Commit graph

239 commits

Author SHA1 Message Date
MerryMage
3415828fb4 IR: Simplify FP{Single,Double}ToFixed{U,S}{32,64} 2020-04-22 20:53:46 +01:00
Lioncash
053175f69b ir_emitter: Rename fpscr_controlled parameters to fpcr_controlled
Part of addressing #333
2020-04-22 20:53:46 +01:00
MerryMage
89d08c7d61 IR: Add VectorTable and VectorTableLookup IR instructions 2020-04-22 20:53:45 +01:00
Lioncash
0efa2ce3b0 ir: Add opcodes for performing rounding left shifts 2020-04-22 20:53:45 +01:00
Lioncash
acbaf04fef ir: Add opcodes for unsigned saturating add and subtract 2020-04-22 20:46:23 +01:00
MerryMage
17f73974f2 IR: Implement FPMulX IR instruction 2020-04-22 20:46:23 +01:00
MerryMage
f976c47008 IR: Initial implementation of FPVectorRoundInt 2020-04-22 20:46:23 +01:00
MerryMage
10e196480f IR: Generalise SignedSaturated{Add,Sub} to support more bitwidths 2020-04-22 20:46:23 +01:00
Lioncash
463b9a3d02 ir: Add opcodes for vector paired maximum and minimums
For the time being, we can just do a naive implementation which avoids
falling back to the interpreter a bit. Horizontal operations aren't
necessarily x86 SIMD's forte anyways.
2020-04-22 20:46:23 +01:00
Lioncash
2501bfbfae ir: Add opcodes for performing scalar integral min/max 2020-04-22 20:46:23 +01:00
Lioncash
7fdd8b0197 A64: Implement PMULL{2} 2020-04-22 20:46:23 +01:00
Lioncash
affa312d1d ir: Add opcode for performing polynomial multiplication 2020-04-22 20:46:22 +01:00
MerryMage
507bcd8b8b IR: Implement FPVectorTo{Signed,Unsigned}Fixed 2020-04-22 20:46:22 +01:00
MerryMage
7b03da86c2 IR: Implement FPVector{Max,Min} 2020-04-22 20:46:22 +01:00
MerryMage
901bd9b4e2 IR: Implement FPRecipStepFused, FPVectorRecipStepFused 2020-04-22 20:46:22 +01:00
MerryMage
939f5f5c7a IR: Implement FPVectorRecipEstimate 2020-04-22 20:46:22 +01:00
MerryMage
c1dcfe29f7 IR: Implement FPRecipEstimate 2020-04-22 20:46:22 +01:00
MerryMage
04f325a05e IR: Implement FPVectorNeg 2020-04-22 20:46:22 +01:00
MerryMage
771a4fc20b IR: Implement FPVectorMulAdd 2020-04-22 20:46:22 +01:00
MerryMage
b455b566e7 A64: Implement UQXTN (vector) 2020-04-22 20:46:22 +01:00
MerryMage
3874cb37e3 A64: Implement SQXTN (vector) 2020-04-22 20:46:22 +01:00
MerryMage
f020dbe4ed A64: Implement SQXTUN 2020-04-22 20:46:22 +01:00
MerryMage
b2e4c16ef8 A64: Implement FRSQRTS (vector), single/double variant 2020-04-22 20:46:22 +01:00
MerryMage
45dc5f74f3 A64: Implement FRSQRTE (vector), single/double variant 2020-04-22 20:46:22 +01:00
MerryMage
506e544bfe IR: Implement FPRSqrtStepFused 2020-04-22 20:46:22 +01:00
MerryMage
bde58b04d4 IR: Implement FPRSqrtEstimate 2020-04-22 20:46:21 +01:00
MerryMage
e18fca17dc A64: Implement FABD in terms of existing IR instructions
Fixes NaN issue. Closes #306.
2020-04-22 20:46:21 +01:00
MerryMage
b228694012 IR: Implement FPRoundInt 2020-04-22 20:46:20 +01:00
MerryMage
33fa65de23 A64: Implement FADDP (vector) 2020-04-22 20:46:19 +01:00
MerryMage
9dba273a8c A64: Implement SADDLP 2020-04-22 20:46:19 +01:00
MerryMage
70ff2d73b5 A64: Implement UADDLP 2020-04-22 20:46:19 +01:00
MerryMage
caaf36dfd6 IR: Initial implementation of FP{Double,Single}ToFixed{S,U}{32,64}
This implementation just falls-back to the software floating point implementation.
2020-04-22 20:46:19 +01:00
Lioncash
4aa4885ba7 ir: Add opcodes for vector conversion of u32/u64 to floating-point 2020-04-22 20:46:19 +01:00
Lioncash
7a84b6e8d8 ir: Add opcodes for converting S64 and U64 to single-precision floating-point values 2020-04-22 20:46:19 +01:00
Lioncash
3a41465eaf ir: Add opcodes for converting S64 and U64 to double-precision values 2020-04-22 20:46:18 +01:00
Lioncash
81e572c78c ir: Extend FPVectorAbs opcode to also handle 16-bit elements for FP16 2020-04-22 20:46:18 +01:00
Lioncash
fc731dddae ir: Add opcodes for performing vector absolute floating-point values
This will be usable for implementing FACGE and FACGT
2020-04-22 20:46:18 +01:00
Lioncash
8a4f8aed06 ir: Add opcode for performing FP vector absolute differences 2020-04-22 20:46:18 +01:00
MerryMage
8c90fcf58e IR: Implement FPMulAdd 2020-04-22 20:46:18 +01:00
Lioncash
c695da1cf3 ir: Add opcode for floating-point GE and GT comparisons
The rest of the comparisons can be implemented in terms of these two
2020-04-22 20:46:18 +01:00
Lioncash
5ce187a54e ir: Add opcodes for floating-point vector equalities 2020-04-22 20:46:18 +01:00
Lioncash
bc718c5b28 ir: Add opcodes for performing rounding halving adds 2020-04-22 20:46:18 +01:00
Lioncash
1e10017f4b ir: Add opcodes for signed absolute differences 2020-04-22 20:46:17 +01:00
Lioncash
3f6c529da2 ir: Add opcode to perform the vector conversion S64->F64
Unfortunately x86 prior to AVX-512 doesn't really give us any convenient instruction to do the work for us
2020-04-22 20:46:17 +01:00
Lioncash
44a5f8095a ir: Add opcodes for performing vector halving subtracts 2020-04-22 20:46:17 +01:00
Lioncash
b312d28295 ir: Add an opcode for doing an SM4 lookup table query 2020-04-22 20:46:17 +01:00
Lioncash
089096948a ir: Add opcodes for performing halving adds 2020-04-22 20:46:17 +01:00
Lioncash
21974ee57e backend_x64/ir: Amend generic LogicalVShift() template to also handle signed variants
Also adds IR opcodes to dispatch said variants
2020-04-22 20:46:17 +01:00
Lioncash
26d77c6f09 ir: Add opcodes for performing vector deinterleaving 2020-04-22 20:46:17 +01:00
Lioncash
38fa984b53 IR: Add opcode for packed word->f32 conversions 2020-04-22 20:46:16 +01:00
Lioncash
e1b662e90c ir: Add helper functions for vector rotation 2020-04-22 20:46:16 +01:00
MerryMage
575590d18d ir_emitter: Remove overloads
Having overloads made explicit casting necesssary for these functions when
using types like UAny.
2020-04-22 20:46:15 +01:00
Lioncash
64b1f2d468 ir: Add opcode for reversing bits in a vector 2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a ir: Add opcodes for performing vector absolute values 2020-04-22 20:46:15 +01:00
MerryMage
3472f371df IR: Implement VectorExtract, VectorExtractLower IR instructions 2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888 A64: Implement FMUL (vector) 2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce ir: Add opcodes for performing vector unsigned absolute differences 2020-04-22 20:46:15 +01:00
Lioncash
7780af56e3 ir_emitter: Make immediate member functions const qualified
These don't modify class state
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
6b0010c940 ir: Add IR opcodes for emitting vector shuffles
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
MerryMage
49cc6d7fad A64: Implement FDIV (vector) 2020-04-22 20:46:15 +01:00
MerryMage
147284427b A64: Implement USHL 2020-04-22 20:46:15 +01:00
MerryMage
710d09471b IR: Add IR instruction ZeroVector 2020-04-22 20:46:15 +01:00
MerryMage
0575e7421b A64: Implement FMINNM (scalar) 2020-04-22 20:46:15 +01:00
MerryMage
1c9804ea07 A64: Implement FMAXNM (scalar) 2020-04-22 20:46:15 +01:00
MerryMage
e2b9b7c5b0 IR: Implement Vector{Less,Greater}{,Equal}{Signed,Unsigned} 2020-04-22 20:46:14 +01:00
MerryMage
47c0ad0fc8 IR: Implement Vector{Max,Min}{Signed,Unsigned} 2020-04-22 20:46:14 +01:00
MerryMage
f4775910f5 IR: Implement VectorGreaterSigned 2020-04-22 20:46:14 +01:00
MerryMage
8698f057d0 A64: Implement STXP, STLXP, LDXP, LDAXP 2020-04-22 20:46:14 +01:00
MerryMage
2cb0a699ba IR: Implement FPMax, FPMin 2020-04-22 20:46:14 +01:00
MerryMage
98c8e7d1af IR: Implement FPVectorAdd 2020-04-22 20:46:14 +01:00
MerryMage
eae518a338 IR: Implement VectorSignExtend 2020-04-22 20:46:14 +01:00
MerryMage
b9cd345ddc IR: Implement FPVectorSub 2020-04-22 20:46:14 +01:00
MerryMage
303088a51e IR: Implement VectorPopulationCount 2020-04-22 20:46:14 +01:00
MerryMage
b6de612e01 IR: Implement VectorMultiply 2020-04-22 20:46:14 +01:00
MerryMage
715ae1c229 IR: Implement VectorArithmeticShiftRight 2020-04-22 20:46:14 +01:00
MerryMage
132c783320 IR: Implement VectorNarrow 2020-04-22 20:46:13 +01:00
MerryMage
cbc9f361b0 IR: Implement VectorSub 2020-04-22 20:46:13 +01:00
MerryMage
b22c5961f9 IR: Implement VectorLogicalShiftRight 2020-04-22 20:46:13 +01:00
MerryMage
59ace60b03 IR: Implement VectorZeroExtend 2020-04-22 20:46:13 +01:00
MerryMage
d3a4e1efe2 IR: Vector instructions now take esize argument in emitter 2020-04-22 20:46:13 +01:00
MerryMage
f6247125c0 IR: Implement VectorLogicalShiftLeft{8,16,32,64} 2020-04-22 20:46:13 +01:00
MerryMage
15e8231f24 opcodes: Sort vector IR opcodes alphabetically 2020-04-22 20:46:13 +01:00
Lioncash
35a29a9665 A64: Implement ZIP1 2020-04-22 20:46:13 +01:00
FernandoS27
586854117b Implemented UMULH and SMULH instructions 2020-04-22 20:46:13 +01:00
MerryMage
aac5af50e2 IR: FPCompare{32,64} now return NZCV flags instead of implicitly setting them 2020-04-22 20:46:13 +01:00
MerryMage
dd2a6684fe IR: Add ConditionalSelectNZCV instruction 2020-04-22 20:46:13 +01:00
MerryMage
2409e5d082 A64: Implement FCVTZS (scalar, integer), FCVTZU (scalar, integer) 2020-04-22 20:46:13 +01:00
Lioncash
40614202e7 A64: Implement AESD 2020-04-22 20:46:13 +01:00
Lioncash
ccef85dbb7 A64: Implement AESE 2020-04-22 20:46:13 +01:00
MerryMage
8931ee346b IR: Add IR instruction NZCVFromPackedFlags
This instruction expects NZCV to be in the high bits.
i.e.: The positions they were in PSTATE.
2020-04-22 20:46:13 +01:00
MerryMage
4be55b8b84 A64: Implement FMOV (scalar, immediate) 2020-04-22 20:46:13 +01:00
MerryMage
429dc24587 IR: Merge U32 and U64 variants of FP instructions 2020-04-22 20:46:13 +01:00
MerryMage
ebfc51c609 IR: Implement VectorSetElement{8,16,32,64} 2020-04-22 20:46:13 +01:00
Lioncash
a5c4fbc783 A64: Implement AESIMC and AESMC 2020-04-22 20:46:13 +01:00
Lioncash
af1384d700 A64: Implement CRC32 2020-04-22 20:46:12 +01:00
Lioncash
7ffbebf290 A64: Implement CRC32C 2020-04-22 20:46:12 +01:00
MerryMage
e01b500aea ir_emitter: Allow the insertion point for new instructions to be set 2020-04-22 20:46:12 +01:00
Lioncash
7734cf1050 A64: Implement EXTR 2020-04-22 20:46:12 +01:00
Lioncash
67443efb62 General: Convert multiple namespace specifiers to nested namespace specifiers where applicable
Makes namespacing a little less noisy
2020-04-22 20:44:38 +01:00