2016-07-29 13:45:49 +01:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-09-13 01:06:13 +01:00
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// Refer to the license.txt file included.
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#pragma once
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2017-01-21 09:53:03 +00:00
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#include <array>
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2018-10-24 02:49:50 +01:00
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#include <memory>
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2016-09-18 01:38:01 +01:00
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#include <string>
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2016-09-20 16:21:23 +01:00
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#include <QVariant>
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2023-02-04 18:06:20 +00:00
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#include "citra_qt/uisettings.h"
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2022-12-08 11:27:25 +00:00
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#include "common/settings.h"
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2014-09-13 01:06:13 +01:00
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2015-06-21 14:58:59 +01:00
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class QSettings;
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2014-09-13 01:06:13 +01:00
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class Config {
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public:
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enum class ConfigType : u32 { GlobalConfig, PerGameConfig };
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explicit Config(const std::string& config_name = "qt-config",
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ConfigType config_type = ConfigType::GlobalConfig);
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2014-09-13 01:06:13 +01:00
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~Config();
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void Reload();
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void Save();
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2017-01-21 11:04:00 +00:00
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2017-01-21 09:53:03 +00:00
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static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
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static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
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static const std::array<UISettings::Shortcut, 28> default_hotkeys;
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2018-10-24 02:46:33 +01:00
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private:
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void Initialize(const std::string& config_name);
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2018-10-24 02:46:33 +01:00
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void ReadValues();
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2019-11-07 16:33:41 +00:00
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void ReadAudioValues();
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void ReadCameraValues();
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void ReadControlValues();
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void ReadCoreValues();
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void ReadDataStorageValues();
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void ReadDebuggingValues();
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void ReadLayoutValues();
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void ReadMiscellaneousValues();
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void ReadMultiplayerValues();
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void ReadPathValues();
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void ReadRendererValues();
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void ReadShortcutValues();
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void ReadSystemValues();
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void ReadUIValues();
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void ReadUIGameListValues();
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void ReadUILayoutValues();
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void ReadUpdaterValues();
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void ReadUtilityValues();
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void ReadWebServiceValues();
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void ReadVideoDumpingValues();
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2018-10-24 02:46:33 +01:00
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void SaveValues();
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void SaveAudioValues();
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void SaveCameraValues();
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void SaveControlValues();
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void SaveCoreValues();
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void SaveDataStorageValues();
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void SaveDebuggingValues();
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void SaveLayoutValues();
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void SaveMiscellaneousValues();
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void SaveMultiplayerValues();
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void SavePathValues();
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void SaveRendererValues();
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void SaveShortcutValues();
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void SaveSystemValues();
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void SaveUIValues();
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void SaveUIGameListValues();
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void SaveUILayoutValues();
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void SaveUpdaterValues();
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void SaveUtilityValues();
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void SaveWebServiceValues();
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void SaveVideoDumpingValues();
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/**
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* Reads a setting from the qt_config.
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*
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* @param name The setting's identifier
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* @param default_value The value to use when the setting is not already present in the config
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*/
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2019-02-05 21:09:02 +00:00
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QVariant ReadSetting(const QString& name) const;
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QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
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/**
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* Writes a setting to the qt_config.
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*
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* @param name The setting's idetentifier
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* @param value Value of the setting
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* @param default_value Default of the setting if not present in qt_config
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*/
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2018-10-24 02:46:33 +01:00
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void WriteSetting(const QString& name, const QVariant& value);
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void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
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/**
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* Reads a value from the qt_config and applies it to the setting, using its label and default
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* value. If the config is a custom config, this will also read the global state of the setting
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* and apply that information to it.
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*
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* @param The setting
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*/
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template <typename Type, bool ranged>
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void ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting);
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/**
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* Sets a value to the qt_config using the setting's label and default value. If the config is a
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* custom config, it will apply the global state, and the custom value if needed.
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*
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* @param The setting
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*/
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template <typename Type, bool ranged>
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void WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting);
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/**
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* Reads a value from the qt_config using the setting's label and default value and applies the
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* value to the setting.
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*
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* @param The setting
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*/
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template <typename Type, bool ranged>
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void ReadBasicSetting(Settings::Setting<Type, ranged>& setting);
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/** Sets a value from the setting in the qt_config using the setting's label and default value.
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*
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* @param The setting
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*/
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template <typename Type, bool ranged>
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void WriteBasicSetting(const Settings::Setting<Type, ranged>& setting);
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2018-10-24 02:46:33 +01:00
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ConfigType type;
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std::unique_ptr<QSettings> qt_config;
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std::string qt_config_loc;
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bool global;
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2014-09-13 01:06:13 +01:00
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};
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