Chris Marsh
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79eea99d19
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Update Unreal example (register more callbacks, still mostly debug prints)
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2017-12-01 14:41:20 -08:00 |
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Chris Marsh
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c053b72f58
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Update Unity example (also, remove dll, need to do that a better way)
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2017-12-01 14:41:20 -08:00 |
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Kia
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5d5bc82e26
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Moved generated.h include to last position as it is required by UE4.
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2017-11-19 17:26:33 -08:00 |
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Ivan Molodetskikh
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57316cbaee
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clang-format I suppose
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2017-11-10 09:59:51 -08:00 |
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Kia
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9d4d145e7f
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Add entry for include folder where you have to place discord-rpc.h
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2017-11-10 08:13:01 -08:00 |
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Chris Marsh
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7dc663a170
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Static link crt
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2017-11-09 14:24:30 -08:00 |
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Chris Marsh
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a7808a20ed
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Fix some sizes on join request strings.
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2017-11-03 13:40:30 -07:00 |
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Chris Marsh
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3bdb88d918
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Unity ajt fix
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2017-11-02 11:59:45 -07:00 |
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Chris Marsh
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a089aab53e
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Update unity.
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2017-10-17 13:34:03 -07:00 |
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Mason Sciotti
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dafd85c39f
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Rename avatarUrl -> avatar for API consistency
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2017-10-17 13:34:03 -07:00 |
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SK83RJOSH
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b1d6a7c0fc
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Normalize white-space
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2017-10-17 09:37:56 -07:00 |
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SK83RJOSH
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e4b3ef63b7
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Added request to join functionality
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2017-10-17 09:37:56 -07:00 |
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Chris Marsh
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86ca320cb9
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These should have been extern C.
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2017-10-13 10:02:12 -07:00 |
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Chris Marsh
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6cdc830544
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Missed a couple wanrings. Build example dll
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2017-10-12 16:14:16 -07:00 |
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Chris Marsh
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39ff0bf3e4
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Ask to join (#4)
This adds a new callback `joinRequest` and a new API function `Discord_Respond` to reply to it.
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2017-10-12 13:06:55 -07:00 |
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Josh Wood
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25b6f1dcde
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Miscellaneous Unity Fixes (#3)
* Use simplified attribute names and ensure function calls are made with CallingConvention.Cdecl
* Remove unused imports
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2017-09-28 08:15:15 -07:00 |
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Chris Marsh
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e7cdfaa64e
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I knew I shouldn't have checked in this dll
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2017-09-21 14:04:46 -07:00 |
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Chris Marsh
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a5a56bcf68
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Also do registering on OSX and Linux.
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2017-09-14 08:59:32 -07:00 |
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Chris Marsh
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11e74bca5e
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update dll
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2017-09-07 16:16:58 -07:00 |
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Chris Marsh
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fa39179be7
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Fix up doing builds script, add packaging up results.
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2017-09-07 09:05:41 -07:00 |
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Chris Marsh
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592f134d80
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format
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2017-09-06 14:27:52 -07:00 |
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Chris Marsh
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794bbccd51
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Register upgrade (#2)
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game.
* Start on a build script
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2017-08-30 15:17:47 -07:00 |
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Chris Marsh
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8bceae0a3a
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autoformat missed these before?
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2017-08-29 12:42:10 -07:00 |
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Chris Marsh
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4dcb4afd2e
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Update presence
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2017-08-21 10:12:19 -07:00 |
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Chris Marsh
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6dc12b82c6
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Actually hook up callbacks
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2017-08-21 10:12:19 -07:00 |
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Chris Marsh
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432166ef1d
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Expose all the callback events, hook up connect/disconnect events in example
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2017-08-21 10:12:19 -07:00 |
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Chris Marsh
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bd995f047d
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change to a UObject
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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63b467f81d
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wip make plugin do stuff
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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9c6495ab3e
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Toggleable connected message
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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21eb1e459b
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Somehow these settings were lost?
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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ff24776107
|
More plugin
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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70cd486e13
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Start on a Discord rpc unreal plugin
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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7ca912a5ac
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Adding example ui
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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10383339cc
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Create unreal template app
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2017-08-21 10:12:18 -07:00 |
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Chris Marsh
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8dab07035f
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Update example id
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2017-08-16 11:48:27 -07:00 |
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Chris Marsh
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88f47486cb
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update dll
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2017-08-03 10:51:06 -07:00 |
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Chris Marsh
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0271889b2e
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Allow for disconnect/reconnect.
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2017-08-03 10:47:27 -07:00 |
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Chris Marsh
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c82cc94538
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UI thing
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2017-08-03 10:15:22 -07:00 |
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Chris Marsh
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470259e8b0
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Unity example: show when connected
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2017-08-03 09:52:43 -07:00 |
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Chris Marsh
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f6853fac1b
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Unity example working better.
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2017-08-02 17:52:20 -07:00 |
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Chris Marsh
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f06b187d2d
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other 64bit warning fix
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2017-08-02 17:37:58 -07:00 |
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Chris Marsh
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7fe7e2ab53
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Initial pass at a unity example... no callbacks yet.
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2017-08-02 11:31:35 -07:00 |
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Chris Marsh
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27e39a0ec5
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Initial unity project example
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2017-08-02 11:03:20 -07:00 |
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Chris Marsh
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1b7f782f57
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register join and spectate handlers too
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2017-07-28 13:53:05 -07:00 |
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Chris Marsh
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52bdc2714d
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More complete presence data to test with.
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2017-07-28 13:43:43 -07:00 |
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Jason Citron
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93d9ba10c2
|
Fixup event names
- GAME_XXXXX not XXXXX_GAME
- Nuked the WantsPresence event
|
2017-07-28 00:19:10 -07:00 |
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Chris Marsh
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f617f3b78d
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Let's just register in init
|
2017-07-27 13:29:24 -07:00 |
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Chris Marsh
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1f6fd05884
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Add registry key to simplify launching
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2017-07-27 11:56:19 -07:00 |
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Chris Marsh
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eff657014b
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Add quit to test shutdown works; empty command to not send presence.
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2017-07-25 14:33:12 -07:00 |
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Chris Marsh
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7a6172a300
|
Format
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2017-07-25 09:27:48 -07:00 |
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