Commit graph

161 commits

Author SHA1 Message Date
MerryMage
33fa65de23 A64: Implement FADDP (vector) 2020-04-22 20:46:19 +01:00
MerryMage
9dba273a8c A64: Implement SADDLP 2020-04-22 20:46:19 +01:00
MerryMage
70ff2d73b5 A64: Implement UADDLP 2020-04-22 20:46:19 +01:00
MerryMage
caaf36dfd6 IR: Initial implementation of FP{Double,Single}ToFixed{S,U}{32,64}
This implementation just falls-back to the software floating point implementation.
2020-04-22 20:46:19 +01:00
Lioncash
4aa4885ba7 ir: Add opcodes for vector conversion of u32/u64 to floating-point 2020-04-22 20:46:19 +01:00
Lioncash
7a84b6e8d8 ir: Add opcodes for converting S64 and U64 to single-precision floating-point values 2020-04-22 20:46:19 +01:00
Lioncash
3a41465eaf ir: Add opcodes for converting S64 and U64 to double-precision values 2020-04-22 20:46:18 +01:00
Lioncash
81e572c78c ir: Extend FPVectorAbs opcode to also handle 16-bit elements for FP16 2020-04-22 20:46:18 +01:00
Lioncash
fc731dddae ir: Add opcodes for performing vector absolute floating-point values
This will be usable for implementing FACGE and FACGT
2020-04-22 20:46:18 +01:00
Lioncash
8a4f8aed06 ir: Add opcode for performing FP vector absolute differences 2020-04-22 20:46:18 +01:00
MerryMage
8c90fcf58e IR: Implement FPMulAdd 2020-04-22 20:46:18 +01:00
Lioncash
c695da1cf3 ir: Add opcode for floating-point GE and GT comparisons
The rest of the comparisons can be implemented in terms of these two
2020-04-22 20:46:18 +01:00
Lioncash
5ce187a54e ir: Add opcodes for floating-point vector equalities 2020-04-22 20:46:18 +01:00
Lioncash
bc718c5b28 ir: Add opcodes for performing rounding halving adds 2020-04-22 20:46:18 +01:00
Lioncash
1e10017f4b ir: Add opcodes for signed absolute differences 2020-04-22 20:46:17 +01:00
Lioncash
3f6c529da2 ir: Add opcode to perform the vector conversion S64->F64
Unfortunately x86 prior to AVX-512 doesn't really give us any convenient instruction to do the work for us
2020-04-22 20:46:17 +01:00
Lioncash
44a5f8095a ir: Add opcodes for performing vector halving subtracts 2020-04-22 20:46:17 +01:00
Lioncash
b312d28295 ir: Add an opcode for doing an SM4 lookup table query 2020-04-22 20:46:17 +01:00
Lioncash
089096948a ir: Add opcodes for performing halving adds 2020-04-22 20:46:17 +01:00
Lioncash
21974ee57e backend_x64/ir: Amend generic LogicalVShift() template to also handle signed variants
Also adds IR opcodes to dispatch said variants
2020-04-22 20:46:17 +01:00
Lioncash
26d77c6f09 ir: Add opcodes for performing vector deinterleaving 2020-04-22 20:46:17 +01:00
Lioncash
38fa984b53 IR: Add opcode for packed word->f32 conversions 2020-04-22 20:46:16 +01:00
Lioncash
e1b662e90c ir: Add helper functions for vector rotation 2020-04-22 20:46:16 +01:00
MerryMage
575590d18d ir_emitter: Remove overloads
Having overloads made explicit casting necesssary for these functions when
using types like UAny.
2020-04-22 20:46:15 +01:00
Lioncash
64b1f2d468 ir: Add opcode for reversing bits in a vector 2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a ir: Add opcodes for performing vector absolute values 2020-04-22 20:46:15 +01:00
MerryMage
3472f371df IR: Implement VectorExtract, VectorExtractLower IR instructions 2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888 A64: Implement FMUL (vector) 2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce ir: Add opcodes for performing vector unsigned absolute differences 2020-04-22 20:46:15 +01:00
Lioncash
7780af56e3 ir_emitter: Make immediate member functions const qualified
These don't modify class state
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940 ir: Add IR opcodes for emitting vector shuffles
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad A64: Implement FDIV (vector) 2020-04-22 20:46:15 +01:00
MerryMage
147284427b A64: Implement USHL 2020-04-22 20:46:15 +01:00
MerryMage
710d09471b IR: Add IR instruction ZeroVector 2020-04-22 20:46:15 +01:00
MerryMage
0575e7421b A64: Implement FMINNM (scalar) 2020-04-22 20:46:15 +01:00
MerryMage
1c9804ea07 A64: Implement FMAXNM (scalar) 2020-04-22 20:46:15 +01:00
MerryMage
e2b9b7c5b0 IR: Implement Vector{Less,Greater}{,Equal}{Signed,Unsigned} 2020-04-22 20:46:14 +01:00
MerryMage
47c0ad0fc8 IR: Implement Vector{Max,Min}{Signed,Unsigned} 2020-04-22 20:46:14 +01:00
MerryMage
f4775910f5 IR: Implement VectorGreaterSigned 2020-04-22 20:46:14 +01:00
MerryMage
8698f057d0 A64: Implement STXP, STLXP, LDXP, LDAXP 2020-04-22 20:46:14 +01:00
MerryMage
2cb0a699ba IR: Implement FPMax, FPMin 2020-04-22 20:46:14 +01:00
MerryMage
98c8e7d1af IR: Implement FPVectorAdd 2020-04-22 20:46:14 +01:00
MerryMage
eae518a338 IR: Implement VectorSignExtend 2020-04-22 20:46:14 +01:00
MerryMage
b9cd345ddc IR: Implement FPVectorSub 2020-04-22 20:46:14 +01:00
MerryMage
303088a51e IR: Implement VectorPopulationCount 2020-04-22 20:46:14 +01:00
MerryMage
b6de612e01 IR: Implement VectorMultiply 2020-04-22 20:46:14 +01:00
MerryMage
715ae1c229 IR: Implement VectorArithmeticShiftRight 2020-04-22 20:46:14 +01:00
MerryMage
132c783320 IR: Implement VectorNarrow 2020-04-22 20:46:13 +01:00
MerryMage
cbc9f361b0 IR: Implement VectorSub 2020-04-22 20:46:13 +01:00