33:40 -04:00
bunnei
120b00fb1a telemetry: Log a few simple data fields throughout core. 2017-05-24 19:16:23 -04:00
bunnei
f3e14cae1e core: Keep track of telemetry for the current emulation session. 2017-05-24 19:16:22 -04:00