Lioncash
6e3e251031
travis: Make macOS builds use Xcode 10
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Keeps the toolchain up to date and allows the use of things like
<optional> and <variant> from the standard library.
2020-04-22 20:55:50 +01:00
MerryMage
f0920c0ded
Fix VShift terminology
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An arithmetic shift is by definition a signed shift, and a logical shift is by definition an unsigned shift.
- Rename VectorLogicalVShiftS* -> VectorArithmeticVShift*
- Rename VectorLogicalVShiftU* -> VectorLogicalVShift*
2020-04-22 20:55:50 +01:00
MerryMage
b51dae790d
emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftS16
2020-04-22 20:55:50 +01:00
MerryMage
bd47f2ca8f
emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftS64
2020-04-22 20:55:50 +01:00
MerryMage
3bf183d7e8
emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftS32
2020-04-22 20:55:50 +01:00
MerryMage
94f9d402eb
emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftU16()
2020-04-22 20:55:50 +01:00
MerryMage
6d9639e3b0
emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftU64()
2020-04-22 20:55:50 +01:00
MerryMage
bbc066a266
emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftU32()
2020-04-22 20:55:50 +01:00
Lioncash
da2e7fad87
emit_x64_vector: SSSE3 variant of EmitVectorCountLeadingZeros8()
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pshufb lyfe
2020-04-22 20:55:50 +01:00
Mat M
9130ed45b9
Merge pull request #397 from VelocityRa/dec-shift-fix
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decoders: Cast to correctly-sized type before shifting
2020-04-22 20:55:50 +01:00
MerryMage
238f2f2cd0
a64_emit_x64: Lowercase PAGE_SIZE
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PAGE_SIZE is defined as a macro by musl.
2020-04-22 20:55:50 +01:00
VelocityRa
c30b8dbe99
decoders: Cast to correctly-sized type before shifting
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Fixes decoding for 64-bit instructions
Does not help/apply to any currently supported ARM versions (since
all are 32-bit length or below), it's for future-proofing should
such an arch be supported.
2020-04-22 20:55:50 +01:00
MerryMage
7162f6f254
emit_x64_vector_floating_point: SSE4.1 implementation of EmitFPVectorToFixed
2020-04-22 20:55:50 +01:00
MerryMage
e7a5592699
emit_x64_vector_floating_point: EmitFPVectorRoundInt: Use FCODE
2020-04-22 20:55:50 +01:00
MerryMage
b8fde48732
emit_x64_vector: AVX implementation for EmitVectorCountLeadingZeros8
2020-04-22 20:55:50 +01:00
MerryMage
fd37b637aa
emit_x64_vector: SSE implementation of EmitVectorCountLeadingZeros16
2020-04-22 20:55:50 +01:00
MerryMage
09bf273bc8
A64: Implement SCVTF, UCVTF (vector, fixed-point), scalar variant
2020-04-22 20:55:06 +01:00
MerryMage
03ad2072a7
emit_x64_floating_point: Reduce fallback LUT code in EmitFPToFixed
2020-04-22 20:55:06 +01:00
MerryMage
f9129db6fd
A64: Implement FCVTZS, FCVTZU, UCVTF, SCVTF (vector, fixed-point), vector variant
2020-04-22 20:55:06 +01:00
Lioncash
48df9b9a7d
A64: Implement UQSHL's vector immediate and register variants
2020-04-22 20:55:06 +01:00
Lioncash
d426dfe942
ir: Add opcodes for unsigned saturating left shifts
2020-04-22 20:55:06 +01:00
Lioncash
ab60720418
A64/translate/impl: Make signatures consistent for unimplemented by-element SIMD variants
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Makes them all consistent, so it isn't necessary to change the
prototypes over when implementing them.
2020-04-22 20:55:06 +01:00
Lioncash
6b5ea6ee66
A64: Implement BRK
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Currently, we can just implement this as part of the exception
interface, similar to how it's done for the A32 interface with BKPT.
2020-04-22 20:55:06 +01:00
Lioncash
b915364c16
A64/imm: Add full range of comparison operators to Imm template
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Makes the comparison interface consistent by providing all of the
relevant members. This also modifies the comparison operators to take
the Imm instance by value, as it's really only a u32 under the covers,
and it's cheaper to shuffle around a u32 than a 64-bit pointer address.
2020-04-22 20:55:06 +01:00
MerryMage
02150bc0b7
IR: Add fbits argument to FPVectorFrom{Signed,Unsigned}Fixed
2020-04-22 20:55:06 +01:00
MerryMage
027b0ef725
A64: Implement SCVTF, UCVTF (scalar, fixed-point)
2020-04-22 20:55:06 +01:00
MerryMage
8051f60db0
opcodes.inc: Align columns to a tabstop of 4
2020-04-22 20:55:06 +01:00
MerryMage
90193b0e3d
IR: Add fbits argument to FixedToFP-related opcodes
2020-04-22 20:55:06 +01:00
Lioncash
616a153c16
A64: Implement SQSHL's vector immediate variant
2020-04-22 20:55:06 +01:00
Lioncash
e8b0f25dff
A64: Implement SQSHL's vector register variant
2020-04-22 20:55:06 +01:00
Lioncash
b14eaaec46
ir: Add opcodes for left signed saturated shifts
2020-04-22 20:55:06 +01:00
Lioncash
da55ed7b31
branch: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
867b666285
move_wide: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
78024a9dc4
load_store_register_unprivileged: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
e45e5da610
load_store_register_immediate: Place conditional bodies on their own line
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Makes the conditionals visually consistent with the rest of the
codebase.
2020-04-22 20:55:06 +01:00
Lioncash
b586cf3f56
load_store_load_literal: Make variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
c3a3b9687e
data_processing_logical: Move datasize declarations after early-exit conditionals
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While we're at it, make variables const where applicable.
2020-04-22 20:55:06 +01:00
Lioncash
ed797e6540
data_processing_conditional_select: Make variables const where applicable
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Makes CSEL's function consistent with all of the others.
2020-04-22 20:55:06 +01:00
Lioncash
c82fa5ec5a
data_processing_addsub: Move datasize declarations after early-exit conditionals
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While we're at it, also make relevant variables const where applicable
2020-04-22 20:55:06 +01:00
Lioncash
f4a66d2477
data_processing_bitfield: Move datasize variables after early-exit conditionals
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Moves the declaration of datasize to the scope that it's used within.
This also takes the opportunity to apply const where applicable, and
make early-exits all vertically consistent with one another.
2020-04-22 20:55:06 +01:00
Lioncash
2e0fcd6161
A64: Implement CLS's vector variant
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Leverages CLZ like the integral variant does.
2020-04-22 20:55:06 +01:00
Lioncash
a2cd643525
emit_x64_vector: Make EmitVectorUnsignedSaturatedAccumulateSigned() internally linked
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Given this is just an internal helper function, it can be marked static.
2020-04-22 20:55:06 +01:00
Lioncash
c39ea2e3c9
perf_map: Use std::string_view instead of std::string for PerfMapRegister()
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We can just use a non-owning view into a string in this case instead of
potentially allocating a std::string instance.
2020-04-22 20:55:06 +01:00
MerryMage
12243692f5
A64: Implement SQRDMULH (vector), vector variant
2020-04-22 20:55:06 +01:00
MerryMage
a9ffcf08b1
A64: Implement SQDMULL (vector), vector variant
2020-04-22 20:55:06 +01:00
MerryMage
3e447614c6
IR: Add VectorSignedSaturatedDoublingMultiplyLong
2020-04-22 20:55:06 +01:00
MerryMage
06b31448aa
emit_x64_vector: Changes to VectorSignedSaturatedDoublingMultiply
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* Return both the upper and lower parts of the multiply if required
* SSE2 does not support the pmuldq instruction, do sign correction to an unsigned result instead
* Improve port utilisation where possible (punpck instructions were a bottleneck)
2020-04-22 20:55:06 +01:00
MerryMage
08c0e017a5
IR: Implement Vector{Signed,Unsigned}Multiply{16,32}
2020-04-22 20:55:06 +01:00
Lioncash
b6df34cdde
backend_x64/a64_interface: Re-enable the constant folding pass
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This was disabled for debugging, but never re-enabled. Just to be sure,
testing was done downstream in yuzu to make sure this didn't happen to
break anything (which seems to be the case).
2020-04-22 20:55:06 +01:00
MerryMage
06ba397af2
emit_x64_vector_floating_point: Hardware FMA implementation for RSqrtStepFused
2020-04-22 20:55:06 +01:00