MerryMage
6c9c829a08
imm: Add additional bit position checks to Imm::Bits
2020-04-22 20:46:16 +01:00
Lioncash
a2f8cdf0a3
A64: Implement SSUBL/SSUBL2
2020-04-22 20:46:16 +01:00
Lioncash
d456fb85c8
A64: Implement SADDL/SADDL2
2020-04-22 20:46:16 +01:00
Lioncash
5c9e7f328d
A64: Implement USUBL/USUBL2
2020-04-22 20:46:16 +01:00
Lioncash
88d70e3b8a
A64: Implement UADDL/UADDL2
2020-04-22 20:46:16 +01:00
Lioncash
4b3d70de5f
simd_shift_by_immediate: Factor out common code in shift instructions
...
Gets rid of partial duplication of the same code for instructions that only have a small behavior difference to them.
e.g. The only difference between SSHR and SSRA is that SSRA adds an accumulator before storing the result.
2020-04-22 20:46:16 +01:00
Lioncash
56803f5203
A64: Implement URSRA (vector)
2020-04-22 20:46:16 +01:00
Lioncash
8afdf4b23d
A64: Implement URSHR (vector)
2020-04-22 20:46:16 +01:00
Lioncash
16613ee066
A64: Implement RSHRN/RSHRN2
2020-04-22 20:46:15 +01:00
Lioncash
937990fd2a
A64: Implement SHRN/SHRN2
2020-04-22 20:46:15 +01:00
Lioncash
80e005e5b5
A64/translate: Amend I() to also handle u8 and u16 immediates
...
This is necessary for instructions like SRSHR, and other related instructions.
2020-04-22 20:46:15 +01:00
MerryMage
7969871aa3
A64: Implement FMOV (vector, immediate) and mark other SIMD modified immediate instructions as unallocated
2020-04-22 20:46:15 +01:00
MerryMage
5c95e28ed0
A64: Implement ZIP2
2020-04-22 20:46:15 +01:00
MerryMage
871aefb9a0
decoder/a64: Tweak ordering algorithm
...
Ensuring only instruction families are sorted with each other in
the fashion previously devised does not admit a total ordering.
2020-04-22 20:46:15 +01:00
MerryMage
575590d18d
ir_emitter: Remove overloads
...
Having overloads made explicit casting necesssary for these functions when
using types like UAny.
2020-04-22 20:46:15 +01:00
Lioncash
83ff7a43d1
A64: Implement RBIT (vector)
2020-04-22 20:46:15 +01:00
Lioncash
64b1f2d468
ir: Add opcode for reversing bits in a vector
2020-04-22 20:46:15 +01:00
Lioncash
9de60b60bb
A64/translate: Amend instruction prototypes erroneously marked as taking Reg
...
Makes the prototypes consistent
2020-04-22 20:46:15 +01:00
Lioncash
cf81f04ed3
A64: Implement RAX1
2020-04-22 20:46:15 +01:00
Lioncash
7bcb1c115a
A64: Implement ABS (vector)
2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a
ir: Add opcodes for performing vector absolute values
2020-04-22 20:46:15 +01:00
Lioncash
84d49309b9
A64: Implement USUBW/USUBW2
2020-04-22 20:46:15 +01:00
Lioncash
e20fce6b5a
A64: Implement SSUBW/SSUBW2
2020-04-22 20:46:15 +01:00
Lioncash
00af6eeab9
A64: Implement SADDW/SADDW2
2020-04-22 20:46:15 +01:00
MerryMage
78a047f0f9
A64: Implement EXT
2020-04-22 20:46:15 +01:00
MerryMage
3472f371df
IR: Implement VectorExtract, VectorExtractLower IR instructions
2020-04-22 20:46:15 +01:00
MerryMage
8bba37089e
A64: Implement UADDW
2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888
A64: Implement FMUL (vector)
2020-04-22 20:46:15 +01:00
Lioncash
a6e264c2dd
A64: Implement UABA
...
Now that we have unsigned absolute difference capabilities, we can just use this to
append onto the result via a vector add.
2020-04-22 20:46:15 +01:00
Lioncash
c2e7364d3e
A64: Implement UABD
2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce
ir: Add opcodes for performing vector unsigned absolute differences
2020-04-22 20:46:15 +01:00
Lioncash
7780af56e3
ir_emitter: Make immediate member functions const qualified
...
These don't modify class state
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e
IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
...
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
94f0fba16b
A64: Implement SHA1H
...
This is a fairly trivial instruction it's essentially:
result = ROL(data, 30);
2020-04-22 20:46:15 +01:00
Lioncash
40ec25356b
A64: NOP immediate variant of PRFM
...
Makes behavior identical to the literal variant of PRFM. Given this is simply a hint instruction,
this is valid behavior. The upside is that we don't fall back to Unicorn unnecessarily whenever
the instruction is encountered.
2020-04-22 20:46:15 +01:00
Lioncash
73b9e4b276
A64: system: Use an enum class for MRS/MSR register encodings
...
Reduces the need to manually write out the register bit encodings repeatedly.
2020-04-22 20:46:15 +01:00
Lioncash
586b00d11d
A64: Implement REV64
2020-04-22 20:46:15 +01:00
Lioncash
9128988dc3
A64: Implement REV32 (vector)
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940
ir: Add IR opcodes for emitting vector shuffles
...
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
Lioncash
6ad1bce5e0
A64: Implement REV16 (vector)
2020-04-22 20:46:15 +01:00
Lioncash
7a66224d9a
A64: Implement EOR3 and BCAX
2020-04-22 20:46:15 +01:00
MerryMage
be5047c7c2
impl: Update PC when raising exception
2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad
A64: Implement FDIV (vector)
2020-04-22 20:46:15 +01:00
MerryMage
fd075d8d68
system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
2020-04-22 20:46:15 +01:00
MerryMage
c832cec96d
Correct FPSR and FPCR
2020-04-22 20:46:15 +01:00
MerryMage
147284427b
A64: Implement USHL
2020-04-22 20:46:15 +01:00
MerryMage
fd8f4c1195
A64: Implement UCVTF (vector, integer), scalar variant
2020-04-22 20:46:15 +01:00
MerryMage
be57608353
A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
2020-04-22 20:46:15 +01:00
MerryMage
e4697b1676
A64: Implement system register TPIDR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
e3da92024e
A64: Implement system registers FPCR and FPSR
2020-04-22 20:46:15 +01:00