Commit graph

197 commits

Author SHA1 Message Date
Lioncash
2d269fdcc7 simd_shift_by_immediate: Merge signed/unsigned helper functions
Gets rid of a little more code duplication.
2020-04-22 20:46:16 +01:00
Lioncash
d5461be6b4 A64: Implement SM3SS1 2020-04-22 20:46:16 +01:00
Lioncash
2db032ac83 A64: Implement SRI (vector) 2020-04-22 20:46:16 +01:00
Lioncash
11005cfe26 A64: Implement SLI (vector) 2020-04-22 20:46:16 +01:00
Lioncash
e3d9bf55e7 A64: Implement SRSRA (vector) 2020-04-22 20:46:16 +01:00
Lioncash
bc6016cad7 A64: Implement SRSHR (vector) 2020-04-22 20:46:16 +01:00
MerryMage
6c9c829a08 imm: Add additional bit position checks to Imm::Bits 2020-04-22 20:46:16 +01:00
Lioncash
a2f8cdf0a3 A64: Implement SSUBL/SSUBL2 2020-04-22 20:46:16 +01:00
Lioncash
d456fb85c8 A64: Implement SADDL/SADDL2 2020-04-22 20:46:16 +01:00
Lioncash
5c9e7f328d A64: Implement USUBL/USUBL2 2020-04-22 20:46:16 +01:00
Lioncash
88d70e3b8a A64: Implement UADDL/UADDL2 2020-04-22 20:46:16 +01:00
Lioncash
4b3d70de5f simd_shift_by_immediate: Factor out common code in shift instructions
Gets rid of partial duplication of the same code for instructions that only have a small behavior difference to them.

e.g. The only difference between SSHR and SSRA is that SSRA adds an accumulator before storing the result.
2020-04-22 20:46:16 +01:00
Lioncash
56803f5203 A64: Implement URSRA (vector) 2020-04-22 20:46:16 +01:00
Lioncash
8afdf4b23d A64: Implement URSHR (vector) 2020-04-22 20:46:16 +01:00
Lioncash
16613ee066 A64: Implement RSHRN/RSHRN2 2020-04-22 20:46:15 +01:00
Lioncash
937990fd2a A64: Implement SHRN/SHRN2 2020-04-22 20:46:15 +01:00
Lioncash
80e005e5b5 A64/translate: Amend I() to also handle u8 and u16 immediates
This is necessary for instructions like SRSHR, and other related instructions.
2020-04-22 20:46:15 +01:00
MerryMage
7969871aa3 A64: Implement FMOV (vector, immediate) and mark other SIMD modified immediate instructions as unallocated 2020-04-22 20:46:15 +01:00
MerryMage
5c95e28ed0 A64: Implement ZIP2 2020-04-22 20:46:15 +01:00
MerryMage
871aefb9a0 decoder/a64: Tweak ordering algorithm
Ensuring only instruction families are sorted with each other in
the fashion previously devised does not admit a total ordering.
2020-04-22 20:46:15 +01:00
Lioncash
83ff7a43d1 A64: Implement RBIT (vector) 2020-04-22 20:46:15 +01:00
Lioncash
9de60b60bb A64/translate: Amend instruction prototypes erroneously marked as taking Reg
Makes the prototypes consistent
2020-04-22 20:46:15 +01:00
Lioncash
cf81f04ed3 A64: Implement RAX1 2020-04-22 20:46:15 +01:00
Lioncash
7bcb1c115a A64: Implement ABS (vector) 2020-04-22 20:46:15 +01:00
Lioncash
84d49309b9 A64: Implement USUBW/USUBW2 2020-04-22 20:46:15 +01:00
Lioncash
e20fce6b5a A64: Implement SSUBW/SSUBW2 2020-04-22 20:46:15 +01:00
Lioncash
00af6eeab9 A64: Implement SADDW/SADDW2 2020-04-22 20:46:15 +01:00
MerryMage
78a047f0f9 A64: Implement EXT 2020-04-22 20:46:15 +01:00
MerryMage
8bba37089e A64: Implement UADDW 2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888 A64: Implement FMUL (vector) 2020-04-22 20:46:15 +01:00
Lioncash
a6e264c2dd A64: Implement UABA
Now that we have unsigned absolute difference capabilities, we can just use this to
append onto the result via a vector add.
2020-04-22 20:46:15 +01:00
Lioncash
c2e7364d3e A64: Implement UABD 2020-04-22 20:46:15 +01:00
Lioncash
94f0fba16b A64: Implement SHA1H
This is a fairly trivial instruction it's essentially:

result = ROL(data, 30);
2020-04-22 20:46:15 +01:00
Lioncash
40ec25356b A64: NOP immediate variant of PRFM
Makes behavior identical to the literal variant of PRFM. Given this is simply a hint instruction,
this is valid behavior. The upside is that we don't fall back to Unicorn unnecessarily whenever
the instruction is encountered.
2020-04-22 20:46:15 +01:00
Lioncash
73b9e4b276 A64: system: Use an enum class for MRS/MSR register encodings
Reduces the need to manually write out the register bit encodings repeatedly.
2020-04-22 20:46:15 +01:00
Lioncash
586b00d11d A64: Implement REV64 2020-04-22 20:46:15 +01:00
Lioncash
9128988dc3 A64: Implement REV32 (vector) 2020-04-22 20:46:15 +01:00
Lioncash
6ad1bce5e0 A64: Implement REV16 (vector) 2020-04-22 20:46:15 +01:00
Lioncash
7a66224d9a A64: Implement EOR3 and BCAX 2020-04-22 20:46:15 +01:00
MerryMage
be5047c7c2 impl: Update PC when raising exception 2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad A64: Implement FDIV (vector) 2020-04-22 20:46:15 +01:00
MerryMage
fd075d8d68 system: Raise exception for YIELD, WFE, WFI, SEV, SEVL 2020-04-22 20:46:15 +01:00
MerryMage
c832cec96d Correct FPSR and FPCR 2020-04-22 20:46:15 +01:00
MerryMage
147284427b A64: Implement USHL 2020-04-22 20:46:15 +01:00
MerryMage
fd8f4c1195 A64: Implement UCVTF (vector, integer), scalar variant 2020-04-22 20:46:15 +01:00
MerryMage
be57608353 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point) 2020-04-22 20:46:15 +01:00
MerryMage
e4697b1676 A64: Implement system register TPIDR_EL0 2020-04-22 20:46:15 +01:00
MerryMage
e3da92024e A64: Implement system registers FPCR and FPSR 2020-04-22 20:46:15 +01:00
MerryMage
9e4e4e9c1d A64: Implement system register CNTPCT_EL0 2020-04-22 20:46:15 +01:00
MerryMage
1e15283d00 A64: Implement system register CTR_EL0 2020-04-22 20:46:15 +01:00