Commit graph

376 commits

Author SHA1 Message Date
MerryMage
fa8925c4df IR: Implement FPVectorMulX 2020-04-22 20:57:37 +01:00
V.Kalyuzhny
764a93bf5a Switch boost::optional to std::optional 2020-04-22 20:57:37 +01:00
Lioncash
0583d401e3 ir/value: Add IsSignedImmediate() and IsUnsignedImmediate() functions to Value's interface
This allows testing against arbitrary values while also simultaneously
eliminating the need to check IsImmediate() all the time in expressions.
2020-04-22 20:57:37 +01:00
Lioncash
e3258e8525 ir/value: Add a GetImmediateAsS64() function
Provides a signed analogue to GetImmediateAsU64() for consistency with
both integral classes when it comes to signed/unsigned..
2020-04-22 20:57:37 +01:00
Lioncash
4a3c064b15 ir/value: Add an IsZero() member function to Value's interface
By far, one of the most common things to check for is whether or not a
value is zero, as it typically allows folding away unnecesary
operations (other close contenders that can help with eliding operations  are 1 and -1).

So instead of requiring a check for an immediate and then actually
retrieving the integral value and checking it, we can wrap it within a
function to make it more convenient.
2020-04-22 20:57:37 +01:00
Lioncash
f40fcda1f6 ir/value: Add member function to check whether or not all bits of a contained value are set
This is useful when we wish to know if a contained value is something
like 0xFFFFFFFF, as this helps perform constant folding. For example the
operation: x & 0xFFFFFFFF can be folded to just x in the 32-bit case.
2020-04-22 20:55:50 +01:00
Lioncash
d69fceec55 value: Move ImmediateToU64() to be a part of Value's interface
This'll make it slightly nicer to do basic constant folding for 32-bit
and 64-bit variants of the same IR opcode type. By that, I mean it's
possible to inspect immediate values without a bunch of conditional
checks beforehand to verify that it's possible to call GetU32() or
GetU64, etc.
2020-04-22 20:55:50 +01:00
MerryMage
f0920c0ded Fix VShift terminology
An arithmetic shift is by definition a signed shift, and a logical shift is by definition an unsigned shift.

- Rename VectorLogicalVShiftS* -> VectorArithmeticVShift*
- Rename VectorLogicalVShiftU* -> VectorLogicalVShift*
2020-04-22 20:55:50 +01:00
Lioncash
d426dfe942 ir: Add opcodes for unsigned saturating left shifts 2020-04-22 20:55:06 +01:00
MerryMage
02150bc0b7 IR: Add fbits argument to FPVectorFrom{Signed,Unsigned}Fixed 2020-04-22 20:55:06 +01:00
MerryMage
8051f60db0 opcodes.inc: Align columns to a tabstop of 4 2020-04-22 20:55:06 +01:00
MerryMage
90193b0e3d IR: Add fbits argument to FixedToFP-related opcodes 2020-04-22 20:55:06 +01:00
Lioncash
b14eaaec46 ir: Add opcodes for left signed saturated shifts 2020-04-22 20:55:06 +01:00
MerryMage
3e447614c6 IR: Add VectorSignedSaturatedDoublingMultiplyLong 2020-04-22 20:55:06 +01:00
MerryMage
06b31448aa emit_x64_vector: Changes to VectorSignedSaturatedDoublingMultiply
* Return both the upper and lower parts of the multiply if required
* SSE2 does not support the pmuldq instruction, do sign correction to an unsigned result instead
* Improve port utilisation where possible (punpck instructions were a bottleneck)
2020-04-22 20:55:06 +01:00
MerryMage
08c0e017a5 IR: Implement Vector{Signed,Unsigned}Multiply{16,32} 2020-04-22 20:55:06 +01:00
Lioncash
e739624296 ir: Add opcodes for vector CLZ operations
We can optimize these cases further for with the use of a fair bit of
shuffling via pshufb and the use of masks, but given the uncommon use of
this instruction, I wouldn't consider it to be beneficial in terms of
amount of code to be worth it over a simple manageable naive solution
like this.

If we ever do hit a case where vectorized CLZ happens to be a
bottleneck, then we can revisit this. At least with AVX-512CD, this can
be done with a single instruction for the 32-bit word case.
2020-04-22 20:55:05 +01:00
Lioncash
d4a76aaa04 ir: Add opcodes form unsigned saturated accumulations of signed values 2020-04-22 20:55:05 +01:00
Lioncash
6f911a26da ir: Add opcodes for signed saturated accumulations of unsigned values 2020-04-22 20:55:05 +01:00
Lioncash
134bb02e19 ir/value: Replace includes with forward declarations
enum classes are still considered complete types when forward declared
(as the compiler knows the exact size of the type from the declaration
alone). The only difference in this case being that the members of the
enum class aren't visible. Given we don't use the members within this
header in any way, we can simply forward declare them here and remove
the inclusions.
2020-04-22 20:55:05 +01:00
Lioncash
2c8e07e7d0 ir/cond: Migrate to C++17 nested namespace specifiers 2020-04-22 20:55:05 +01:00
Lioncash
b6e74fd17d ir: Add opcodes for performing unsigned reciprocal square root estimates 2020-04-22 20:55:05 +01:00
Lioncash
af83360f89 ir: Add opcodes for unsigned reciprocal estimate 2020-04-22 20:55:05 +01:00
Lioncash
fca7eddb9e A64: Add opcodes for signed saturating negations 2020-04-22 20:53:46 +01:00
MerryMage
aa8d826c13 ir/terminal: Add FastDispatchHint 2020-04-22 20:53:46 +01:00
Lioncash
7ebfd0f31c ir: Add opcodes for scalar signed saturated doubling multiplies 2020-04-22 20:53:46 +01:00
Lioncash
a0231e5546 ir: Add opcodes for signed saturated doubling multiplies 2020-04-22 20:53:46 +01:00
Lioncash
0507e47420 ir: Add opcodes for signed saturated absolute values 2020-04-22 20:53:46 +01:00
MerryMage
3415828fb4 IR: Simplify FP{Single,Double}ToFixed{U,S}{32,64} 2020-04-22 20:53:46 +01:00
Lioncash
053175f69b ir_emitter: Rename fpscr_controlled parameters to fpcr_controlled
Part of addressing #333
2020-04-22 20:53:46 +01:00
MerryMage
ccbf6c7f63 microinstruction: A32ExceptionRaised causes CPU exception 2020-04-22 20:53:46 +01:00
MerryMage
89d08c7d61 IR: Add VectorTable and VectorTableLookup IR instructions 2020-04-22 20:53:45 +01:00
MerryMage
0288974512 opcodes: Cleanup opcodes table
* Remove T:: prefix from types.
* Add another column for a 4th argument.
2020-04-22 20:53:45 +01:00
Lioncash
0efa2ce3b0 ir: Add opcodes for performing rounding left shifts 2020-04-22 20:53:45 +01:00
Lioncash
f3f60cd179 A64: Implement ISB
Given we want to ensure that all instructions are fetched again, we can
treat an ISB instruction as a code cache flush.
2020-04-22 20:53:45 +01:00
MerryMage
d1d6f4feb5 system: Implement MRS CNTFRQ_EL0 2020-04-22 20:53:45 +01:00
Lioncash
acbaf04fef ir: Add opcodes for unsigned saturating add and subtract 2020-04-22 20:46:23 +01:00
Lioncash
2188765e28 ir/value: Use type alias CoprocessorInfo for std::array<u8, 8>
Provides a more descriptive label for the interface, and avoids the need
to hardcode the array size in multiple places.
2020-04-22 20:46:23 +01:00
MerryMage
3f4d118d73 microinstruction: Improve assert messages 2020-04-22 20:46:23 +01:00
MerryMage
17f73974f2 IR: Implement FPMulX IR instruction 2020-04-22 20:46:23 +01:00
MerryMage
f976c47008 IR: Initial implementation of FPVectorRoundInt 2020-04-22 20:46:23 +01:00
MerryMage
10e196480f IR: Generalise SignedSaturated{Add,Sub} to support more bitwidths 2020-04-22 20:46:23 +01:00
Lioncash
463b9a3d02 ir: Add opcodes for vector paired maximum and minimums
For the time being, we can just do a naive implementation which avoids
falling back to the interpreter a bit. Horizontal operations aren't
necessarily x86 SIMD's forte anyways.
2020-04-22 20:46:23 +01:00
Lioncash
2501bfbfae ir: Add opcodes for performing scalar integral min/max 2020-04-22 20:46:23 +01:00
Lioncash
7fdd8b0197 A64: Implement PMULL{2} 2020-04-22 20:46:23 +01:00
Lioncash
affa312d1d ir: Add opcode for performing polynomial multiplication 2020-04-22 20:46:22 +01:00
MerryMage
507bcd8b8b IR: Implement FPVectorTo{Signed,Unsigned}Fixed 2020-04-22 20:46:22 +01:00
MerryMage
7b03da86c2 IR: Implement FPVector{Max,Min} 2020-04-22 20:46:22 +01:00
MerryMage
ddcff86f9c microinstruction: Update ReadsFromAndWritesToFPSRCumulativeExceptionBits 2020-04-22 20:46:22 +01:00
MerryMage
901bd9b4e2 IR: Implement FPRecipStepFused, FPVectorRecipStepFused 2020-04-22 20:46:22 +01:00
MerryMage
939f5f5c7a IR: Implement FPVectorRecipEstimate 2020-04-22 20:46:22 +01:00
MerryMage
c1dcfe29f7 IR: Implement FPRecipEstimate 2020-04-22 20:46:22 +01:00
MerryMage
04f325a05e IR: Implement FPVectorNeg 2020-04-22 20:46:22 +01:00
MerryMage
771a4fc20b IR: Implement FPVectorMulAdd 2020-04-22 20:46:22 +01:00
MerryMage
ecbf9dbae5 IR: Implement A64OrQC 2020-04-22 20:46:22 +01:00
MerryMage
b455b566e7 A64: Implement UQXTN (vector) 2020-04-22 20:46:22 +01:00
MerryMage
3874cb37e3 A64: Implement SQXTN (vector) 2020-04-22 20:46:22 +01:00
MerryMage
f020dbe4ed A64: Implement SQXTUN 2020-04-22 20:46:22 +01:00
MerryMage
6918ef7360 microinstruction: Reorganize FPSCR related instruction queries 2020-04-22 20:46:22 +01:00
Lioncash
a639fa5534 microinstruction: Add missing FP scalar opcodes to ReadsFromFPSCR() and WritesToFPSCR()
These were forgotten when the opcodes were added.
2020-04-22 20:46:22 +01:00
MerryMage
b2e4c16ef8 A64: Implement FRSQRTS (vector), single/double variant 2020-04-22 20:46:22 +01:00
MerryMage
45dc5f74f3 A64: Implement FRSQRTE (vector), single/double variant 2020-04-22 20:46:22 +01:00
MerryMage
506e544bfe IR: Implement FPRSqrtStepFused 2020-04-22 20:46:22 +01:00
MerryMage
bde58b04d4 IR: Implement FPRSqrtEstimate 2020-04-22 20:46:21 +01:00
Subv
4606a081c9 A64: The A64SetTPIDR IR instruction writes to a system register and should not be eliminated by the dead code elimination pass.
Previously this instruction was alway eliminated, resulting in incorrect values for TPIDR_EL0.
2020-04-22 20:46:21 +01:00
MerryMage
e18fca17dc A64: Implement FABD in terms of existing IR instructions
Fixes NaN issue. Closes #306.
2020-04-22 20:46:21 +01:00
MerryMage
b228694012 IR: Implement FPRoundInt 2020-04-22 20:46:20 +01:00
MerryMage
33fa65de23 A64: Implement FADDP (vector) 2020-04-22 20:46:19 +01:00
MerryMage
9dba273a8c A64: Implement SADDLP 2020-04-22 20:46:19 +01:00
MerryMage
70ff2d73b5 A64: Implement UADDLP 2020-04-22 20:46:19 +01:00
MerryMage
caaf36dfd6 IR: Initial implementation of FP{Double,Single}ToFixed{S,U}{32,64}
This implementation just falls-back to the software floating point implementation.
2020-04-22 20:46:19 +01:00
Lioncash
4aa4885ba7 ir: Add opcodes for vector conversion of u32/u64 to floating-point 2020-04-22 20:46:19 +01:00
Lioncash
7a84b6e8d8 ir: Add opcodes for converting S64 and U64 to single-precision floating-point values 2020-04-22 20:46:19 +01:00
Lioncash
3a41465eaf ir: Add opcodes for converting S64 and U64 to double-precision values 2020-04-22 20:46:18 +01:00
Lioncash
81e572c78c ir: Extend FPVectorAbs opcode to also handle 16-bit elements for FP16 2020-04-22 20:46:18 +01:00
Lioncash
fc731dddae ir: Add opcodes for performing vector absolute floating-point values
This will be usable for implementing FACGE and FACGT
2020-04-22 20:46:18 +01:00
MerryMage
be354dbfd0 ir/basic_block: Add missing U16 immediate type to DumpBlock 2020-04-22 20:46:18 +01:00
Lioncash
8a4f8aed06 ir: Add opcode for performing FP vector absolute differences 2020-04-22 20:46:18 +01:00
MerryMage
8c90fcf58e IR: Implement FPMulAdd 2020-04-22 20:46:18 +01:00
Lioncash
c695da1cf3 ir: Add opcode for floating-point GE and GT comparisons
The rest of the comparisons can be implemented in terms of these two
2020-04-22 20:46:18 +01:00
Lioncash
5ce187a54e ir: Add opcodes for floating-point vector equalities 2020-04-22 20:46:18 +01:00
Lioncash
bc718c5b28 ir: Add opcodes for performing rounding halving adds 2020-04-22 20:46:18 +01:00
Lioncash
1e10017f4b ir: Add opcodes for signed absolute differences 2020-04-22 20:46:17 +01:00
Lioncash
3f6c529da2 ir: Add opcode to perform the vector conversion S64->F64
Unfortunately x86 prior to AVX-512 doesn't really give us any convenient instruction to do the work for us
2020-04-22 20:46:17 +01:00
Lioncash
44a5f8095a ir: Add opcodes for performing vector halving subtracts 2020-04-22 20:46:17 +01:00
Lioncash
b312d28295 ir: Add an opcode for doing an SM4 lookup table query 2020-04-22 20:46:17 +01:00
Lioncash
089096948a ir: Add opcodes for performing halving adds 2020-04-22 20:46:17 +01:00
Lioncash
21974ee57e backend_x64/ir: Amend generic LogicalVShift() template to also handle signed variants
Also adds IR opcodes to dispatch said variants
2020-04-22 20:46:17 +01:00
Lioncash
26d77c6f09 ir: Add opcodes for performing vector deinterleaving 2020-04-22 20:46:17 +01:00
Lioncash
38fa984b53 IR: Add opcode for packed word->f32 conversions 2020-04-22 20:46:16 +01:00
Lioncash
e1b662e90c ir: Add helper functions for vector rotation 2020-04-22 20:46:16 +01:00
MerryMage
575590d18d ir_emitter: Remove overloads
Having overloads made explicit casting necesssary for these functions when
using types like UAny.
2020-04-22 20:46:15 +01:00
Lioncash
64b1f2d468 ir: Add opcode for reversing bits in a vector 2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a ir: Add opcodes for performing vector absolute values 2020-04-22 20:46:15 +01:00
MerryMage
3472f371df IR: Implement VectorExtract, VectorExtractLower IR instructions 2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888 A64: Implement FMUL (vector) 2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce ir: Add opcodes for performing vector unsigned absolute differences 2020-04-22 20:46:15 +01:00
Lioncash
7780af56e3 ir_emitter: Make immediate member functions const qualified
These don't modify class state
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940 ir: Add IR opcodes for emitting vector shuffles
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00