Lioncash
52cad2d9d0
A64: Implement SSRA (scalar)
2020-04-22 20:46:16 +01:00
Lioncash
255a33936d
A64: Implement SSHR (scalar)
2020-04-22 20:46:16 +01:00
Lioncash
6723b00497
A64: Implement USRA (scalar)
2020-04-22 20:46:16 +01:00
Lioncash
d56fa8f735
A64: Implement USHR (scalar)
2020-04-22 20:46:16 +01:00
Lioncash
870e418b0b
A64: Implement SHL (scalar)
2020-04-22 20:46:16 +01:00
Lioncash
97f2bea4f2
A64: Implement SM3PARTW1
2020-04-22 20:46:16 +01:00
Lioncash
e268b110f0
simd_sha512: Simplify RAX1
...
Now that the vector rotation helpers are in, replace the explicit
shifting with the relevant helper function that does the same thing.
Simply tidies up code; no behavioral changes are made.
2020-04-22 20:46:16 +01:00
Lioncash
20d2491267
A64: Implement SM3PARTW2
2020-04-22 20:46:16 +01:00
Lioncash
e1b662e90c
ir: Add helper functions for vector rotation
2020-04-22 20:46:16 +01:00
Lioncash
8a60a63a8b
A64: Implement SM3TT2B
2020-04-22 20:46:16 +01:00
Lioncash
b3d4c02098
A64: Implement SM3TT2A
2020-04-22 20:46:16 +01:00
Lioncash
7fbccabd81
A64: Implement SM3TT1B
2020-04-22 20:46:16 +01:00
Lioncash
769373b3ed
A64: Implement SM3TT1A
2020-04-22 20:46:16 +01:00
Lioncash
2d269fdcc7
simd_shift_by_immediate: Merge signed/unsigned helper functions
...
Gets rid of a little more code duplication.
2020-04-22 20:46:16 +01:00
Lioncash
d5461be6b4
A64: Implement SM3SS1
2020-04-22 20:46:16 +01:00
Lioncash
2db032ac83
A64: Implement SRI (vector)
2020-04-22 20:46:16 +01:00
Lioncash
11005cfe26
A64: Implement SLI (vector)
2020-04-22 20:46:16 +01:00
Lioncash
e3d9bf55e7
A64: Implement SRSRA (vector)
2020-04-22 20:46:16 +01:00
Lioncash
bc6016cad7
A64: Implement SRSHR (vector)
2020-04-22 20:46:16 +01:00
MerryMage
6c9c829a08
imm: Add additional bit position checks to Imm::Bits
2020-04-22 20:46:16 +01:00
Lioncash
a2f8cdf0a3
A64: Implement SSUBL/SSUBL2
2020-04-22 20:46:16 +01:00
Lioncash
d456fb85c8
A64: Implement SADDL/SADDL2
2020-04-22 20:46:16 +01:00
Lioncash
5c9e7f328d
A64: Implement USUBL/USUBL2
2020-04-22 20:46:16 +01:00
Lioncash
88d70e3b8a
A64: Implement UADDL/UADDL2
2020-04-22 20:46:16 +01:00
Lioncash
4b3d70de5f
simd_shift_by_immediate: Factor out common code in shift instructions
...
Gets rid of partial duplication of the same code for instructions that only have a small behavior difference to them.
e.g. The only difference between SSHR and SSRA is that SSRA adds an accumulator before storing the result.
2020-04-22 20:46:16 +01:00
Lioncash
56803f5203
A64: Implement URSRA (vector)
2020-04-22 20:46:16 +01:00
Lioncash
8afdf4b23d
A64: Implement URSHR (vector)
2020-04-22 20:46:16 +01:00
Lioncash
16613ee066
A64: Implement RSHRN/RSHRN2
2020-04-22 20:46:15 +01:00
Lioncash
937990fd2a
A64: Implement SHRN/SHRN2
2020-04-22 20:46:15 +01:00
Lioncash
80e005e5b5
A64/translate: Amend I() to also handle u8 and u16 immediates
...
This is necessary for instructions like SRSHR, and other related instructions.
2020-04-22 20:46:15 +01:00
MerryMage
7969871aa3
A64: Implement FMOV (vector, immediate) and mark other SIMD modified immediate instructions as unallocated
2020-04-22 20:46:15 +01:00
MerryMage
5c95e28ed0
A64: Implement ZIP2
2020-04-22 20:46:15 +01:00
MerryMage
871aefb9a0
decoder/a64: Tweak ordering algorithm
...
Ensuring only instruction families are sorted with each other in
the fashion previously devised does not admit a total ordering.
2020-04-22 20:46:15 +01:00
MerryMage
575590d18d
ir_emitter: Remove overloads
...
Having overloads made explicit casting necesssary for these functions when
using types like UAny.
2020-04-22 20:46:15 +01:00
Lioncash
83ff7a43d1
A64: Implement RBIT (vector)
2020-04-22 20:46:15 +01:00
Lioncash
64b1f2d468
ir: Add opcode for reversing bits in a vector
2020-04-22 20:46:15 +01:00
Lioncash
9de60b60bb
A64/translate: Amend instruction prototypes erroneously marked as taking Reg
...
Makes the prototypes consistent
2020-04-22 20:46:15 +01:00
Lioncash
cf81f04ed3
A64: Implement RAX1
2020-04-22 20:46:15 +01:00
Lioncash
7bcb1c115a
A64: Implement ABS (vector)
2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a
ir: Add opcodes for performing vector absolute values
2020-04-22 20:46:15 +01:00
Lioncash
84d49309b9
A64: Implement USUBW/USUBW2
2020-04-22 20:46:15 +01:00
Lioncash
e20fce6b5a
A64: Implement SSUBW/SSUBW2
2020-04-22 20:46:15 +01:00
Lioncash
00af6eeab9
A64: Implement SADDW/SADDW2
2020-04-22 20:46:15 +01:00
MerryMage
78a047f0f9
A64: Implement EXT
2020-04-22 20:46:15 +01:00
MerryMage
3472f371df
IR: Implement VectorExtract, VectorExtractLower IR instructions
2020-04-22 20:46:15 +01:00
MerryMage
8bba37089e
A64: Implement UADDW
2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888
A64: Implement FMUL (vector)
2020-04-22 20:46:15 +01:00
Lioncash
a6e264c2dd
A64: Implement UABA
...
Now that we have unsigned absolute difference capabilities, we can just use this to
append onto the result via a vector add.
2020-04-22 20:46:15 +01:00
Lioncash
c2e7364d3e
A64: Implement UABD
2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce
ir: Add opcodes for performing vector unsigned absolute differences
2020-04-22 20:46:15 +01:00