MerryMage
8bba37089e
A64: Implement UADDW
2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888
A64: Implement FMUL (vector)
2020-04-22 20:46:15 +01:00
Lioncash
a6e264c2dd
A64: Implement UABA
...
Now that we have unsigned absolute difference capabilities, we can just use this to
append onto the result via a vector add.
2020-04-22 20:46:15 +01:00
Lioncash
c2e7364d3e
A64: Implement UABD
2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce
ir: Add opcodes for performing vector unsigned absolute differences
2020-04-22 20:46:15 +01:00
Lioncash
7780af56e3
ir_emitter: Make immediate member functions const qualified
...
These don't modify class state
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e
IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
...
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
94f0fba16b
A64: Implement SHA1H
...
This is a fairly trivial instruction it's essentially:
result = ROL(data, 30);
2020-04-22 20:46:15 +01:00
Lioncash
3985f7bf84
emit_x64_data_processing: Deduplicate some code in zero-extension functions
...
EmitZeroExtendByteToLong() can be implemented in terms of EmitZeroExtendByteToWord() and
EmitZeroExtendHalfToLong() can be implemented in terms of EmitZeroExtendHalfToWord().
2020-04-22 20:46:15 +01:00
Lioncash
40ec25356b
A64: NOP immediate variant of PRFM
...
Makes behavior identical to the literal variant of PRFM. Given this is simply a hint instruction,
this is valid behavior. The upside is that we don't fall back to Unicorn unnecessarily whenever
the instruction is encountered.
2020-04-22 20:46:15 +01:00
MerryMage
e7b60189b3
abi: Missing includes'
2020-04-22 20:46:15 +01:00
MerryMage
cdc5c3ad95
emit_x64_floating_point: Near jump instead of short jump in FPMinNumberic{32,64}
2020-04-22 20:46:15 +01:00
Lioncash
73b9e4b276
A64: system: Use an enum class for MRS/MSR register encodings
...
Reduces the need to manually write out the register bit encodings repeatedly.
2020-04-22 20:46:15 +01:00
MerryMage
df4ee0f51e
emit_X64_floating_point: Near jmp to end instead of short jmp
...
Jump destination can be further than what can be reached in a short
jump under some FPCR options.
2020-04-22 20:46:15 +01:00
Lioncash
b8d5765f9b
emit_x64_vector: Fix typo in VectorShuffleImpl
...
This is supposed to be pshufd, not pshufw (which only allows a 64-bit operand)
2020-04-22 20:46:15 +01:00
Lioncash
586b00d11d
A64: Implement REV64
2020-04-22 20:46:15 +01:00
Lioncash
ade595e377
bit_util: Do nothing in RotateRight if the rotation amount is zero
...
Without this sanitizing it's possible to perform a shift with a shift
amount that's the same size as the type being shifted. This actually
occurs when decoding ORR variants.
We could get fancier here and make this branchless, but we don't
really use RotateRight in any performance intensive areas.
2020-04-22 20:46:15 +01:00
Lioncash
9128988dc3
A64: Implement REV32 (vector)
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940
ir: Add IR opcodes for emitting vector shuffles
...
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
Lioncash
eb2d28d2b1
emit_x64_vector_floating_point: Fix out of bounds array access in EmitVectorOperation64
2020-04-22 20:46:15 +01:00
Lioncash
6ad1bce5e0
A64: Implement REV16 (vector)
2020-04-22 20:46:15 +01:00
Lioncash
6177c2c63d
CMakeLists: Add fp_util, macro_util and math_util headers
...
Allows the headers to show up within IDEs
2020-04-22 20:46:15 +01:00
Lioncash
7a66224d9a
A64: Implement EOR3 and BCAX
2020-04-22 20:46:15 +01:00
MerryMage
be5047c7c2
impl: Update PC when raising exception
2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad
A64: Implement FDIV (vector)
2020-04-22 20:46:15 +01:00
MerryMage
fd075d8d68
system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
2020-04-22 20:46:15 +01:00
MerryMage
c832cec96d
Correct FPSR and FPCR
2020-04-22 20:46:15 +01:00
MerryMage
147284427b
A64: Implement USHL
2020-04-22 20:46:15 +01:00
MerryMage
fd8f4c1195
A64: Implement UCVTF (vector, integer), scalar variant
2020-04-22 20:46:15 +01:00
MerryMage
be57608353
A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
2020-04-22 20:46:15 +01:00
MerryMage
e4697b1676
A64: Implement system register TPIDR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
e3da92024e
A64: Implement system registers FPCR and FPSR
2020-04-22 20:46:15 +01:00
MerryMage
9e4e4e9c1d
A64: Implement system register CNTPCT_EL0
2020-04-22 20:46:15 +01:00
MerryMage
1e15283d00
A64: Implement system register CTR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
58fbb3ff1b
A64: Implement NEG (vector)
2020-04-22 20:46:15 +01:00
MerryMage
710d09471b
IR: Add IR instruction ZeroVector
2020-04-22 20:46:15 +01:00
MerryMage
2721bb5ace
emit_x64_floating_point: Add maybe_unused to preprocess parameter
2020-04-22 20:46:15 +01:00
MerryMage
0575e7421b
A64: Implement FMINNM (scalar)
2020-04-22 20:46:15 +01:00
MerryMage
1c9804ea07
A64: Implement FMAXNM (scalar)
2020-04-22 20:46:15 +01:00
MerryMage
1dfce0894d
constant_pool: Add frame parameter
2020-04-22 20:46:14 +01:00
MerryMage
bd2b415850
A64: Implement ADDP (scalar)
2020-04-22 20:46:14 +01:00
MerryMage
84f1c9b7f4
reg_alloc: Only exchange GPRs
2020-04-22 20:46:14 +01:00
MerryMage
9df3793af0
A64: Implement DUP (element), scalar variant
2020-04-22 20:46:14 +01:00
MerryMage
6541ec064d
emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
2020-04-22 20:46:14 +01:00
MerryMage
2080a51f41
A64: Implement FMAX (scalar), FMIN (scalar)
2020-04-22 20:46:14 +01:00
MerryMage
7c193485e1
a64/config: Allow NaN emulation accuracy to be set
2020-04-22 20:46:14 +01:00
MerryMage
a3df46a75a
a64_emit_x64: Add conf to A64EmitContext
2020-04-22 20:46:14 +01:00
MerryMage
0e157b0198
A64: Implement FSQRT (scalar)
2020-04-22 20:46:14 +01:00
MerryMage
07520f32c3
backend_x64: Accurately handle NaNs
2020-04-22 20:46:14 +01:00
MerryMage
e97581d063
fuzz_with_unicorn: Print AArch64 disassembly
2020-04-22 20:46:14 +01:00