Commit graph

51 commits

Author SHA1 Message Date
Lioncash
5b71b1337b emit_x64_vector: Avoid left shift of negative value in LogicalVShift
Now that we handle the signed variants, we also have to be careful about left shifts with negative values,
as this is considered undefined behavior.
2020-04-22 20:46:17 +01:00
Lioncash
21974ee57e backend_x64/ir: Amend generic LogicalVShift() template to also handle signed variants
Also adds IR opcodes to dispatch said variants
2020-04-22 20:46:17 +01:00
Lioncash
af28e89a13 emit_x64_vector: Vectorize fallback path in EmitVectorMaxU16() 2020-04-22 20:46:17 +01:00
Lioncash
0d20423ad5 emit_x64_vector: Vectorize non-SSE4.1 fallback path for VectorMultiply32() 2020-04-22 20:46:17 +01:00
Lioncash
d70ee7c0d1 emit_x64_vector: Use VBPROADCAST where applicable and available
Uses the instruction that does what it says in its name if available. Allows avoiding the use
of a scratch register in EmitVectorBroadcast8() and EmitVectorBroadcastLower8()'s SSSE3 path.
2020-04-22 20:46:17 +01:00
Lioncash
26d77c6f09 ir: Add opcodes for performing vector deinterleaving 2020-04-22 20:46:17 +01:00
Lioncash
87ca63699f emit_x64_vector: Emit PMAXUD in EmitVectorMaxU32 on SSE4.1-capable CPUs 2020-04-22 20:46:17 +01:00
Lioncash
f17702f608 emit_x64_vector: Emit PMINUD in EmitVectorMinU32 on SSE4.1-capable CPUs 2020-04-22 20:46:17 +01:00
Lioncash
596a8dd1dd emit_x64_vector: Emit PMINSD in EmitVectorMinS32 on SSE4.1-capable CPUs
Provides a better alternative to a fallback operation.
2020-04-22 20:46:17 +01:00
Lioncash
75fd4eaaaa emit_x64_vector: Get rid of some magic numbers in loop bounds 2020-04-22 20:46:17 +01:00
Lioncash
7b80ac25eb emit_x64_vector: Generify variable shift functions 2020-04-22 20:46:17 +01:00
Lioncash
64b1f2d468 ir: Add opcode for reversing bits in a vector 2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a ir: Add opcodes for performing vector absolute values 2020-04-22 20:46:15 +01:00
MerryMage
3472f371df IR: Implement VectorExtract, VectorExtractLower IR instructions 2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce ir: Add opcodes for performing vector unsigned absolute differences 2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
b8d5765f9b emit_x64_vector: Fix typo in VectorShuffleImpl
This is supposed to be pshufd, not pshufw (which only allows a 64-bit operand)
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940 ir: Add IR opcodes for emitting vector shuffles
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
MerryMage
147284427b A64: Implement USHL 2020-04-22 20:46:15 +01:00
MerryMage
710d09471b IR: Add IR instruction ZeroVector 2020-04-22 20:46:15 +01:00
MerryMage
1dfce0894d constant_pool: Add frame parameter 2020-04-22 20:46:14 +01:00
MerryMage
47c0ad0fc8 IR: Implement Vector{Max,Min}{Signed,Unsigned} 2020-04-22 20:46:14 +01:00
MerryMage
f4775910f5 IR: Implement VectorGreaterSigned 2020-04-22 20:46:14 +01:00
MerryMage
eae518a338 IR: Implement VectorSignExtend 2020-04-22 20:46:14 +01:00
MerryMage
851fc83445 emit_x64_vector: EmitOneArgumentFallback 2020-04-22 20:46:14 +01:00
MerryMage
303088a51e IR: Implement VectorPopulationCount 2020-04-22 20:46:14 +01:00
MerryMage
bf2cd92da9 emit_x64_vector: Add SSE4.1 implementation for EmitVectorMultiply64 2020-04-22 20:46:14 +01:00
MerryMage
b062266b8e emit_x64_vector: More explicit lambda decay 2020-04-22 20:46:14 +01:00
MerryMage
b6de612e01 IR: Implement VectorMultiply 2020-04-22 20:46:14 +01:00
MerryMage
90a053a5e4 emit_x64_vector: Order alphabetically 2020-04-22 20:46:14 +01:00
MerryMage
715ae1c229 IR: Implement VectorArithmeticShiftRight 2020-04-22 20:46:14 +01:00
MerryMage
132c783320 IR: Implement VectorNarrow 2020-04-22 20:46:13 +01:00
MerryMage
69de50a878 emit_x64_vector: Add SSE4.1 implementations for VectorZeroExtend 2020-04-22 20:46:13 +01:00
MerryMage
cbc9f361b0 IR: Implement VectorSub 2020-04-22 20:46:13 +01:00
MerryMage
b22c5961f9 IR: Implement VectorLogicalShiftRight 2020-04-22 20:46:13 +01:00
MerryMage
59ace60b03 IR: Implement VectorZeroExtend 2020-04-22 20:46:13 +01:00
MerryMage
f6247125c0 IR: Implement VectorLogicalShiftLeft{8,16,32,64} 2020-04-22 20:46:13 +01:00
MerryMage
15e8231f24 opcodes: Sort vector IR opcodes alphabetically 2020-04-22 20:46:13 +01:00
Lioncash
35a29a9665 A64: Implement ZIP1 2020-04-22 20:46:13 +01:00
MerryMage
68f46c8334 backend_x64: Use a reference to BlockOfCode instead of a pointer 2020-04-22 20:46:13 +01:00
MerryMage
6414736a8d emit_x64_vector: bug: VectorGetElement8 returning incorrect values for non-SSE4.1
This bug wasn't discovered earlier because we previously only used index == 0.
2020-04-22 20:46:13 +01:00
MerryMage
ebfc51c609 IR: Implement VectorSetElement{8,16,32,64} 2020-04-22 20:46:13 +01:00
Lioncash
67443efb62 General: Convert multiple namespace specifiers to nested namespace specifiers where applicable
Makes namespacing a little less noisy
2020-04-22 20:44:38 +01:00
MerryMage
d5283e46e8 IR: Implement IR instructions VectorEqual{8,16,32,64,128} 2020-04-22 20:44:38 +01:00
Fernando Sahmkow
e0c12ec2ad A64: Implemented EOR (vector), ORR (vector, register) and ORN (vector) Instructions (#142) 2020-04-22 20:44:38 +01:00
MerryMage
285fd22c30 IR: Add IR instruction VectorZeroUpper 2020-04-22 20:44:37 +01:00
MerryMage
e00a522cba IR: Add IR instruction VectorGetElement{8,16,32,64} 2020-04-22 20:44:37 +01:00
MerryMage
793753bf63 IR: Implement Vector{Lower,}Broadcast{8,16,32,64} 2020-04-22 20:44:37 +01:00
MerryMage
db30e02ac8 emit_x64: Extract BlockRangeInformation, remove template parameter 2020-04-22 20:44:36 +01:00
MerryMage
eaf545877a IR: Implement Vector{Lower,}PairedAdd{8,16,32,64} 2020-04-22 20:42:46 +01:00