Commit graph

172 commits

Author SHA1 Message Date
Chris Marsh
7c92afb392 clean that out 2017-07-07 14:00:05 -07:00
Chris Marsh
e3e2fd72f4 Start on adding update function 2017-07-07 09:41:20 -07:00
Chris Marsh
cb34ca725f Even simpler 2017-07-07 09:40:50 -07:00
Chris Marsh
6d7e279074 Move some stuff, hook up connect/disconnect cbs 2017-07-06 11:46:13 -07:00
Chris Marsh
47c488ac6b Making another one, cleaning up some 2017-06-30 16:18:54 -07:00
Chris Marsh
ae13d40b74 blah 2017-06-30 14:37:06 -07:00
Chris Marsh
24b9dc001b ignore vscode files 2017-06-30 14:35:27 -07:00
Chris Marsh
df02787af6 Hey look, I can still do C if I really try. 2017-06-30 14:31:48 -07:00
Chris Marsh
2be56aebab Rename 2017-06-30 13:57:53 -07:00
Chris Marsh
39d8336b06 Moving files around; cleaned up example a little 2017-06-30 12:00:45 -07:00
Chris Marsh
0768b06ec1 Make naming better, move some code around. 2017-06-29 16:04:44 -07:00
Chris Marsh
22e34d48c9 Clean up a little, add gitignore 2017-06-29 12:46:13 -07:00
Chris Marsh
1a83c2872c Trying out cmake 2017-06-29 09:17:10 -07:00
Chris Marsh
4b77b81b2d Very minimal first version; connects, sends presence updates inline, disconnects. Other than opening pipe does no allocations. 2017-06-29 09:16:25 -07:00
Chris Marsh
390bed4d71 Basic Zork game loop :-)
Send presence on each command.
2017-06-29 08:59:59 -07:00
Chris Marsh
06047d4160 Sync header defs with docs 2017-06-29 08:58:38 -07:00
Chris Marsh
d14e810be0 Test server: print more diagnostics, track connections more 2017-06-29 08:58:03 -07:00
Chris Marsh
568de58f36 step toward making this compilable 2017-06-27 13:19:58 -07:00
Chris Marsh
d0ad279d33 pipe names 2017-06-27 13:19:36 -07:00
Chris Marsh
8e13ed2a63 clean up sample to just basics for now, start stubbing in lib 2017-06-27 12:24:35 -07:00
Chris Marsh
6271f29996 adding a js test server 2017-06-27 12:23:09 -07:00
Chris Marsh
661b5fa3b5 initial commit 2017-06-23 16:04:36 -07:00