A64: Implement FCVTNU (scalar)

This commit is contained in:
MerryMage 2018-06-30 11:39:30 +01:00
parent 7d36dbcdfd
commit a1965a74a0
2 changed files with 5 additions and 1 deletions

View file

@ -885,7 +885,7 @@ INST(FCVTZU_float_fix, "FCVTZU (scalar, fixed-point)", "z0011
// Data Processing - FP and SIMD - Conversion between floating point and integer // Data Processing - FP and SIMD - Conversion between floating point and integer
INST(FCVTNS_float, "FCVTNS (scalar)", "z0011110yy100000000000nnnnnddddd") INST(FCVTNS_float, "FCVTNS (scalar)", "z0011110yy100000000000nnnnnddddd")
//INST(FCVTNU_float, "FCVTNU (scalar)", "z0011110yy100001000000nnnnnddddd") INST(FCVTNU_float, "FCVTNU (scalar)", "z0011110yy100001000000nnnnnddddd")
INST(SCVTF_float_int, "SCVTF (scalar, integer)", "z0011110yy100010000000nnnnnddddd") INST(SCVTF_float_int, "SCVTF (scalar, integer)", "z0011110yy100010000000nnnnnddddd")
INST(UCVTF_float_int, "UCVTF (scalar, integer)", "z0011110yy100011000000nnnnnddddd") INST(UCVTF_float_int, "UCVTF (scalar, integer)", "z0011110yy100011000000nnnnnddddd")
//INST(FCVTAS_float, "FCVTAS (scalar)", "z0011110yy100100000000nnnnnddddd") //INST(FCVTAS_float, "FCVTAS (scalar)", "z0011110yy100100000000nnnnnddddd")

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@ -194,6 +194,10 @@ bool TranslatorVisitor::FCVTNS_float(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
return FloaingPointConvertSignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::ToNearest_TieEven); return FloaingPointConvertSignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::ToNearest_TieEven);
} }
bool TranslatorVisitor::FCVTNU_float(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
return FloaingPointConvertUnsignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::ToNearest_TieEven);
}
bool TranslatorVisitor::FCVTZS_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) { bool TranslatorVisitor::FCVTZS_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) {
return FloaingPointConvertSignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::TowardsZero); return FloaingPointConvertSignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::TowardsZero);
} }