MerryMage
b51dae790d
emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftS16
2020-04-22 20:55:50 +01:00
MerryMage
bd47f2ca8f
emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftS64
2020-04-22 20:55:50 +01:00
MerryMage
3bf183d7e8
emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftS32
2020-04-22 20:55:50 +01:00
MerryMage
94f9d402eb
emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftU16()
2020-04-22 20:55:50 +01:00
MerryMage
6d9639e3b0
emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftU64()
2020-04-22 20:55:50 +01:00
MerryMage
bbc066a266
emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftU32()
2020-04-22 20:55:50 +01:00
Lioncash
da2e7fad87
emit_x64_vector: SSSE3 variant of EmitVectorCountLeadingZeros8()
...
pshufb lyfe
2020-04-22 20:55:50 +01:00
Mat M
9130ed45b9
Merge pull request #397 from VelocityRa/dec-shift-fix
...
decoders: Cast to correctly-sized type before shifting
2020-04-22 20:55:50 +01:00
MerryMage
238f2f2cd0
a64_emit_x64: Lowercase PAGE_SIZE
...
PAGE_SIZE is defined as a macro by musl.
2020-04-22 20:55:50 +01:00
VelocityRa
c30b8dbe99
decoders: Cast to correctly-sized type before shifting
...
Fixes decoding for 64-bit instructions
Does not help/apply to any currently supported ARM versions (since
all are 32-bit length or below), it's for future-proofing should
such an arch be supported.
2020-04-22 20:55:50 +01:00
MerryMage
7162f6f254
emit_x64_vector_floating_point: SSE4.1 implementation of EmitFPVectorToFixed
2020-04-22 20:55:50 +01:00
MerryMage
e7a5592699
emit_x64_vector_floating_point: EmitFPVectorRoundInt: Use FCODE
2020-04-22 20:55:50 +01:00
MerryMage
b8fde48732
emit_x64_vector: AVX implementation for EmitVectorCountLeadingZeros8
2020-04-22 20:55:50 +01:00
MerryMage
fd37b637aa
emit_x64_vector: SSE implementation of EmitVectorCountLeadingZeros16
2020-04-22 20:55:50 +01:00
MerryMage
09bf273bc8
A64: Implement SCVTF, UCVTF (vector, fixed-point), scalar variant
2020-04-22 20:55:06 +01:00
MerryMage
03ad2072a7
emit_x64_floating_point: Reduce fallback LUT code in EmitFPToFixed
2020-04-22 20:55:06 +01:00
MerryMage
f9129db6fd
A64: Implement FCVTZS, FCVTZU, UCVTF, SCVTF (vector, fixed-point), vector variant
2020-04-22 20:55:06 +01:00
Lioncash
48df9b9a7d
A64: Implement UQSHL's vector immediate and register variants
2020-04-22 20:55:06 +01:00
Lioncash
d426dfe942
ir: Add opcodes for unsigned saturating left shifts
2020-04-22 20:55:06 +01:00
Lioncash
ab60720418
A64/translate/impl: Make signatures consistent for unimplemented by-element SIMD variants
...
Makes them all consistent, so it isn't necessary to change the
prototypes over when implementing them.
2020-04-22 20:55:06 +01:00
Lioncash
6b5ea6ee66
A64: Implement BRK
...
Currently, we can just implement this as part of the exception
interface, similar to how it's done for the A32 interface with BKPT.
2020-04-22 20:55:06 +01:00
Lioncash
b915364c16
A64/imm: Add full range of comparison operators to Imm template
...
Makes the comparison interface consistent by providing all of the
relevant members. This also modifies the comparison operators to take
the Imm instance by value, as it's really only a u32 under the covers,
and it's cheaper to shuffle around a u32 than a 64-bit pointer address.
2020-04-22 20:55:06 +01:00
MerryMage
02150bc0b7
IR: Add fbits argument to FPVectorFrom{Signed,Unsigned}Fixed
2020-04-22 20:55:06 +01:00
MerryMage
027b0ef725
A64: Implement SCVTF, UCVTF (scalar, fixed-point)
2020-04-22 20:55:06 +01:00
MerryMage
8051f60db0
opcodes.inc: Align columns to a tabstop of 4
2020-04-22 20:55:06 +01:00
MerryMage
90193b0e3d
IR: Add fbits argument to FixedToFP-related opcodes
2020-04-22 20:55:06 +01:00
Lioncash
616a153c16
A64: Implement SQSHL's vector immediate variant
2020-04-22 20:55:06 +01:00
Lioncash
e8b0f25dff
A64: Implement SQSHL's vector register variant
2020-04-22 20:55:06 +01:00
Lioncash
b14eaaec46
ir: Add opcodes for left signed saturated shifts
2020-04-22 20:55:06 +01:00
Lioncash
da55ed7b31
branch: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
867b666285
move_wide: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
78024a9dc4
load_store_register_unprivileged: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
e45e5da610
load_store_register_immediate: Place conditional bodies on their own line
...
Makes the conditionals visually consistent with the rest of the
codebase.
2020-04-22 20:55:06 +01:00
Lioncash
b586cf3f56
load_store_load_literal: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
c3a3b9687e
data_processing_logical: Move datasize declarations after early-exit conditionals
...
While we're at it, make variables const where applicable.
2020-04-22 20:55:06 +01:00
Lioncash
ed797e6540
data_processing_conditional_select: Make variables const where applicable
...
Makes CSEL's function consistent with all of the others.
2020-04-22 20:55:06 +01:00
Lioncash
c82fa5ec5a
data_processing_addsub: Move datasize declarations after early-exit conditionals
...
While we're at it, also make relevant variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
f4a66d2477
data_processing_bitfield: Move datasize variables after early-exit conditionals
...
Moves the declaration of datasize to the scope that it's used within.
This also takes the opportunity to apply const where applicable, and
make early-exits all vertically consistent with one another.
2020-04-22 20:55:06 +01:00
Lioncash
2e0fcd6161
A64: Implement CLS's vector variant
...
Leverages CLZ like the integral variant does.
2020-04-22 20:55:06 +01:00
Lioncash
a2cd643525
emit_x64_vector: Make EmitVectorUnsignedSaturatedAccumulateSigned() internally linked
...
Given this is just an internal helper function, it can be marked static.
2020-04-22 20:55:06 +01:00
Lioncash
c39ea2e3c9
perf_map: Use std::string_view instead of std::string for PerfMapRegister()
...
We can just use a non-owning view into a string in this case instead of
potentially allocating a std::string instance.
2020-04-22 20:55:06 +01:00
MerryMage
12243692f5
A64: Implement SQRDMULH (vector), vector variant
2020-04-22 20:55:06 +01:00
MerryMage
a9ffcf08b1
A64: Implement SQDMULL (vector), vector variant
2020-04-22 20:55:06 +01:00
MerryMage
3e447614c6
IR: Add VectorSignedSaturatedDoublingMultiplyLong
2020-04-22 20:55:06 +01:00
MerryMage
06b31448aa
emit_x64_vector: Changes to VectorSignedSaturatedDoublingMultiply
...
* Return both the upper and lower parts of the multiply if required
* SSE2 does not support the pmuldq instruction, do sign correction to an unsigned result instead
* Improve port utilisation where possible (punpck instructions were a bottleneck)
2020-04-22 20:55:06 +01:00
MerryMage
08c0e017a5
IR: Implement Vector{Signed,Unsigned}Multiply{16,32}
2020-04-22 20:55:06 +01:00
Lioncash
b6df34cdde
backend_x64/a64_interface: Re-enable the constant folding pass
...
This was disabled for debugging, but never re-enabled. Just to be sure,
testing was done downstream in yuzu to make sure this didn't happen to
break anything (which seems to be the case).
2020-04-22 20:55:06 +01:00
MerryMage
06ba397af2
emit_x64_vector_floating_point: Hardware FMA implementation for RSqrtStepFused
2020-04-22 20:55:06 +01:00
MerryMage
e553c4fe8d
emit_x64_vector_floating_point: Hardware FMA implementation of FPVectorRecipStepFused
2020-04-22 20:55:06 +01:00
MerryMage
3caeb62ef1
emit_x64_floating_point: Hardware FMA implementation of FPRSqrtStepFused
2020-04-22 20:55:06 +01:00