MerryMage
8c90fcf58e
IR: Implement FPMulAdd
2020-04-22 20:46:18 +01:00
Lioncash
c695da1cf3
ir: Add opcode for floating-point GE and GT comparisons
...
The rest of the comparisons can be implemented in terms of these two
2020-04-22 20:46:18 +01:00
Lioncash
5ce187a54e
ir: Add opcodes for floating-point vector equalities
2020-04-22 20:46:18 +01:00
Lioncash
bc718c5b28
ir: Add opcodes for performing rounding halving adds
2020-04-22 20:46:18 +01:00
Lioncash
1e10017f4b
ir: Add opcodes for signed absolute differences
2020-04-22 20:46:17 +01:00
Lioncash
3f6c529da2
ir: Add opcode to perform the vector conversion S64->F64
...
Unfortunately x86 prior to AVX-512 doesn't really give us any convenient instruction to do the work for us
2020-04-22 20:46:17 +01:00
Lioncash
44a5f8095a
ir: Add opcodes for performing vector halving subtracts
2020-04-22 20:46:17 +01:00
Lioncash
b312d28295
ir: Add an opcode for doing an SM4 lookup table query
2020-04-22 20:46:17 +01:00
Lioncash
089096948a
ir: Add opcodes for performing halving adds
2020-04-22 20:46:17 +01:00
Lioncash
21974ee57e
backend_x64/ir: Amend generic LogicalVShift() template to also handle signed variants
...
Also adds IR opcodes to dispatch said variants
2020-04-22 20:46:17 +01:00
Lioncash
26d77c6f09
ir: Add opcodes for performing vector deinterleaving
2020-04-22 20:46:17 +01:00
Lioncash
38fa984b53
IR: Add opcode for packed word->f32 conversions
2020-04-22 20:46:16 +01:00
Lioncash
64b1f2d468
ir: Add opcode for reversing bits in a vector
2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a
ir: Add opcodes for performing vector absolute values
2020-04-22 20:46:15 +01:00
MerryMage
3472f371df
IR: Implement VectorExtract, VectorExtractLower IR instructions
2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888
A64: Implement FMUL (vector)
2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce
ir: Add opcodes for performing vector unsigned absolute differences
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e
IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
...
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940
ir: Add IR opcodes for emitting vector shuffles
...
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad
A64: Implement FDIV (vector)
2020-04-22 20:46:15 +01:00
MerryMage
147284427b
A64: Implement USHL
2020-04-22 20:46:15 +01:00
MerryMage
e4697b1676
A64: Implement system register TPIDR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
e3da92024e
A64: Implement system registers FPCR and FPSR
2020-04-22 20:46:15 +01:00
MerryMage
9e4e4e9c1d
A64: Implement system register CNTPCT_EL0
2020-04-22 20:46:15 +01:00
MerryMage
1e15283d00
A64: Implement system register CTR_EL0
2020-04-22 20:46:15 +01:00
MerryMage
710d09471b
IR: Add IR instruction ZeroVector
2020-04-22 20:46:15 +01:00
MerryMage
0575e7421b
A64: Implement FMINNM (scalar)
2020-04-22 20:46:15 +01:00
MerryMage
1c9804ea07
A64: Implement FMAXNM (scalar)
2020-04-22 20:46:15 +01:00
MerryMage
47c0ad0fc8
IR: Implement Vector{Max,Min}{Signed,Unsigned}
2020-04-22 20:46:14 +01:00
MerryMage
f4775910f5
IR: Implement VectorGreaterSigned
2020-04-22 20:46:14 +01:00
MerryMage
8698f057d0
A64: Implement STXP, STLXP, LDXP, LDAXP
2020-04-22 20:46:14 +01:00
MerryMage
b7a2c1a7df
A64: Implement STXRB, STXRH, STXR, STLXRB, STLXRH, STLXR, LDXRB, LDXRH, LDXR, LDAXRB, LDAXRH, LDAXR
2020-04-22 20:46:14 +01:00
MerryMage
8756487554
A64: Partially implement MRS
2020-04-22 20:46:14 +01:00
MerryMage
bfd65bedfe
A64: Implement DSB, DMB
2020-04-22 20:46:14 +01:00
MerryMage
5edd623b9d
Implement DC instructions
2020-04-22 20:46:14 +01:00
MerryMage
2cb0a699ba
IR: Implement FPMax, FPMin
2020-04-22 20:46:14 +01:00
MerryMage
98c8e7d1af
IR: Implement FPVectorAdd
2020-04-22 20:46:14 +01:00
MerryMage
eae518a338
IR: Implement VectorSignExtend
2020-04-22 20:46:14 +01:00
MerryMage
b9cd345ddc
IR: Implement FPVectorSub
2020-04-22 20:46:14 +01:00
MerryMage
303088a51e
IR: Implement VectorPopulationCount
2020-04-22 20:46:14 +01:00
MerryMage
b6de612e01
IR: Implement VectorMultiply
2020-04-22 20:46:14 +01:00
MerryMage
715ae1c229
IR: Implement VectorArithmeticShiftRight
2020-04-22 20:46:14 +01:00
MerryMage
132c783320
IR: Implement VectorNarrow
2020-04-22 20:46:13 +01:00
MerryMage
cbc9f361b0
IR: Implement VectorSub
2020-04-22 20:46:13 +01:00
MerryMage
b22c5961f9
IR: Implement VectorLogicalShiftRight
2020-04-22 20:46:13 +01:00
MerryMage
59ace60b03
IR: Implement VectorZeroExtend
2020-04-22 20:46:13 +01:00
MerryMage
f6247125c0
IR: Implement VectorLogicalShiftLeft{8,16,32,64}
2020-04-22 20:46:13 +01:00
MerryMage
15e8231f24
opcodes: Sort vector IR opcodes alphabetically
2020-04-22 20:46:13 +01:00
Lioncash
35a29a9665
A64: Implement ZIP1
2020-04-22 20:46:13 +01:00
FernandoS27
586854117b
Implemented UMULH and SMULH instructions
2020-04-22 20:46:13 +01:00