A32: Implement VDUP (scalar)
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3 changed files with 25 additions and 2 deletions
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@ -113,7 +113,7 @@ INST(asimd_VRSQRTE, "VRSQRTE", "111100111D11zz11dddd010
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INST(asimd_VEXT, "VEXT", "111100101D11nnnnddddiiiiNQM0mmmm") // ASIMD
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INST(asimd_VTBL, "VTBL", "111100111D11nnnndddd10zzN0M0mmmm") // ASIMD
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INST(asimd_VTBX, "VTBX", "111100111D11nnnndddd10zzN1M0mmmm") // ASIMD
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//INST(asimd_VDUP_scalar, "VDUP (scalar)", "111100111D11iiiidddd11000QM0mmmm") // ASIMD
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INST(asimd_VDUP_scalar, "VDUP (scalar)", "111100111D11iiiidddd11000QM0mmmm") // ASIMD
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// One register and modified immediate
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INST(asimd_VMOV_imm, "VBIC, VMOV, VMVN, VORR (immediate)", "1111001a1D000bcdVVVVmmmm0Qo1efgh") // ASIMD
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@ -65,4 +65,27 @@ bool ArmTranslatorVisitor::asimd_VTBX(bool D, size_t Vn, size_t Vd, size_t len,
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return TableLookup(*this, false, D, Vn, Vd, len, N, M, Vm);
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}
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bool ArmTranslatorVisitor::asimd_VDUP_scalar(bool D, Imm<4> imm4, size_t Vd, bool Q, bool M, size_t Vm) {
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if (Q && Common::Bit<0>(Vd)) {
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return UndefinedInstruction();
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}
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if (imm4.Bits<0, 2>() == 0b000) {
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return UndefinedInstruction();
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}
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const size_t imm4_lsb = Common::LowestSetBit(imm4.ZeroExtend());
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const size_t esize = 8u << imm4_lsb;
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const size_t index = imm4.ZeroExtend() >> (imm4_lsb + 1);
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const auto d = ToVector(Q, Vd, D);
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const auto m = ToVector(false, Vm, M);
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const auto reg_m = ir.GetVector(m);
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const auto scalar = ir.VectorGetElement(esize, reg_m, index);
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const auto result = ir.VectorBroadcast(esize, scalar);
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ir.SetVector(d, result);
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return true;
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}
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} // namespace Dynarmic::A32
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@ -415,7 +415,6 @@ struct ArmTranslatorVisitor final {
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bool vfp_VMOV_imm(Cond cond, bool D, Imm<4> imm4H, size_t Vd, bool sz, Imm<4> imm4L);
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bool vfp_VMOV_reg(Cond cond, bool D, size_t Vd, bool sz, bool M, size_t Vm);
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// Floating-point misc instructions
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bool vfp_VABS(Cond cond, bool D, size_t Vd, bool sz, bool M, size_t Vm);
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bool vfp_VNEG(Cond cond, bool D, size_t Vd, bool sz, bool M, size_t Vm);
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@ -529,6 +528,7 @@ struct ArmTranslatorVisitor final {
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bool asimd_VEXT(bool D, size_t Vn, size_t Vd, Imm<4> imm4, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VTBL(bool D, size_t Vn, size_t Vd, size_t len, bool N, bool M, size_t Vm);
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bool asimd_VTBX(bool D, size_t Vn, size_t Vd, size_t len, bool N, bool M, size_t Vm);
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bool asimd_VDUP_scalar(bool D, Imm<4> imm4, size_t Vd, bool Q, bool M, size_t Vm);
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// Advanced SIMD load/store structures
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bool v8_VST_multiple(bool D, Reg n, size_t Vd, Imm<4> type, size_t sz, size_t align, Reg m);
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