Ben Morse
6a59509b7b
add Discord_ClearPresence()
( #104 )
...
send-presence example updated - start a line with 'c' to toggle
whether presence information is sent or not.
Added ClearPresence to .cs bindings
Added ClearPresence to UE4 blueprint class.
2018-01-05 15:17:23 -08:00
Chris Marsh
79eea99d19
Update Unreal example (register more callbacks, still mostly debug prints)
2017-12-01 14:41:20 -08:00
Kia
5d5bc82e26
Moved generated.h include to last position as it is required by UE4.
2017-11-19 17:26:33 -08:00
Ivan Molodetskikh
57316cbaee
clang-format I suppose
2017-11-10 09:59:51 -08:00
Kia
9d4d145e7f
Add entry for include folder where you have to place discord-rpc.h
2017-11-10 08:13:01 -08:00
Chris Marsh
592f134d80
format
2017-09-06 14:27:52 -07:00
Chris Marsh
794bbccd51
Register upgrade ( #2 )
...
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game.
* Start on a build script
2017-08-30 15:17:47 -07:00
Chris Marsh
8bceae0a3a
autoformat missed these before?
2017-08-29 12:42:10 -07:00
Chris Marsh
4dcb4afd2e
Update presence
2017-08-21 10:12:19 -07:00
Chris Marsh
6dc12b82c6
Actually hook up callbacks
2017-08-21 10:12:19 -07:00
Chris Marsh
432166ef1d
Expose all the callback events, hook up connect/disconnect events in example
2017-08-21 10:12:19 -07:00
Chris Marsh
bd995f047d
change to a UObject
2017-08-21 10:12:18 -07:00
Chris Marsh
63b467f81d
wip make plugin do stuff
2017-08-21 10:12:18 -07:00
Chris Marsh
ff24776107
More plugin
2017-08-21 10:12:18 -07:00
Chris Marsh
70cd486e13
Start on a Discord rpc unreal plugin
2017-08-21 10:12:18 -07:00