MerryMage
3cb98e1560
fp: Move fp_util to fp/util
2020-04-22 20:46:19 +01:00
MerryMage
c41a38b13e
fp: Add FPSR
2020-04-22 20:46:19 +01:00
MerryMage
66381352f3
fp: Add FPInfo
...
Provides information about floating-point format for various bit sizes
2020-04-22 20:46:19 +01:00
MerryMage
d21659152c
safe_ops: Implement safe shifting operations
...
Implement shifiting operations that perform consistently across architectures
without running into undefined or implemented-defined behaviour.
2020-04-22 20:46:19 +01:00
MerryMage
b00fe23b91
bit_util: Implement MostSignificantBit
2020-04-22 20:46:19 +01:00
MerryMage
95ad0d0a66
bit_util: Use Ones to implement Bits
2020-04-22 20:46:19 +01:00
MerryMage
62b640b2fa
bit_util: Add ClearBit and ModifyBit
2020-04-22 20:46:19 +01:00
MerryMage
8651c2d10e
u128: Implement u128
...
For when we need a 128-bit integer
2020-04-22 20:46:19 +01:00
Lioncash
e7409fdfe4
A64: Implement UCVTF (vector, integer)'s double/single-precision variant
2020-04-22 20:46:19 +01:00
Lioncash
4aa4885ba7
ir: Add opcodes for vector conversion of u32/u64 to floating-point
2020-04-22 20:46:19 +01:00
Lioncash
fcae4e2418
simd_three_different: Deduplicate common implementations
...
Generally, the only difference between the signed variants and the
unsigned variants is whether or not we use a sign-extension or
zero-extension, so we can simply use common functions to implement both
cases without totally duplicating code twice here.
2020-04-22 20:46:19 +01:00
Lioncash
9c0d5cf15c
floating_point_conversion_integer: Handle S64/U64 -> F32 conversions in SCVTF_float_int and UCVTF_float_int
2020-04-22 20:46:19 +01:00
Lioncash
7a84b6e8d8
ir: Add opcodes for converting S64 and U64 to single-precision floating-point values
2020-04-22 20:46:19 +01:00
Lioncash
066061fa50
constant_pool: Remove unnecessary std::memset from constructor
...
AllocateFromCodeSpace() already zeroes out the allocated memory.
2020-04-22 20:46:19 +01:00
MerryMage
9c4f234417
fuzz_with_unicorn: Avoid self-modifying code
...
* Don't immediately terminate when unicorn raises an interrupt
* Detect self-modifying code
2020-04-22 20:46:19 +01:00
MerryMage
9f8c6f60f5
fuzz_with_unicorn: Configure as per qemu max configuration
2020-04-22 20:46:19 +01:00
Lioncash
64d4e40081
tests/A32/testenv: Add type aliases for register arrays
...
Allows avoiding duplicating std::array instance sizes and types.
2020-04-22 20:46:19 +01:00
Lioncash
a25bacc436
tests/unicorn: Add type aliases to the Unicorn class
...
Centralizes all register and vector array definitions to a single set of
aliases, so if these are ever changed, then the rest of the testing code
will follow suit without the need to manually change them.
2020-04-22 20:46:19 +01:00
Lioncash
a1d6a86e8c
A64: Implement ADDV
2020-04-22 20:46:19 +01:00
Lioncash
35026a6ce3
emit_x64_vector: Vectorize fallback path for EmitVectorMaxU32()
2020-04-22 20:46:19 +01:00
Lioncash
245c903129
simd_three_same: Join FPAbsoluteComparison() into FPCompareRegister()
...
These are part of the same comparison family, so there's no real point
in keeping them separate.
2020-04-22 20:46:19 +01:00
Lioncash
9912836b59
A64: Implement scalar double/single-precision variants of FACGE, FACGT, FCMEQ, FCMGE, FCMGT
2020-04-22 20:46:18 +01:00
MerryMage
0b97e9bd8d
emit_x64_floating_point: Fix EmitFPU64ToDouble for TowardsMinusInfinity rounding mode
2020-04-22 20:46:18 +01:00
MerryMage
a2eb9a02e0
backend_x86: Add FPSCR_RMode to EmitContext
2020-04-22 20:46:18 +01:00
MerryMage
8c65d58cb8
tests/A64: Randomize FPCR.RMode for single random instruction
2020-04-22 20:46:18 +01:00
MerryMage
d875c08ebf
fp: Extract common RoundingMode enum
2020-04-22 20:46:18 +01:00
Lioncash
7d52d7bef8
inst_gen: Compress loop into std::any_of in IsInvalidInstruction()
...
Same behavior, but using a more self-documenting function.
2020-04-22 20:46:18 +01:00
Lioncash
d909b0919e
fuzz_with_unicorn: Move std::vector outside loop in small random block test case
...
Avoids constructing and destructing the vector repeatedly, we can just
alter the contents of the vector on each iteration instead. Also move
out the std::array instances as well, like with the floating-point test
case and the single random instruction test case.
We can also use the regular form of std::generate and avoid hardcoding
size values twice.
2020-04-22 20:46:18 +01:00
MerryMage
ef57d75b32
fuzz_with_unicorn: Temporarily disable FDIV
2020-04-22 20:46:18 +01:00
MerryMage
ec0a91d6ee
tests/A64: Test small blocks
2020-04-22 20:46:18 +01:00
MerryMage
330e6111fa
fuzz_with_unicorn: Randomize FPCR.RMode
2020-04-22 20:46:18 +01:00
Lioncash
3714bc0ed4
floating_point_conversion_integer: Use FPS64ToDouble and FPU64ToDouble in SCVTF_float_int and UCVTF_float_int
...
The opcodes introduced in 979b6f39f1621b80bd463645ec5b08661cb6b1bf can
also be used here, avoiding more falling back to the interpreter.
2020-04-22 20:46:18 +01:00
Lioncash
b97358075e
simd_scalar_two_register_misc: Handle 64-bit case in SCVTF and UCVTF's scalar double/single-precision variant
...
Avoids falling back to the interpreter in the 64-bit case.
2020-04-22 20:46:18 +01:00
Lioncash
7252293184
emit_x64_floating_point: Correct use of UseGpr() in EmitFPU32ToDouble() and EmitFPU32ToSingle()
...
In the non-AVX512 path, the following code is present:
code.mov(from.cvt32(), from.cvt32());
since this potentially modifies 'from', we should be using
UseScratchGpr() instead.
2020-04-22 20:46:18 +01:00
Lioncash
fbd7623fe5
emit_x64_floating_point: Add AVX512F conversion operations to EmitFPU32ToSingle() and EmitFPU32ToDouble()
...
AVX-512F provides convenient instructions for these kinds of conversions
directly
2020-04-22 20:46:18 +01:00
Lioncash
3a41465eaf
ir: Add opcodes for converting S64 and U64 to double-precision values
2020-04-22 20:46:18 +01:00
MerryMage
436ca80bcd
Merge branch 'global_monitor'
2020-04-22 20:46:18 +01:00
Lioncash
0f4bf26e05
simd_two_register_misc: Utilize FPVectorAbs in FABS implementations
...
Since we already have opcodes introduced to implement FACGE and FACGT,
we can reutilize it for the FABS implementations.
2020-04-22 20:46:18 +01:00
MerryMage
821cff1227
A64: Add ClearExclusiveState method
2020-04-22 20:46:18 +01:00
Lioncash
81e572c78c
ir: Extend FPVectorAbs opcode to also handle 16-bit elements for FP16
2020-04-22 20:46:18 +01:00
MerryMage
2a8de5f733
a64_emit_x64: Clear exclusive state in EmitA64CallSupervisor
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The kernel would have to execute an ERET instruction to return to
userland; this clears exclusive state.
2020-04-22 20:46:18 +01:00
Lioncash
53dbb6a92a
A64: Implement FACGE's vector single/double precision variants
2020-04-22 20:46:18 +01:00
MerryMage
57f7c7e1b0
Implement global exclusive monitor
2020-04-22 20:46:18 +01:00
Lioncash
6912a02d9b
A64: Implement FACGT's vector single/double precision variants
2020-04-22 20:46:18 +01:00
MerryMage
85234338d3
a64_emit_x64: Simplify EmitExclusiveWrite
2020-04-22 20:46:18 +01:00
Lioncash
fc731dddae
ir: Add opcodes for performing vector absolute floating-point values
...
This will be usable for implementing FACGE and FACGT
2020-04-22 20:46:18 +01:00
MerryMage
2fc6b33829
CMakeLists: Add missing files
2020-04-22 20:46:18 +01:00
Lioncash
0bee648b4f
emit_x64_vector: Deduplicate a bit of code in EmitVectorSetElement{8, 32, 64} functions
...
Given both branches are the same, we can hoist out the common code.
2020-04-22 20:46:18 +01:00
Lioncash
d86fea0d28
A64: Implement FCMEQ (zero)'s vector single and double precision variant
2020-04-22 20:46:18 +01:00
Lioncash
593eca7fb1
A64: Implement load/store single structure instructions
...
Implements LD{1, 2, 3, 4}, LD{1, 2, 3, 4}R, and ST{1, 2, 3, 4} single
structure variants.
2020-04-22 20:46:18 +01:00